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Posts Made By:
semi
Forum:
Suggestions / Requests
05-13-2006, 16:43
Replies:
8
Rate check / enforce
Views:
2,082
Posted By
semi
You're not allowed to have metamod in matches,...
You're not allowed to have metamod in matches, either.
Forum:
Module Coding
05-12-2006, 13:37
Replies:
57
Client Side Metamod
Views:
54,102
Posted By
semi
Nice, I can think of a lot of uses for this,...
Nice, I can think of a lot of uses for this, especially if you can access opengl stuff directly so you could draw a RTCW-like teamplay overlay hud, or add an NS-style radar to cs, or any other number...
Forum:
Scripting Help
05-04-2006, 19:34
Replies:
6
Detecting game start in a listen server?
Views:
1,514
Posted By
semi
I thought plugin_init ran way too early. I need...
I thought plugin_init ran way too early. I need this after the map loads, and I assumed that was before/during.
Forum:
Scripting Help
05-04-2006, 19:00
Replies:
6
Detecting game start in a listen server?
Views:
1,514
Posted By
semi
I didn't even think to use plugin_init, that...
I didn't even think to use plugin_init, that works (although I had to set task to wait for everything else to finish loading).
Thanks
Forum:
Scripting Help
05-04-2006, 17:03
Replies:
6
Detecting game start in a listen server?
Views:
1,514
Posted By
semi
Detecting game start in a listen server?
I'm trying to write a small plugin to allow me to run a few commands once the game actually starts on a listen server, but I can't seem to find a method of detecting game start.
I tried hooking...
Showing results 1 to 5 of 5
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