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Posts Made By:
johnny40409
Forum:
Approved Plugins
06-13-2009, 10:58
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,294,366
Posted By
johnny40409
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Hello , there isn't lang file.
So I can't translate?
If traslate from inc , that's a tired work , can somebody answer me?
Forum:
Approved Plugins
05-31-2009, 13:24
Replies:
4,115
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
2,962,133
Posted By
johnny40409
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
what's the diffrent between zombie plague and Biohazard? thanks
Forum:
Zombie Plague Mod
05-30-2009, 11:05
Replies:
24
[ZP] Extra Item: Buy Shield
Views:
32,003
Posted By
johnny40409
Re: [ZP] Extra Item: Buy Shield
there are much problem's .
I am finishing it , about 90%.
Forum:
Scripting Help
05-29-2009, 08:17
Replies:
1
fw_PlayerKilled and selfkill problem.
Views:
1,817
Posted By
johnny40409
fw_PlayerKilled and selfkill problem.
public fw_PlayerKilled(victim, attacker, shouldgib) {
static selfkill
selfkill = (victim == attacker || !is_user_valid_connected(attacker)) ? true : false
if (selfkill) {
return;
}
if (...
Forum:
Unapproved/Old Plugins
05-28-2009, 06:30
Replies:
574
Realism for Paintball Gun & Mod
Views:
426,052
Posted By
johnny40409
Re: Realism for Paintball Gun & Mod
Rul4 , this is a good plugin! nice ..but I have a big big problem..
server crashes randomly.. like 1 hr or 2 hrs crash 1 time.. even I set pbgun_shots cvar to 15 (thats very low).. I loose my...
Forum:
Approved Plugins
05-23-2009, 09:21
Replies:
467
Advanced Roll The Dice (v2.5 RC4)
Views:
332,540
Posted By
johnny40409
Re: Advanced Roll The Dice (v2.5 RC4)
Hello , my players get many "Timed Out" Message after I install this plugin.
and player drops..
using 2.4b works fine..
can sb tell me why?
Forum:
Approved Plugins
05-22-2009, 11:58
Replies:
338
Paintball Gun & Mod
Views:
380,290
Posted By
johnny40409
Re: Paintball Gun & Mod
can somebody make more ...
3rd day plugin?
It's fun.. but play long time is boring. ..
my player said that..
Forum:
Approved Plugins
05-21-2009, 10:11
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,294,366
Posted By
johnny40409
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
I have to compile and use the plugin ,
Then it will make cfg files?
Forum:
Approved Plugins
05-21-2009, 09:58
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,294,366
Posted By
johnny40409
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Well , I didn't see any cfg files..
I downloaded RC..I didn't see..
And ..I mean..like these
"client_print" .
Message to player,, Does it include it ?
Because I've see ini files,,
Forum:
Approved Plugins
05-21-2009, 09:50
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,294,366
Posted By
johnny40409
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Well ..Is there a lang file for this?
Cause if I want to translate..
I have to translate from ini files..
It's tired..thanks!
Forum:
Unapproved/Old Plugins
05-21-2009, 09:44
Replies:
122
Catchmod 2.0.1 Black Edition
Views:
68,732
Posted By
johnny40409
Re: Catchmod 2.0.1 Black Edition
All the probllm is at public player_showteam(id)
Forum:
Unapproved/Old Plugins
05-21-2009, 09:41
Replies:
122
Catchmod 2.0.1 Black Edition
Views:
68,732
Posted By
johnny40409
Re: Catchmod 2.0.1 Black Edition
Did you change any other place?
cause you can't read Chinese word,
there are all unreadable code.
So I add } { by my self.
Forum:
Unapproved/Old Plugins
05-21-2009, 09:36
Replies:
122
Catchmod 2.0.1 Black Edition
Views:
68,732
Posted By
johnny40409
Re: Catchmod 2.0.1 Black Edition
Well , sorry..
Still have problem
L 05/21/2009 - 21:35:26: [AMXX] Displaying debug trace (plugin "catch_mod.amxx")
L 05/21/2009 - 21:35:26: [AMXX] Run time error 10: native error (native...
Forum:
Unapproved/Old Plugins
05-21-2009, 09:28
Replies:
122
Catchmod 2.0.1 Black Edition
Views:
68,732
Posted By
johnny40409
Re: Catchmod 2.0.1 Black Edition
Where the problem is?
The start and end? } { ?
Forum:
Unapproved/Old Plugins
05-21-2009, 09:13
Replies:
122
Catchmod 2.0.1 Black Edition
Views:
68,732
Posted By
johnny40409
Re: Catchmod 2.0.1 Black Edition
Hello , One.
I've upload the full code in attach.
Can you see the problem one by one , plz?
Really appreciate if you can!
Forum:
Unapproved/Old Plugins
05-21-2009, 08:57
Replies:
122
Catchmod 2.0.1 Black Edition
Views:
68,732
Posted By
johnny40409
Re: Catchmod 2.0.1 Black Edition
To One:
I've only translate the plugin ,
translate it to chinese.
Didn't move anything.
Maybe it's because
new message[64]
Forum:
Unapproved/Old Plugins
05-21-2009, 07:08
Replies:
122
Catchmod 2.0.1 Black Edition
Views:
68,732
Posted By
johnny40409
Re: Catchmod 2.0.1 Black Edition
Hello , One , I've got this message.
L 05/21/2009 - 19:06:37: [AMXX] Displaying debug trace (plugin "catch_mod.amxx")
L 05/21/2009 - 19:06:37: [AMXX] Run time error 10: native error (native...
Forum:
Approved Plugins
05-20-2009, 10:55
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
701,042
Posted By
johnny40409
Re: Gun Xp Mod
well , I know, but I didn't see it :P
What will be diffrent with NORMAL mode?
Forum:
Scripting Help
05-20-2009, 10:23
Replies:
3
Do "Shield" include in "WepPick", "CurWeapon"? (event)
Views:
1,830
Posted By
johnny40409
Re: Do "Shield" include in "WepPick", "CurWeapon"? (event)
Ok~But my problem is,
When finish giving player a shield,
If player throw the shield out ,
and pick it up by (knife , HE,FB,SE) ,
It will be like this
Forum:
Approved Plugins
05-20-2009, 08:41
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
701,042
Posted By
johnny40409
Re: Gun Xp Mod
Make this gun mod for ZP I think ,
And I hope , too!!
Forum:
Approved Plugins
05-19-2009, 09:03
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
701,042
Posted By
johnny40409
Re: Gun Xp Mod
Oops..sorry.
Cause I saw "BF2", I thought it's something about Battle Field 2..:oops:
Forum:
Approved Plugins
05-19-2009, 08:22
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
701,042
Posted By
johnny40409
Re: Gun Xp Mod
I am using that plugin now , but I've played a mod before ,
It's Gun Xp same , kill more , earn more EXP , but the weapons damage and something like moving speed will grow up. by level and level.
...
Forum:
Approved Plugins
05-19-2009, 07:09
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
701,042
Posted By
johnny40409
Re: Gun Xp Mod
To xbatista.
So it's just a level for gun?
Not any special things?
cause I'm using on zombie mod , if there isn't more damage , then it wont be fun . =P .
hope you plugin do finely.
PS....
Forum:
Approved Plugins
05-19-2009, 06:06
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
701,042
Posted By
johnny40409
Re: Gun Xp Mod
I have a question =) , when the gun level is higher and higher , will the attack been more stronger? thanks =), It will be fun if use on Zombie Mod.
Forum:
Scripting Help
05-18-2009, 18:19
Replies:
3
Do "Shield" include in "WepPick", "CurWeapon"? (event)
Views:
1,830
Posted By
johnny40409
Re: Do "Shield" include in "WepPick", "CurWeapon"? (event)
Hello , somebody help me?
I've already post 3 topics.
No one reply me...
Showing results 1 to 25 of 154
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