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Posts Made By:
snelvuur
Forum:
Plugins
10-24-2013, 07:05
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
in case of pcsl, you can easily use the api call towards pushover.net, just add some logic in a php script. (pushover is for android and ios)
Forum:
Plugins
07-08-2013, 17:31
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
@david: my idea which i told impact too, is to make something that once a "admin" joins he gets a popup stating "are you here for the calladmin" so he can say yes/no so the calls is handled. That way...
Forum:
Plugins
05-23-2013, 10:58
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
And p.s. to be sure its on the radar. Make it possible that when a admin joins he gets a popup ingame "did you join to answer this call" on which he can say yes so that the call is handled in the...
Forum:
Plugins
05-23-2013, 07:04
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
If sourcecomms mutes/gag/silences the player each time the join the server it might be better to just check the sourcemod natives. That way people using ExtendedComms or manually muted people also...
Forum:
Plugins
05-23-2013, 06:37
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
There are always more solutions then 1 :) Anyways, i am sure sourcecomms implemented the natives for a reason but if the default sourcemod natives works just fine too then why not. You can then just...
Forum:
Plugins
05-23-2013, 05:13
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
Nice work, do check again if its possible to have it hooked up to http://forums.alliedmods.net/showthread.php?t=207176 for a blacklist.
Meaning, if a person is gaged/muted that he is automaticly...
Forum:
Plugins
05-18-2013, 11:33
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
mickael002: Ask more nicely, chances are they will look into it quicker.
Forum:
Plugins
05-06-2013, 11:08
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
@popo: was there now some intelligence in the client, that you can see which calls have been answered or not? I think you mentioned something about colors too.
Forum:
Plugins
05-05-2013, 16:26
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
on the ts3 part, i wanted to adjust it to make a call (http) to my script instead of the ts3.
This part:
...
Forum:
Plugins
05-04-2013, 19:45
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
even though i can understand you want to seperate it. Might be handy to make it "optional" write to the database. That way when/if someone creates a nice gui frontend to the database you can still...
Forum:
Plugins
04-27-2013, 21:05
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
snaggle: from what i heard, the takeover should tell other admins that you handled the call somehow. And you cannot report the same player if a call is still open for that player. (reduces spam i...
Forum:
Plugins
04-27-2013, 09:43
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
@popo: the windows client has steam connectivity. You can also just check if the user is in a certain group for him to get the messages in the first place. So it would be, either set the key or be a...
Forum:
Plugins
04-26-2013, 15:18
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
Did you change your databases.cfg to include "calladmin" towards mysql for instance? Otherwise it reverts to default. And if you did make a entry, did you restart the server afterwards? And if you...
Forum:
Plugins
04-26-2013, 15:14
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
depends on which plugin you are running. If you run calladmin.smx you have to logon with the windows client for it to notice there are admin online.
Forum:
Plugins
04-26-2013, 02:54
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
As a note to people: if you dont create a calladmin database entry in databases.cfg it will use the default one. If this is using sqllite the tracker wont work. So make sure the default entry is...
Forum:
Plugins
04-24-2013, 15:59
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
i asked non admins to call it while there where no admins on it. I watched via console (so i did not connect to it myself) that part did work though.
Forum:
Plugins
04-24-2013, 15:37
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
@impact: i was looking into that, i was just looking on github and noticed the steam part and the group part. From what i understand from your text above. This would mean i need to create a bot for...
Forum:
Plugins
04-24-2013, 08:19
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
774,222
Posted By
snelvuur
Re: [ANY] CallAdmin - Extended Report Mod
So how would one work with 3 different steamgroups? Basicly we have multiple servers, css, tf2, and such. But our admins of tf2 dont want to see calls for css and visa versa. How can we keep this...
Showing results 1 to 18 of 18
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