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Posts Made By:
zonbarbar
Forum:
Plugin/Gameplay Ideas and Requests
04-12-2024, 13:23
Replies:
4
l4d2 weapon can't pickup without _spawn character!
Views:
815
Posted By
zonbarbar
Re: l4d2 weapon can't pickup without _spawn character!
ok thank you
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2024, 13:31
Replies:
4
l4d2 weapon can't pickup without _spawn character!
Views:
815
Posted By
zonbarbar
Re: l4d2 weapon can't pickup without _spawn character!
need hook sdkuse and unhook after give ammo
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2024, 13:30
Replies:
4
l4d2 weapon can't pickup without _spawn character!
Views:
815
Posted By
zonbarbar
Re: l4d2 weapon can't pickup without _spawn character!
weapon can be use with spawnflag 4. but it doesn't have any reserve ammo
Forum:
Plugin/Gameplay Ideas and Requests
04-10-2024, 15:37
Replies:
4
l4d2 weapon can't pickup without _spawn character!
Views:
815
Posted By
zonbarbar
l4d2 weapon can't pickup without _spawn character!
i'm trying to spawn weapon entity without "_spawn", but the entity just keep static, can't touch it and can't pickup either
Forum:
Plugins
04-10-2024, 15:33
Replies:
46
[L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Views:
20,198
Posted By
zonbarbar
Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
you can use OnTouch in sdkhooks, when bot touch the box then open it
Forum:
General
03-06-2024, 04:28
Replies:
2
l4d2 new bug again?
Views:
545
Posted By
zonbarbar
l4d2 new bug again?
normal infected death will trigger player_death event, it's not gonna happen in my memories
Forum:
Plugins
02-27-2024, 13:24
Replies:
8
[L4D2] Drop Coins (v1.2, 2024-03-04)
Views:
2,273
Posted By
zonbarbar
Re: [L4D2] Drop Coins (v1.1, 2024-02-26)
游戏里面还有这个模型吗
Forum:
Plugins
02-15-2024, 00:37
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
437,183
Posted By
zonbarbar
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]
float vPos[3];
float vAng[3];
float vVel[3];
float vRot[3];
GetClientEyeAngles(client, vAng);
GetClientEyePosition(client, vPos);
vPos[2] -= 5.0;
// Set velocity
Forum:
Plugins
02-14-2024, 10:45
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
437,183
Posted By
zonbarbar
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]
tk i will try it
Forum:
Plugins
02-14-2024, 09:55
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
437,183
Posted By
zonbarbar
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]
how to ues L4D_MolotovPrj to create grenade and throw it like i use a grenade?
i use this, it's just creating on my face and hit right down on the ground
i dont know how to send code
code:...
Forum:
Plugin/Gameplay Ideas and Requests
01-28-2024, 01:28
Replies:
8
[l4d2] how to keep specific entity id when chapter changing
Views:
877
Posted By
zonbarbar
Re: [l4d2] how to keep specific entity id when chapter changing
what kind of array do i neet to create , can i create a array of shooting speeds and then put some weapon in the array
Forum:
Plugin/Gameplay Ideas and Requests
01-26-2024, 03:47
Replies:
8
[l4d2] how to keep specific entity id when chapter changing
Views:
877
Posted By
zonbarbar
Re: [l4d2] how to keep specific entity id when chapter changing
ok i dont know how to use ref
Forum:
Plugin/Gameplay Ideas and Requests
01-26-2024, 03:39
Replies:
8
[l4d2] how to keep specific entity id when chapter changing
Views:
877
Posted By
zonbarbar
Re: [l4d2] how to keep specific entity id when chapter changing
im trying this https://wiki.alliedmods.net/Entity_References_(SourceMod)
Forum:
Plugin/Gameplay Ideas and Requests
01-26-2024, 03:31
Replies:
8
[l4d2] how to keep specific entity id when chapter changing
Views:
877
Posted By
zonbarbar
[l4d2] how to keep specific entity id when chapter changing
i want to make different status to every weapon entity, like damage or shooting speed, this is the only way i found to make this happen, question is the entity id will be change after finish of...
Forum:
Unapproved Plugins
11-23-2023, 07:26
Replies:
7
[L4D/L4D2]Calculator
Views:
1,920
Posted By
zonbarbar
Re: [L4D/L4D2]Calculator
this is a little bit fun
Forum:
Plugins
10-24-2023, 22:42
Replies:
3
[L4D2] MixMap - (1.1) [22/Oct/2023]
Views:
2,336
Posted By
zonbarbar
Re: [L4D2] MixMap - (1.1) [22/Oct/2023]
does anyone tried a game with never reached to the end
Forum:
Plugins
10-16-2023, 05:10
Replies:
46
[L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Views:
20,198
Posted By
zonbarbar
Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
sometimes respawn didnt work, in my 8 players server, when a dead survivor takecontrol to a bot or switch team. the box will keeping respawn that dead survivor, but dead survivor will not respawn,
Forum:
Unapproved Plugins
10-15-2023, 17:23
Replies:
17
[L4D2] Pet Test v0.6 (14th October 2023)
Views:
5,348
Posted By
zonbarbar
Re: [L4D2] Pet Test v0.6 (14th October 2023)
video been deleted
Forum:
Plugins
10-13-2023, 13:32
Replies:
1
[L4D2] Dog Jump
Views:
2,189
Posted By
zonbarbar
Re: [L4D2] Dog Jump
what is doggy jump
Forum:
Plugins
09-10-2023, 10:13
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,499
Posted By
zonbarbar
Re: [L4D & L4D2] Mutant Tanks (v8.98, 8-10-2023)
i got a idea for the new tank: error tank, when it hits to a car or object will turn things model to the error, rocks it throws
out will turns model to the error too, also it can turns play ers...
Forum:
Plugins
08-01-2023, 19:26
Replies:
70
[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
Views:
57,990
Posted By
zonbarbar
Re: [L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
my server has 8+ survivors, sometimes got "Failed to match survivor (%d), did they not spawn?" when i spawn bots
Forum:
Plugin/Gameplay Ideas and Requests
07-26-2023, 05:10
Replies:
1
Solved
[L4D2] set weapons for survivor whos got be rescued from black room
Views:
442
Posted By
zonbarbar
[L4D2] set weapons for survivor whos got be rescued from black room
i want them have nothing expect pistol, i tryed vscripts for "DefaultItems =", it didn't work
Forum:
Plugin/Gameplay Ideas and Requests
07-25-2023, 13:45
Replies:
4
Solved
it keep just print 1, whatever which weapon i'm handling
Views:
620
Posted By
zonbarbar
Re: it keep just print 1, whatever which weapon i'm handling
alright, i see
Forum:
Plugin/Gameplay Ideas and Requests
07-25-2023, 11:51
Replies:
4
Solved
it keep just print 1, whatever which weapon i'm handling
Views:
620
Posted By
zonbarbar
Re: it keep just print 1, whatever which weapon i'm handling
and bots look like will not be check, this is timer code: CreateTimer(1.0, CheckPlayerWeapon, client, TIMER_REPEAT);
Forum:
Plugin/Gameplay Ideas and Requests
07-25-2023, 11:37
Replies:
4
Solved
it keep just print 1, whatever which weapon i'm handling
Views:
620
Posted By
zonbarbar
it keep just print 1, whatever which weapon i'm handling
i don't know how is this going, any another better way to make this happen?
code:
public Action CheckPlayerWeapon(Handle timer)
{
for(int client = 1; client <= MaxClients; client++)
...
Showing results 1 to 25 of 68
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