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Search: Posts Made By: DaCoNDe
Forum: SourceBans / SourceBans++ 09-19-2012, 04:30
Replies: 3,141
Views: 1,987,455
Posted By DaCoNDe
Re: SourceBans 1.4.9 (Updated 2011/11/18)

Have you got just a CS:GO server; or CS:GO, CS:S, TF2...? If you have got just CS:GO servers, you have to change your STEAMIDs to STEAM_1:X:XXXXXX. If not, just don't use sourcebans in CS:GO or L4D2,...
Forum: Unapproved Plugins 09-19-2012, 04:12
Replies: 703
Views: 302,198
Posted By DaCoNDe
Re: Tripmines

SOLUTION CRASHES:

download .sp file, remove line 178 and compile it.

You can download the edited .sp file here
Forum: Scripting 09-19-2012, 03:48
Replies: 3
Views: 1,591
Posted By DaCoNDe
Re: [CS:GO] Way to Change gamemodes.txt through a script?

If you create a gamemodes_server.txt you don't have to restart your server, just change map.
Forum: Scripting 09-19-2012, 03:07
Replies: 6
Views: 1,697
Posted By DaCoNDe
Re: [ANY] Remove Blood Body

I want change client convar. If i use the next code, using r_drawmodeldecals, will it work?

public Action:ChangeDrawModelDecals(client)
{
new iFlags = GetCommandFlags("r_drawmodeldecals") &...
Forum: Scripting 09-17-2012, 09:45
Replies: 6
Views: 1,697
Posted By DaCoNDe
Re: [ANY] Remove Blood Body

Thanks Root_.

Is there any way, from FakeClientCommand or similar, to force players to have that command client to 0?
Forum: Scripting 09-16-2012, 11:51
Replies: 6
Views: 1,697
Posted By DaCoNDe
[ANY] Remove Blood Body

Hi all.

It's possible to remove the blood hits in player models?

Thanks All
Forum: Scripting 08-28-2012, 15:16
Replies: 1
Views: 596
Posted By DaCoNDe
[ANY] Build Box

Hi all.

I'm working on a plugin for CSS and GSO, and one of the features that I want to work is with boxes. With boxes I mean create, from two points, a cell (I know there are some commands like...
Forum: Extensions 06-30-2012, 04:29
Replies: 577
Views: 651,017
Posted By DaCoNDe
Re: [EXTENSION] Socket (3.0.1)

Socket works on CS:GO?
Forum: Plugins 06-24-2012, 12:53
Replies: 1,919
Views: 927,104
Posted By DaCoNDe
Forum: Plugins 12-16-2009, 09:59
Replies: 706
Views: 368,525
Posted By DaCoNDe
Re: [CSS] Rally Race Mod

I think it is well. But I say it you again. When I put a new car, for example a Mustang or a Toyota, this cars don't cross never the checkpoints on the map. I don't know if this is problem to the...
Forum: Plugins 12-15-2009, 10:59
Replies: 706
Views: 368,525
Posted By DaCoNDe
Re: [CSS] Rally Race Mod

I love this mod and I think this mod will be a successful.

But there are some bugs. For example, when you put other carconfigs they don't cross never the checkpoint, you would be able to fix it....
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