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Forum: Plugin/Gameplay Ideas and Requests 08-19-2019, 21:51
Replies: 2
Views: 949
Posted By DarkDeviL
Re: Any

#include <sourcemod>
#include <basecomm>

public void OnClientPostAdminCheck(int client)
{
if (!CheckCommandAccess(client, "allow_user_to_talk", ADMFLAG_ROOT))
BaseComm_SetClientMute(client,...
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