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Forum: Snippets and Tutorials 02-21-2011, 17:47
Replies: 67
Views: 73,464
Posted By Monkeys
Re: [Tutorial] Creating brush entities

Yeah, I noticed your car mod and all the bumps these cars are facing x)
I'm in no hurry, so do take your time.
Forum: Snippets and Tutorials 02-20-2011, 10:35
Replies: 67
Views: 73,464
Posted By Monkeys
Re: [Tutorial] Creating brush entities

I did set solid_to_enemies, but I didn't touch Solidity, as I assumed SolidType already dealt with that.

But this being limited to being parallel to the axes, I can't really use it anymore :/
Forum: Snippets and Tutorials 02-18-2011, 04:00
Replies: 67
Views: 73,464
Posted By Monkeys
Re: [Tutorial] Creating brush entities

func_respawnroomvisualizer in TF2.
I know there wouldn't be a texture (the noentry one) because you need to set it in Hammer, but it should at least block the people of a different team.

(I set...
Forum: Snippets and Tutorials 02-16-2011, 23:10
Replies: 67
Views: 73,464
Posted By Monkeys
Re: [Tutorial] Creating brush entities

It should be possible. I believe some "theme" mods use it.
Forum: Snippets and Tutorials 02-16-2011, 18:13
Replies: 67
Views: 73,464
Posted By Monkeys
Re: [Tutorial] Creating brush entities

What could cause a spawned brush to not show up at all, without any errors?
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