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Posts Made By:
Inker
Forum:
Plugin/Gameplay Ideas and Requests
08-28-2011, 23:18
Replies:
5
[L4D2] Activating the elevator in NM4
Views:
1,574
Posted By
Inker
[L4D2] Activating the elevator in NM4
Once the elevator is open in No Mercy 4, is it possible to have a plugin that allows the elevator to go up as soon as the button is pressed even if some people are still not in it?
Forum:
Plugins
07-17-2011, 21:31
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
216,391
Posted By
Inker
Re: [L4D2] Standardized Revamp Structure (srsmod)
I have a couple questions:
First, is it possible to make it so tanks don't spawn on particular levels? I get a lot of complaints about tanks spawning on Dead Center 1 and I'm curious if I can...
Forum:
Plugins
06-18-2011, 16:30
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B105
Ok I connected and played there for a little while and got some points.
Forum:
Plugins
06-17-2011, 22:06
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B105
Using the Top10 in game it looks like it cant show the character, but the rest of the name is still there (http://i.imgur.com/vAyZe.jpg)
I would be fine with something like that appearing on the...
Forum:
Plugins
06-15-2011, 00:49
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B105
I have an issue where anyone with this character in their name: ᴥ causes their names to be blanked on the web site. The plugin display in-game handles it fine, it's just blank on all of the website...
Forum:
Plugins
02-07-2011, 09:36
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B105
4,445 players in the database. If I set the Awards to show 2 players it's fine. As I add more players it gets more and more likely to timeout before displaying the page.
Forum:
Plugins
02-07-2011, 01:00
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B105
I'm noticing that some pages will appear to time-out when trying to access a lot of data from the database (for example, turning up the amount of players on the Awards page). Is this an issue that...
Forum:
Plugins
11-12-2010, 13:46
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B101
actually never mind, I've resolved the issue. It was an issue with the webhost firewall, but everything should be fixed now.
Forum:
Plugins
11-12-2010, 12:03
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B101
Ok, so I've verified that everything connects fine when the plugin is installed on a different game server, so would it most likely be a firewall issue from the game server that cannot connect to the...
Forum:
Plugins
11-12-2010, 03:41
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B101
Ive been suddenly getting this error since yesterday:
L 11/12/2010 - 01:35:36: Info (map "c1m1_hotel") (file "errors_20101112.log")
L 11/12/2010 - 01:35:36: [CLIENTPREFS] [2003]: Can't connect to...
Forum:
Plugin/Gameplay Ideas and Requests
11-11-2010, 02:41
Replies:
4
[L4D2] Possible to disable All Talk for spectators?
Views:
3,049
Posted By
Inker
Re: [L4D2] Possible to disable All Talk for spectators?
Is there a command similar to 'sm_mute @spectators' or something like that?
Forum:
Plugin/Gameplay Ideas and Requests
11-09-2010, 22:07
Replies:
4
[L4D2] Possible to disable All Talk for spectators?
Views:
3,049
Posted By
Inker
Re: [L4D2] Possible to disable All Talk for spectators?
Possibly, although I'd ideally like the spectators to be able to voice chat to one another but that isnt super important
Forum:
Plugin/Gameplay Ideas and Requests
11-09-2010, 11:07
Replies:
4
[L4D2] Possible to disable All Talk for spectators?
Views:
3,049
Posted By
Inker
[L4D2] Possible to disable All Talk for spectators?
I run a 20 slot L4D2 server and we often get a lot of spectators during VS games. We like to have All Talk on but the noise can get a bit overwhelming when you have 20 voices talking at once. So I'm...
Forum:
Plugins
10-11-2010, 20:42
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
216,391
Posted By
Inker
Re: [L4D2] Standardized Revamp Structure (srsmod)
Is there a cvar to enable tier 2 weapons spawning in the saferoom when they normally would?
Forum:
Plugins
10-10-2010, 01:31
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,619
Posted By
Inker
Re: [L4D & L4D2] Switch Players
I tested swapping today in L4D2 and it doesnt work
Forum:
Plugins
09-16-2010, 10:38
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B101
Hi, I think I asked this a while ago but I don't know if I ever got a response to it. I'm wondering, is it possible for me to change the Awards.php page to show the top 5 for each category instead of...
Forum:
Plugins
08-07-2010, 18:15
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,214
Posted By
Inker
Re: [L4D & L4D2] Custom Player Stats v1.4B101
Quick question since I'm not much of a PHP expert, but would it be possible for me to change my Awards page so it shows the top 5 players in each category instead of just the top 2?
Forum:
Plugins
06-26-2010, 12:40
Replies:
1,503
[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
Views:
591,653
Posted By
Inker
Re: [TF2] gScramble Team Management 2.5.2 (6/23/2010)
That appeared once use_queue was set to 1, but when it was at 0 there are lots of errors in the error log:
L 06/26/2010 - 00:00:01: Info (map "arena_unemployed") (file "errors_20100626.log")
L...
Forum:
Plugins
05-17-2010, 17:53
Replies:
352
[L4D2] Routing (Dynamic Paths)
Views:
178,573
Posted By
Inker
Re: [L4D2] Routing (Dynamic Paths)
Yes, I know. Which is why I'm wondering why those things are happening in coop mode. It should only be happening in VS, TeamVS, and Realism VS.
Forum:
Plugins
05-17-2010, 00:17
Replies:
352
[L4D2] Routing (Dynamic Paths)
Views:
178,573
Posted By
Inker
Re: [L4D2] Routing (Dynamic Paths)
On c5m1 there is always an invisible wall blocking the door behind the bar in coop mode, even if the door should be available. Also on c2m1 coop there is always a plank on the top of the ladder on...
Forum:
Plugin/Gameplay Ideas and Requests
05-13-2010, 14:49
Replies:
7
[L4D2]Left 8 Dead 2
Views:
14,609
Posted By
Inker
Re: [L4D2]Left 8 Dead 2
This error happens when you try to load The Passing and have addons that have certain custom models. Disable all your custom campaigns and it will load.
Forum:
General
05-08-2010, 14:31
Replies:
5
L4d2 admin menu command problem
Views:
3,568
Posted By
Inker
Re: L4d2 admin menu command problem
I find that sometimes the admin menu just doesnt work. Only way to fix it is to change maps or if I disconnect then reconnect to the server.
Forum:
General
05-08-2010, 14:29
Replies:
1
Stripper config files for dynamic pathing...
Views:
1,047
Posted By
Inker
Re: Stripper config files for dynamic pathing...
If you read his reply to your very same post, you'd see that he said he has dynamic pathing done in every map except for Swamp Fever, he just wants to perfect it before he releases those configs.
Forum:
Plugin/Gameplay Ideas and Requests
05-08-2010, 12:15
Replies:
8
[L4D2] Altering the charger punch damage?
Views:
3,104
Posted By
Inker
Re: [L4D2] Altering the charger punch damage?
boomer_pz_claw_dmg
hunter_pz_claw_dmg
jockey_pz_claw_dmg
smoker_pz_claw_dmg
spitter_pz_claw_dmg
those all work, but charger_pz_claw_dmg = "unknown command"
it's the weirdest thing.
Forum:
Plugins
05-07-2010, 15:36
Replies:
352
[L4D2] Routing (Dynamic Paths)
Views:
178,573
Posted By
Inker
Re: [L4D2] Routing (Dynamic Paths)
Are you sure? I seem to recall Stripper Source being used to remove invisible walls back in L4D1. I could be mistaken though, it was quite a while that I was looking at it.
Showing results 1 to 25 of 97
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