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Posts Made By:
Monster Truck
Forum:
HL1 Servers (HLDS)
02-18-2015, 14:08
Replies:
9
PingBoost
Views:
7,050
Posted By
Monster Truck
Re: PingBoost
Thanks for replies, seems like Viceroy configuration is well working, sorry for all inconveniences.
See you soon ! :)
[Problem Solved]
Forum:
HL1 Servers (HLDS)
02-18-2015, 06:01
Replies:
9
PingBoost
Views:
7,050
Posted By
Monster Truck
PingBoost
I guess it's a redundant topic, but i searched for now about days and can't find a "COMPLETE" answer about my question : "How to enable Pingboost on CounterStrike (CZ) servers running linux ?"
...
Forum:
Scripting Help
01-01-2015, 07:24
Replies:
2
Easy question : most efficient way
Views:
745
Posted By
Monster Truck
Re: Easy question : most efficient way
Ah okay ... I understand, thanks for the answer, got the logic :wink:
Yeah, i Know, but when u have around 100 plugins in your server, u try to get your plugins the most efficient possible ^^ ...
Forum:
Scripting Help
01-01-2015, 06:56
Replies:
2
Easy question : most efficient way
Views:
745
Posted By
Monster Truck
Easy question : most efficient way
Hi there, in order to improve my scrpting "skills", i want that all the codes i make use the most officient way to work. I have juste an easy question today, what is the more efficient way to set...
Forum:
Scripting Help
11-15-2014, 10:37
Replies:
8
Problem with PlayersRemaining.sma
Views:
1,533
Posted By
Monster Truck
Re: Problem with PlayersRemaining.sma
It's working really fine, thank you.
BTW, i read the amx wiki for set_task and remove_task, i tried somethin like "Bladell" does but i had no clue on how to use it correctly, because i used it...
Forum:
Scripting Help
11-15-2014, 07:28
Replies:
8
Problem with PlayersRemaining.sma
Views:
1,533
Posted By
Monster Truck
Re: Problem with PlayersRemaining.sma
Having some issues with your code, when using it, the HUD is displaying after 150 sec, but a few seconds later, it begins "twinkling" (there are not any conflict with another HUD message) before...
Forum:
Scripting Help
11-15-2014, 06:57
Replies:
8
Problem with PlayersRemaining.sma
Views:
1,533
Posted By
Monster Truck
Re: Problem with PlayersRemaining.sma
Wow smart, was thinking about doing approximately the same thing, but sounds well.
Thank you, if i do not reply it means that it's solved.
Forum:
Scripting Help
11-14-2014, 15:31
Replies:
8
Problem with PlayersRemaining.sma
Views:
1,533
Posted By
Monster Truck
Problem with PlayersRemaining.sma
Hi, today, as says the title, i have a problem when i try to edit this plugin.
This plugin is called PlayersRemaining.sma made by xPaw, here's the original link : Heeeere...
Forum:
Scripting Help
07-26-2014, 19:53
Replies:
9
Strip User Weapons Last CT
Views:
1,621
Posted By
Monster Truck
Re: Strip User Weapons Last CT
It worked, if someone wants to take his code and is not experienced, change
for( new i; i < iNumCT; i++ );
:arrow:
for( new i; i < iNumCt; i++ );
Or u'll get an error "Undefined Symbol" when...
Forum:
Scripting Help
07-25-2014, 19:10
Replies:
9
Strip User Weapons Last CT
Views:
1,621
Posted By
Monster Truck
Re: Strip User Weapons Last CT
Thanks for the code HamletEagle, i'm testing it when i'll have the time, but i think this is the right way to do it.
Forum:
Scripting Help
07-25-2014, 10:06
Replies:
9
Strip User Weapons Last CT
Views:
1,621
Posted By
Monster Truck
Re: Strip User Weapons Last CT
This is The Only Error message i got, but it's not in the compilation as u can see it, it's in when it's activated on the server.
This is also the full code, the stock is given in the link on the...
Forum:
Scripting Help
07-24-2014, 22:37
Replies:
9
Strip User Weapons Last CT
Views:
1,621
Posted By
Monster Truck
Strip User Weapons Last CT
Hi, i tried to make a little plugin that strips terros weapons (primary, secondary, c4) when only 1 CT remains, but it didn't work.
- The Link to the stock i Used : Strip Primary weapon,...
Forum:
Scripting Help
07-23-2014, 20:43
Replies:
3
block function after x time
Views:
624
Posted By
Monster Truck
Re: block function after x time
Thank you, u took the time to answer to an idiot question, i'll test this, but i'm sure it's the good way to this.
Problem Solved, Thank you Flick3rR ^^
Forum:
Scripting Help
07-23-2014, 19:45
Replies:
3
block function after x time
Views:
624
Posted By
Monster Truck
block function after x time
Hi, i think it's basic pawn scripting, but i really forgot how to do this.
I made a plugin that displays a menu when someone says "/gun".
I want that the clients can't open the menu by saying...
Forum:
Scripting Help
06-27-2014, 07:06
Replies:
3
Check Slash
Views:
784
Posted By
Monster Truck
Re: Check Slash
So, Something like this will be good ?
public fwTakeDamagePre( victim, inflictor, attacker, Float:damage, damage_bits )
{
if ( IsPlayer( attacker ) && g_bHasSuperKnife[ attacker ] &&...
Forum:
Scripting Help
06-27-2014, 06:51
Replies:
3
Check Slash
Views:
784
Posted By
Monster Truck
Check Slash
Hi, i just wanted to know, is there a way to check in takedamagepre a slash and a stab ? I want to lower the slash damage, without touching to the stab damage.
Thx
Forum:
Scripting Help
02-27-2014, 15:30
Replies:
2
No model set
Views:
559
Posted By
Monster Truck
Re: No model set
Delete this message
Forum:
Scripting Help
02-27-2014, 11:39
Replies:
5
[HELP] Vampire of ConnorMcLeod.
Views:
859
Posted By
Monster Truck
Re: [HELP] Vampire of ConnorMcLeod.
dd
Forum:
Scripting Help
02-27-2014, 11:32
Replies:
5
[HELP] Vampire of ConnorMcLeod.
Views:
859
Posted By
Monster Truck
Re: [HELP] Vampire of ConnorMcLeod.
Ah readed healed ...
Forum:
Scripting Help
02-27-2014, 09:02
Replies:
5
[HELP] Vampire of ConnorMcLeod.
Views:
859
Posted By
Monster Truck
Re: [HELP] Vampire of ConnorMcLeod.
show_hudmessage(iKiller, "Healed")
??
Forum:
Scripting Help
02-27-2014, 07:48
Replies:
2
No model set
Views:
559
Posted By
Monster Truck
No model set
Delete this message.
Forum:
Scripting Help
02-16-2014, 06:20
Replies:
2
Plugin Won't work
Views:
598
Posted By
Monster Truck
Re: Plugin Won't work
Ah yes thank's of course. Updated
EDIT: It also won't work :o
EDIT2: My Bad, it works. Thank you very much OnePL, i'm very slow today
Forum:
Scripting Help
02-16-2014, 04:34
Replies:
2
Plugin Won't work
Views:
598
Posted By
Monster Truck
Plugin Won't work
Hello, allied :)
I made a little plugin, and i don't know why it won't work.
It should work like this plugin : This ONE (https://forums.alliedmods.net/showthread.php?t=27814). When a player...
Forum:
Approved Plugins
01-26-2014, 05:01
Replies:
325
Server Cvars Unlocker
Views:
177,798
Posted By
Monster Truck
Re: Server Cvars Unlocker
:shock:
I have the last version from february 2013 ?
[OutPut Edited]
Forum:
Approved Plugins
01-26-2014, 04:25
Replies:
325
Server Cvars Unlocker
Views:
177,798
Posted By
Monster Truck
Re: Server Cvars Unlocker
This is amxmodx/logs output
L 01/26/2014 - 00:14:05: [ORPHEU] Function "CBasePlayer::AddAccount" not found
L 01/26/2014 - 00:14:05: [AMXX] Displaying debug trace (plugin...
Showing results 1 to 25 of 99
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