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Search: Posts Made By: BrutalGoerge
Forum: Plugins 05-15-2020, 01:45
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015

I don't support my plugins anymore, but the setting you are looking for is gs_ab_forcetrigger
it's for when teams get unbalanced by a big gap it will trigger action and swap people if they are...
Forum: Plugins 05-05-2015, 18:33
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015

Im not seeing that error, does it depend on the map if that's a valid event? :\
I can add a valid handle check I suppose, but it doesn't make sense to me.
Forum: Plugins 05-04-2015, 23:53
Replies: 187
Views: 107,665
Posted By BrutalGoerge
Re: [TF2] Kill-Streak Tracker and Sounds 3.2 *Sql support!

Yeah i changed that command to have a safety net, to prevent an accidental wipe of the database.
If you have the most recent translation file, it should say 'Are you sure you want to reset the...
Forum: Plugins 04-18-2015, 18:12
Replies: 187
Views: 107,665
Posted By BrutalGoerge
Re: [TF2] Kill-Streak Tracker and Sounds 3.2 *Sql support!

You need to compile that against SM 1.7 now, or whatever the SM version was that introduced that native.
Forum: Plugins 04-07-2015, 06:11
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015

ah yea that function was definitely misbehaving in .29, updating it should fix it.
Forum: Plugins 04-06-2015, 16:37
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015

Are you using the latest release? I thought I fixed that function from misbehaving...
Anway, setting gs_balance_checkummunity_percent to 0 will end that function from being called at all.

You do...
Forum: Plugins 04-06-2015, 01:06
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015

here try this (see attached smx)
The changes to the source are here: https://github.com/BrutalGoerge/tf2tmng/commit/da8abba2ff7734d0275bc3d2f0fce9556aa8897f
If you would rather compile yourself,...
Forum: Plugins 04-05-2015, 17:41
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015

it shouldnt, are the affected servers running any non standard map?

you can compile the plugin with the #DEFINE DEBUG line uncommented, and it will log the reason why it's not moving players, and...
Forum: Plugins 03-07-2015, 13:34
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.30 3/7/2015

So some pretty epic bug fixes this release. Thank you Phaiz for running the debugging gscramble smx. :>
Forum: Plugins 03-04-2015, 06:49
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

AnthariaJack = me; added
http://steamcommunity.com/profiles/76561197960466635
Forum: Plugins 03-04-2015, 05:25
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

I tried to find your server's ip on the forums in your sig link too, but wasnt able to. mumble works too

Ah I found it on game-monitor, I did look at your meta version, sm version, and gscramble...
Forum: Plugins 03-04-2015, 04:34
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

well you're doing the exact same test i did, but getting a totally different result, I have no idea why. would you care if I got rcon for your server and fiddle with things?
Forum: Plugins 03-04-2015, 03:02
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

I have also been re-writing functions for better syntax and new sourcepawn.

But I welcome people to double check my work. I really want to clean up the entire plugin evenutally.

Code for the...
Forum: Plugins 03-04-2015, 02:48
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

Id think that mine should work better than the redux version atm....

here

REDUX FORCE BALANCE PRIORITY READER
else if (GetClientTeam(i) == team)
{
if (GetConVarBool(cvar_Preference)...
Forum: Plugins 03-04-2015, 01:36
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

well type in the console and see what mp_autoteambalance spits out, if thats set to 1, then you found the problem, but if its set to 0, then I duno wth is going on... :<
Forum: Plugins 03-04-2015, 01:02
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

ooooooooooooohhhhh
gscramble is supposed to set that covar to 0
if (GetConVarBool(cvar_Enabled))
{
if (g_bAutoBalance)
{
if (GetConVarBool(FindConVar("mp_autoteambalance")))
{...
Forum: Plugins 03-03-2015, 23:31
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

These admins are verified to be flagged properly, like with the sm_who command?
rcon sm_who jack
autokick is disabled for AnthariaJack
[SM] "AnthariaJack" is logged in as "GOERGE" with access:...
Forum: Plugins 03-03-2015, 18:42
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

I am still not able to reproduce this behavior. I tried giving myself only the the a flag, Player_Death balance still ignored me, and force-balance prioritized players ahead of me.

Like I said,...
Forum: Plugins 03-03-2015, 06:36
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

It's not a plugin conflict.
The way I have updated the code now, the only time an admin should be chosen in a force swap will be if he sets his preference to the opposite team, or if the server is...
Forum: Plugins 03-03-2015, 03:34
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Forum: Plugins 03-03-2015, 01:55
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Forum: Plugins 03-02-2015, 23:32
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

Yep. Well I did tweak the function a but in the last update of the plugin to guarantee that admins will be at the bottom of the list when it comes to that force balance function.
Forum: Plugins 03-02-2015, 23:03
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015

What's the difference between you and the admins that get balanced?
Forum: Plugins 03-02-2015, 14:44
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.28 2/27/2015

I dont know what to say cuz I cannot for the life of me get it to replicate this behavior. I have even ran it through crazy scenarios where my team has 32 players and the other team has 0, and run...
Forum: Plugins 03-01-2015, 12:37
Replies: 1,503
Views: 586,935
Posted By BrutalGoerge
Showing results 1 to 25 of 500

 
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