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Posts Made By:
AcidoX
Forum:
Off-Topic
01-26-2010, 15:31
Replies:
1
Lockerz Invite
Views:
1,131
Posted By
AcidoX
Re: Lockerz Invite
Does anybody still need an invite? :)
Forum:
Scripting Help
12-18-2009, 09:37
Replies:
2
Help with float
Views:
1,070
Posted By
AcidoX
Re: Help with float
Hm... Ok.
Forum:
Scripting Help
12-18-2009, 01:58
Replies:
2
Help with float
Views:
1,070
Posted By
AcidoX
Help with float
Hi there, im making a VIP parachute plugin and i get error when i converted the plugin to FM. Please help, thnx in advance.
#define entity_get_float(%1,%2,%3) pev(%1, %2, %3)
#define...
Forum:
Off-Topic
12-08-2009, 17:53
Replies:
1
Lockerz Invite
Views:
1,131
Posted By
AcidoX
Lockerz Invite
Hi all, if anyone off you need a lockerz invite, pm me :)
Forum:
Approved Plugins
11-25-2009, 08:42
Replies:
30
Autoheal on damage
Views:
44,849
Posted By
AcidoX
Re: Autoheal on damage
It's for hns...
Forum:
Approved Plugins
10-28-2009, 07:24
Replies:
121
Smoke Grenade Features (anti 16bit)
Views:
106,791
Posted By
AcidoX
Re: Smoke Grenade Features (anti 16bit)
GJ Numb! Dont stop :D
Forum:
Unapproved/Old Plugins
10-28-2009, 07:20
Replies:
40
USP Reloaded v5.1 [Last Update: 31/10/09]
Views:
10,252
Posted By
AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]
Well, i have read ot's tut about the modules, and yes :) i have been wrong, but i prefer FM :) Thanks, for explanation.
Forum:
Unapproved/Old Plugins
10-27-2009, 20:27
Replies:
40
USP Reloaded v5.1 [Last Update: 31/10/09]
Views:
10,252
Posted By
AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]
But if all server plugins are written on fakemeta, and some plugin enables modules that is not required, it uses more ressource. Correct me if im wrong.
Forum:
Unapproved/Old Plugins
10-27-2009, 18:29
Replies:
40
USP Reloaded v5.1 [Last Update: 31/10/09]
Views:
10,252
Posted By
AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]
Well, its your bussines, i just helped.
Forum:
Unapproved/Old Plugins
10-26-2009, 21:36
Replies:
40
USP Reloaded v5.1 [Last Update: 31/10/09]
Views:
10,252
Posted By
AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]
Hi, i have updated your code a little bit, i think that now it uses less ressource, because it uses only fakemeta and hamsandwich modules, no need to use fun and others.
Forum:
Suggestions / Requests
09-25-2009, 05:40
Replies:
6
CSDM spawn vote
Views:
2,457
Posted By
AcidoX
Re: CSDM spawn vote
Hm... Ok, thnx for your help :) I will see, what can i find in csdm_main.
Edit: Is this what your talking about? :)
} else if (equali(setting, "spawnmode")) {
new var =...
Forum:
CSDM
09-24-2009, 16:41
Replies:
555
CSDM 2.1.3d KWo beta
Views:
412,746
Posted By
AcidoX
Re: CSDM 2.1.2k beta
Sorry for double post, Kwo can you help me answering the post http://forums.alliedmods.net/showthread.php?t=104446 ?
Forum:
Suggestions / Requests
09-24-2009, 10:40
Replies:
6
CSDM spawn vote
Views:
2,457
Posted By
AcidoX
Re: CSDM spawn vote
Well, i have a problem :D I dont know how to set CSDM spawns random or none Thru amxx.
#include <amxmodx>
#define PLUGIN "CSDM Spawn Voter"
#define VERSION "1.0"
#define AUTHOR "AciD"
...
Forum:
Suggestions / Requests
09-23-2009, 19:29
Replies:
6
CSDM spawn vote
Views:
2,457
Posted By
AcidoX
Re: CSDM spawn vote
How to enable/disable CSDM spawns thru amxx?
Forum:
Suggestions / Requests
09-23-2009, 14:37
Replies:
6
CSDM spawn vote
Views:
2,457
Posted By
AcidoX
CSDM spawn vote
Hi, i've like to suggest someone to make a plugin like this. When you connect to the server, or maybe better when min 4 players connect to the server, it starts a vote for csdm spawn, random or none....
Forum:
Unapproved/Old Plugins
09-22-2009, 16:44
Replies:
30
Anti Late Join
Views:
20,357
Posted By
AcidoX
Re: Anti Late Join
Hi, i have modiffied your plugin a little bit, it uses less modules.
Forum:
CSDM
09-17-2009, 16:31
Replies:
555
CSDM 2.1.3d KWo beta
Views:
412,746
Posted By
AcidoX
Re: CSDM 2.1.2k beta
Hi, i have an idea for CSDM. When a map starts, it sends a vote for random or default spawns. Comment my idea pls.
Forum:
Suggestions / Requests
09-14-2009, 13:50
Replies:
6
Invisibile Weapon + hands
Views:
1,557
Posted By
AcidoX
Re: Invisibile Weapon + hands
Nobody? :(
Forum:
Suggestions / Requests
09-13-2009, 14:55
Replies:
6
Invisibile Weapon + hands
Views:
1,557
Posted By
AcidoX
Re: Invisibile Weapon + hands
omg :D thnx man :)
edit:
Whats wrong?
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
Forum:
Suggestions / Requests
09-13-2009, 14:51
Replies:
6
Invisibile Weapon + hands
Views:
1,557
Posted By
AcidoX
Invisibile Weapon + hands
Hi, i wanna ask is it possible to make a weapon + hands invisible like r_drawmodels 0 on 1.5 Counter-strike?
Forum:
Approved Plugins
08-24-2009, 18:45
Replies:
306
Peeping Tom 2 - Pseudo-Wallhack For Admins - Final Version
Views:
198,160
Posted By
AcidoX
Re: Peeping Tom 2 - Pseudo-Wallhack For Admins - Final Version
Why do you need sqlite?
Forum:
Approved Plugins
07-26-2009, 16:36
Replies:
61
MapFinder by SchlumPF
Views:
30,042
Posted By
AcidoX
Re: MapFinder by SchlumPF
You have a bug in your plugin. Dont know what it is, but with your plugin enabled my server crashes. Please look http://forums.alliedmods.net/showthread.php?t=98535
Forum:
HL1 Servers (HLDS)
07-26-2009, 16:35
Replies:
7
Hlds launch problem.
Views:
2,414
Posted By
AcidoX
Re: Hlds launch problem.
Ahahah LOl it was this plugin falt! http://forums.alliedmods.net/showthread.php?p=859229#post859229
Forum:
HL1 Servers (HLDS)
07-26-2009, 16:24
Replies:
7
Hlds launch problem.
Views:
2,414
Posted By
AcidoX
Re: Hlds launch problem.
It runs with booster, dproto, metamod, but if i try to enable the amxx i get that error. I will test reinstall, and answer.
Forum:
HL1 Servers (HLDS)
07-26-2009, 10:35
Replies:
7
Hlds launch problem.
Views:
2,414
Posted By
AcidoX
Hlds launch problem.
Hi all, i have a problem launching my HLDS.exe. I use windows Vista. I tried to launch it without amxx, then it starts. I have 5 servers, 4 servers use the same amxx, on the same pc, even the plugins...
Showing results 1 to 25 of 339
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