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Search: Posts Made By: FrAgOrDiE
Forum: Scripting Yesterday, 20:06
Replies: 1
Views: 102
Posted By FrAgOrDiE
Custom killfeed icon?

Hey, does everyone know how to implement a custom svg icon as a killfeed weapon indicator?
The code should be ok, I'm just unsure what the file name should be, and where the file should be placed....
Forum: Scripting 02-02-2021, 07:51
Replies: 2
Views: 331
Posted By FrAgOrDiE
Problem with env_explosion

Hello, I'm trying to create an explosion effect on an entity after hit, then I kill the entity.
Here's the code, the problem with this is that the shooter can't see the explosion, any other player...
Forum: Plugins 11-05-2020, 05:30
Replies: 13
Views: 2,009
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Pings

Done with d926568.
(https://github.com/manu-urba/Pings/commit/d926568e229fa6ca6dca5eb2bc254b01d872733b)
You can download the new version from GitHub (https://github.com/manu-urba/Pings)
Forum: Plugins 11-04-2020, 13:33
Replies: 13
Views: 2,009
Posted By FrAgOrDiE
Forum: Plugins 11-03-2020, 10:15
Replies: 13
Views: 2,009
Posted By FrAgOrDiE
[CS:GO/ANY] Pings

Description
This plugin can be used to implement in CS:GO / any other source game pings to interact easily with other players.

CVARS

// Plugin prefix for messages
// -
// Default:...
Forum: Plugins 06-11-2020, 21:00
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

1. Use "Handle" instead of "GlobalForward"
2. On each "TeleportEntity" add: "TeleportEntity(..., ..., NULL_VECTOR, NULL_VECTOR"
Forum: Plugins 05-31-2020, 08:49
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

Nevermind, you were right man, that assignment is apparently needed :D
we have it in the NEW UPDATE (https://github.com/FrAgOrDiE02/Galaxy-Souls)
Forum: Plugins 05-31-2020, 08:14
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

1. ?? Where and why? (?) I already check client validity where needed.
2. Why? It works anyway.
3. ? this is already doing his job:...
Forum: Plugins 05-30-2020, 06:42
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

I`d really like to figure out which is the problem in your server. Could you message me privately on steam or discord? I will help you.
Forum: Plugins 05-29-2020, 13:51
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

fixed with the latest version.
https://github.com/FrAgOrDiE02/Galaxy-Souls
Forum: Plugins 05-29-2020, 12:50
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

Everything you said sounds really weird to me, is the plugin logging any error?
Forum: Plugins 05-29-2020, 12:49
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

It happens when they dies close to it. I`ll try to do something in the future.
Forum: Source Servers (SRCDS) 05-28-2020, 16:50
Replies: 5
Views: 617
Posted By FrAgOrDiE
Re: [CS-GO] - Not able to connect to server

Oh then I don't really now how to help you, but I'm pretty sure it's related to the firewall
Forum: Source Servers (SRCDS) 05-28-2020, 14:10
Replies: 5
Views: 617
Posted By FrAgOrDiE
Re: [CS-GO] - Not able to connect to server

We can`t say much. Check for client-console errors when you try to connect to the server, post it here
Forum: Plugins 05-28-2020, 09:47
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

That include file it's gonna fix this for sure. But to be sure, if the issue is actually on
TeleportEntity(target, fClientPos[target]);
then replace it with
TeleportEntity(target,...
Forum: Plugins 05-28-2020, 09:41
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

https://forums.alliedmods.net/showpost.php?p=2702538&postcount=29
or UPDATE your surcemod.
Forum: Plugins 05-28-2020, 08:44
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

You need to update your sourcemod, otherwise you could just replace "GlobalForward" with "Handle".
Forum: Plugins 05-28-2020, 02:13
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

It could be, but for now:
NEW UPDATE

-Added automatic download and precache for sound files.
-Added commands !des, !destroy: they make you destroy your soul.
-Added 3 new phrases in the...
Forum: Plugins 05-27-2020, 15:30
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

Oh don`t worry about your english.
Anyways:

1. Do you mean something like "after 30 seconds the souls will disappear so respawns would not be available anymore"?

2. I actually don`t like this...
Forum: Plugins 05-27-2020, 04:34
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Forum: Plugins 05-27-2020, 04:31
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

try updating your sdktools_functions.inc with this
Forum: Plugins 05-27-2020, 04:24
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

weird, can you show me that line?
It should be this one, right?

TeleportEntity(target, fClientPos[target]);
Forum: Plugins 05-27-2020, 04:13
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

Or try using this include file
Forum: Plugins 05-27-2020, 04:12
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

Hey, it looks like you`re forcing the new syntax somewhere but your lastrequest.inc is using old syntax. you should not have "#pragma newdecls required" in your plugin scripting but it`s weird cause...
Forum: Plugins 05-26-2020, 23:35
Replies: 56
Views: 4,180
Posted By FrAgOrDiE
Re: [CS:GO/ANY] Player Souls

NEW UPDATE

-Added convar sm_souls_disable_on_lr
-Added convar sm_souls_enable_respawning
-Added convar sm_souls_enable_stealing
-Fixed required plugin hosties (now is no longer required)
-Fix:...
Showing results 1 to 25 of 63

 
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