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Posts Made By:
TheRadiance
Forum:
Approved Plugins
02-09-2010, 10:21
Replies:
47
Weapon Glow
Views:
42,275
Posted By
TheRadiance
Re: Weapon Glow
I can't see any error on your screen ^^
Or mb i didn't understood well?
Forum:
Suggestions / Requests
08-21-2009, 02:21
Replies:
28
[Request Plugin] Steam ID Counter
Views:
8,759
Posted By
TheRadiance
Re: [Request Plugin] Steam ID Counter
/* Opens a vault by name (such as "myvault")
* Returns a vault id, INVALID_HANDLE otherwise (-1)
*/
native nvault_open(const name[]);
Doesn't matter what to use, INVALID_HANDLE or -1.
Forum:
Suggestions / Requests
08-20-2009, 09:26
Replies:
28
[Request Plugin] Steam ID Counter
Views:
8,759
Posted By
TheRadiance
Re: [Request Plugin] Steam ID Counter
No.
There are more reasons for this.. Some small hl bug, when another hud message is displayed it can override the previous..
Forum:
Suggestions / Requests
08-07-2009, 10:21
Replies:
28
[Request Plugin] Steam ID Counter
Views:
8,759
Posted By
TheRadiance
Re: [Request Plugin] Steam ID Counter
Sorry, but i've never worked with color chat.
Plugin displays message when client is authorized.
Forum:
Scripting Help
08-06-2009, 03:35
Replies:
10
set_user_footsteps
Views:
2,822
Posted By
TheRadiance
Re: set_user_footsteps
mb there is no target player on the server?
Forum:
Suggestions / Requests
08-05-2009, 08:59
Replies:
28
[Request Plugin] Steam ID Counter
Views:
8,759
Posted By
TheRadiance
Re: [Request Plugin] Steam ID Counter
try
Forum:
Suggestions / Requests
08-04-2009, 09:23
Replies:
28
[Request Plugin] Steam ID Counter
Views:
8,759
Posted By
TheRadiance
Re: [Request Plugin] Steam ID Counter
oh srr, i forgot ))
i'll make it in few days.
Forum:
Scripting Help
08-03-2009, 03:45
Replies:
2
help sqlx
Views:
1,032
Posted By
TheRadiance
Re: help sqlx
#include <amxmodx>
#include <sqlx>
new Handle:g_sql;
new const restrict_msg[] = "Desculpe, mas voce deve estar registrado para entrar no servidor!";
public plugin_init()
{...
Forum:
Scripting Help
07-29-2009, 06:50
Replies:
3
help with code
Views:
1,302
Posted By
TheRadiance
Re: help with code
I can't see anything in your script, that changes player model. Mb you should use TEAM_COLOR instead of RED and BLUE, in this case you can reduce your code.
Forum:
Scripting Help
07-28-2009, 21:35
Replies:
1
Befehl um den CTs den Defuser zu geben
Views:
840
Posted By
TheRadiance
Re: Befehl um den CTs den Defuser zu geben
English only ^^ or go multilingual section.. Hope you understood me xD
Forum:
Scripting Help
07-28-2009, 10:25
Replies:
8
Auto_demo recording (transfer for server)
Views:
2,053
Posted By
TheRadiance
Re: Auto_demo recording (transfer for server)
Yeah, right..
I used this system on my champ..
Forum:
Scripting Help
07-28-2009, 09:02
Replies:
8
Auto_demo recording (transfer for server)
Views:
2,053
Posted By
TheRadiance
Re: Auto_demo recording (transfer for server)
It would be possible only if HL1 will support it, but it doesn't.
The only way - client-side software.
Forum:
Scripting Help
07-28-2009, 01:23
Replies:
8
Auto_demo recording (transfer for server)
Views:
2,053
Posted By
TheRadiance
Re: Auto_demo recording (transfer for server)
Possible only with client-side software.
Forum:
Scripting Help
07-24-2009, 05:40
Replies:
2
Need help
Views:
1,025
Posted By
TheRadiance
Re: Need help
It means that this variable (ZOMBIE_PLAYER_CLAWS) was never used in your script, it was just declared.
add
#pragma unused ZOMBIE_PLAYER_CLAWS
or just remove this variable from your script.
Forum:
Suggestions / Requests
07-21-2009, 07:41
Replies:
3
[REQ] Disarm
Views:
1,926
Posted By
TheRadiance
Re: [REQ] Disarm
Compile this:
#include <amxmodx>
#include <fun>
public plugin_init()
{
register_plugin("disarm", "1.0", "digg");
register_logevent("eRoundEnd", 2, "1=Round_End");
}
Forum:
Scripting Help
07-19-2009, 05:54
Replies:
4
Problem..
Views:
938
Posted By
TheRadiance
Re: Problem..
example:
// ...;
#include <amxmodx>
#include <sqlx>
// ...;
new Handle:g_sql;
// ...;
Forum:
Off-Topic
07-16-2009, 06:26
Replies:
287
Poll:
How old are you?
Views:
57,702
Posted By
TheRadiance
Re: How old are you?
17 :)
Forum:
Scripting Help
07-16-2009, 05:23
Replies:
6
Admin VIP
Views:
1,580
Posted By
TheRadiance
Re: Admin VIP
if (is_user_admin(id))
:arrow:
if (get_user_flags(id) & ADMIN_CFG)
Forum:
Code Snippets/Tutorials
07-15-2009, 13:06
Replies:
11
[INC] IP/NET converter and checker
Views:
10,195
Posted By
TheRadiance
Re: [INC] IP/NET converter and checker
Good work, i'll test it :)
Спасибо, воспользуюсь :)
Forum:
Scripting Help
07-15-2009, 09:10
Replies:
12
get_cvar_string
Views:
3,589
Posted By
TheRadiance
Re: get_cvar_string
public incct()
{
new rounds;
new ha = get_cvar_num("half")
if (ha == 1)
{
rounds = get_cvar_num("Team1-Wins");
set_cvar_num("Team1-Wins",rounds++);
return...
Forum:
Suggestions / Requests
07-15-2009, 08:59
Replies:
28
[Request Plugin] Steam ID Counter
Views:
8,759
Posted By
TheRadiance
Re: [Request Plugin] Steam ID Counter
Give us know exactly which way of print you want (when player connects or disconnects, who will see this message etc...);
yeah
Forum:
Scripting Help
07-15-2009, 08:56
Replies:
3
Untitled
Views:
983
Posted By
TheRadiance
Re: Untitled
rofl, right :mrgreen::up:
Forum:
Suggestions / Requests
07-15-2009, 08:25
Replies:
1
[REQ] Need plugin csdm
Views:
900
Posted By
TheRadiance
Re: [REQ] Need plugin csdm
Download:
Forum:
Off-Topic
07-15-2009, 08:20
Replies:
9
Some true facts about counter strike
Views:
4,024
Posted By
TheRadiance
Re: Some true facts about counter strike
:shock::shock::shock:
Forum:
Suggestions / Requests
07-15-2009, 08:14
Replies:
28
[Request Plugin] Steam ID Counter
Views:
8,759
Posted By
TheRadiance
Re: [Request Plugin] Steam ID Counter
I just don't know exactly what he wants :)
Showing results 1 to 25 of 315
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