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Posts Made By:
Nairdaa
Forum:
Snippets and Tutorials
12-24-2021, 21:04
Replies:
18
[Tutorial] Some Quality Changes & Improvements in Source Engine
Views:
12,974
Posted By
Nairdaa
Re: [Tutorial] Some Quality Changes & Improvements in Source Engine
I love you, Kamay.
Forum:
General
06-27-2020, 17:26
Replies:
3
Soucemod/metamod not picking up admin commands
Views:
1,232
Posted By
Nairdaa
Re: Soucemod/metamod not picking up admin commands
There is a fairly easy fix. The problem lies between your keyboard and the chair. The command is !admin, not !sm_admin.
Forum:
Source Servers (SRCDS)
04-11-2019, 13:54
Replies:
4
Mani admin Plugin
Views:
6,759
Posted By
Nairdaa
Re: Mani admin Plugin
https://gamebanana.com/tuts/7912
Forum:
Plugins
04-06-2019, 14:17
Replies:
121
[ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Views:
74,786
Posted By
Nairdaa
Re: FireBullet fix
That's my boy!
Forum:
Source Servers (SRCDS)
10-31-2018, 17:50
Replies:
11
Maplist/Mapcycle Generator
Views:
4,701
Posted By
Nairdaa
Re: Maplist/Mapcycle Generator
Or you could just put it one directory above xD
Forum:
Source Servers (SRCDS)
10-21-2018, 11:34
Replies:
11
Maplist/Mapcycle Generator
Views:
4,701
Posted By
Nairdaa
Re: Maplist/Mapcycle Generator
Use bash
find maps/ -name "*.bsp" -exec basename {} .bsp \; | sort | uniq > maplist.txt
Forum:
Plugin/Gameplay Ideas and Requests
10-13-2018, 14:31
Replies:
9
Show PlayerClips
Views:
2,614
Posted By
Nairdaa
Re: Show PlayerClips
it's not blocked but it requires sv_cheats 1 indeed, as the guy above said.
Anyhow, enabling sv_cheats for even just a tick makes it insecure, hence my previous post.
Forum:
Plugin/Gameplay Ideas and Requests
10-10-2018, 10:43
Replies:
9
Show PlayerClips
Views:
2,614
Posted By
Nairdaa
Re: Show PlayerClips
They are client side, yes. The only way I can think of is parsing the bsp on map launch and storing them in a dict, then output to client with beams if called.
Example of it is on...
Forum:
Plugin/Gameplay Ideas and Requests
10-10-2018, 10:30
Replies:
9
Show PlayerClips
Views:
2,614
Posted By
Nairdaa
Re: Show PlayerClips
Unknown command: r_drawClipBrushes
No console error this time. I doubt you can replicate the r_ commands.
Forum:
Plugin/Gameplay Ideas and Requests
10-09-2018, 10:35
Replies:
9
Show PlayerClips
Views:
2,614
Posted By
Nairdaa
Re: Show PlayerClips
That just won't work.
Forum:
General
02-09-2018, 17:59
Replies:
29
Possible exploit
Views:
12,380
Posted By
Nairdaa
Re: Possible exploit
Cool, man! Took them only 14 years to fix a bug, wich exists since Source Engine release and tonight's patch has been already bypassed anyway.
Keep reporting folks (I mean it), let volvo see and...
Forum:
Plugins
11-23-2016, 17:34
Replies:
48
[CS:S] Macrodox - Bhop cheat detection
Views:
65,941
Posted By
Nairdaa
Re: [CS:S] Macrodox - Bhop cheat detection
Quality post. That's why I love you shavit. I was just browsing through the default code yesterday and just lold when I saw the thingy. Add me on steam please /nairda1339 . Been a long time since we...
Forum:
Plugins
11-22-2016, 17:35
Replies:
48
[CS:S] Macrodox - Bhop cheat detection
Views:
65,941
Posted By
Nairdaa
Re: [CS:S] Macrodox - Bhop cheat detection
http://i.imgur.com/c6olBf5.png
Do you even loop?
Forum:
Plugins
10-05-2016, 22:08
Replies:
24
[CS:S] Longjump Stats
Views:
28,092
Posted By
Nairdaa
Re: [CS:S] Longjump Stats
Actually I was the one that messaged you. Ici found the exploit ;-) All the regards go to ici.
Forum:
Plugins
04-17-2013, 16:31
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,399
Posted By
Nairdaa
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
It is set to 0. It's always been. That's not the issue.
Forum:
Plugins
04-17-2013, 16:27
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,399
Posted By
Nairdaa
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
I can't get it to work after the update.
All the sounds are being downloaded just fine, but no sounds will be played on the event.
Game console outputs an error: Failed to load sound...
Forum:
General
04-16-2013, 16:15
Replies:
132
New Update 16.04
Views:
62,646
Posted By
Nairdaa
Re: New Update 16.04
Hmm okay.
Server now loads and i can connect, but can't get my metamod to work. No, but seriously. Where is the addons folder supposed to be located? ><
Forum:
General
04-16-2013, 16:09
Replies:
132
New Update 16.04
Views:
62,646
Posted By
Nairdaa
Re: New Update 16.04
Emm. Where do I put my addons now? Is it still /addons in my /cstrike folder?
Forum:
General
04-16-2013, 15:40
Replies:
132
New Update 16.04
Views:
62,646
Posted By
Nairdaa
Re: New Update 16.04
I am afraid I won't be able to do it myself without a proper guide. Ofcourse I wasn't able to find anything related to updating and old installation of SRCDS with SteamCMD >.>
Forum:
General
04-16-2013, 15:22
Replies:
132
New Update 16.04
Views:
62,646
Posted By
Nairdaa
Re: New Update 16.04
Yeah, I can't really update my SRCDS either. Halp :<
Running it under Windows.
Forum:
Source Servers (SRCDS)
03-03-2013, 04:43
Replies:
4
Maps changing server cvars
Views:
923
Posted By
Nairdaa
Re: Maps changing server cvars
Haha, this was so easy to do I can't believe it. I use stripper on a daily basis to add spawnpoints on certain maps.
is what did the trick.
I have no idea why I didn't think about it...
Forum:
Source Servers (SRCDS)
03-03-2013, 04:23
Replies:
4
Maps changing server cvars
Views:
923
Posted By
Nairdaa
Maps changing server cvars
Hello,
I'm hosting a bunnyhop server and some of the maps unfortunately change my server cvars (ex. bhop_sahara_hard forces sv_airaccelerate to 150).
How can I fix this, so that any map never...
Forum:
Metamod:Source Plugins
02-20-2013, 19:59
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,284,373
Posted By
Nairdaa
Re: Stripper:Source (Updated 2011-04-15)
Doesn't work for me.
Failed to load plugin addons/stripper/bin/stripper_mm (Failed to get API).
Metamod:Source version 1.10.0-dev
Tried doing the trick from a couple posts above too.
Forum:
General
02-20-2013, 19:33
Replies:
0
"All teams are full"
Views:
585
Posted By
Nairdaa
"All teams are full"
Hello,
Im hosting a bhop server and I came across this annoying problem. Some of the maps have only one or two spawn points and that makes people unable to spawn. Forcing them to sit in spectators...
Forum:
Source Servers (SRCDS)
02-14-2013, 11:18
Replies:
6
Client re-downloading sounds every time on connect
Views:
2,555
Posted By
Nairdaa
Re: Client re-downloading sounds every time on connect
Hello Powerlord and thank you for your response.
I had no idea about sv_pure. I've now set my server to sv_pure 1, added all the sounds to the list with a "allow_from_disk" attribute, then stopped...
Showing results 1 to 25 of 30
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