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Forum: Scripting Help 04-24-2015, 05:39
Replies: 12
Views: 1,312
Posted By Shooting King
Forum: Scripting Help 04-24-2015, 03:42
Replies: 12
Views: 1,312
Posted By Shooting King
Re: [TFC] Hooking functions / Medic problems.

You were so confident with your answer (https://forums.alliedmods.net/showpost.php?p=2277808&postcount=2), So i thought there is some other better way. Whatever, Thanks :mrgreen:

Last question,...
Forum: Scripting Help 04-23-2015, 13:57
Replies: 12
Views: 1,312
Posted By Shooting King
Re: [TFC] Hooking functions / Medic problems.

Still didn't get you. I opened IDA, all functions loaded, have de-compiled to .c . Now should i search the function one by one till the relevant function name (like 'Medikit AxeHit' in this case) is...
Forum: Scripting Help 04-23-2015, 13:47
Replies: 12
Views: 1,312
Posted By Shooting King
Re: [TFC] Hooking functions / Medic problems.

Yeah with linux binaries only, I am asking how come you know exactly that CTFMedikit::AxeHit() function is getting triggered ? Any runtime debugging or something like that ?
Forum: Scripting Help 04-23-2015, 11:15
Replies: 12
Views: 1,312
Posted By Shooting King
Re: [TFC] Hooking functions / Medic problems.

How did you know which function the game called (through IDA) ?
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