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Search: Posts Made By: Mayor Gamer
Forum: General 11-03-2020, 14:32
Replies: 7
Views: 975
Posted By Mayor Gamer
Re: SourceGo: Experimental Golang to SourcePawn Transpiler

This looks pretty interesting. I've seen lots of interest with Rust nowadays, but GoLang is something I definitely would love to see having SourcePawn support.

Also looking forward to this! :bee:
Forum: Plugins 05-15-2020, 13:24
Replies: 6
Views: 3,818
Posted By Mayor Gamer
Forum: Plugins 04-19-2020, 14:19
Replies: 42
Views: 6,283
Posted By Mayor Gamer
Re: [ANY] Profile Status

You went up from small plugins to this. Told you that you had to keep striving for this. Congratulations on this miraculous piece of work :)
Forum: Plugins 04-10-2020, 00:44
Replies: 1
Views: 720
Posted By Mayor Gamer
Re: [ANY] Auto Map

Excellent plugin, you even worked out a config for it. Congratulations boi <3
Forum: Plugins 04-05-2020, 00:11
Replies: 1
Views: 597
Posted By Mayor Gamer
Re: [TF2] Heavy-Medic blocker

good job buddy :fox:
Forum: Plugins 07-20-2018, 20:46
Replies: 0
Views: 949
Posted By Mayor Gamer
[TF2] Spec (04/12/2020)

Simple plugin that sends a player or a group of players to the spectator team forcefully.



Commands


Changelog:
v2.0: Code rework.
v1.0: Initial Release
Forum: Source Servers (SRCDS) 01-21-2018, 10:19
Replies: 21
Views: 5,579
Posted By Mayor Gamer
Re: CSGO can't connect using external/public ip

1.1.1.1 seems like a rather unusual internal IP...

Check what is your actual Internal IP by opening a Command Prompt (cmd in Windows) and typing in ipconfig /all.

Look for your Preferred IPv4...
Forum: Source Servers (SRCDS) 01-16-2018, 00:36
Replies: 2
Views: 635
Posted By Mayor Gamer
Re: [TF2] Some players CAN join, some CAN'T.

They can ping my IP on the port 27015 (The port I'm hosting the server on / hostport).

Clientport is a cvar that you can set either on the server or on the client's end. So if they change the...
Forum: Source Servers (SRCDS) 01-15-2018, 22:02
Replies: 2
Views: 635
Posted By Mayor Gamer
[TF2] Some players CAN join, some CAN'T.

Hello there.

So for a while now I've been hosting from my own machine a SRCDS server (specifically Team Fortress 2). My IP and port can be seen by everyone (it is port forwarded correctly) it can...
Forum: Plugins 09-03-2017, 12:51
Replies: 34
Views: 8,765
Posted By Mayor Gamer
Re: [ANY] ASteambot - Donation

Dayum! This seems pretty cool. Will maybe start using it ^^
Forum: Plugins 07-15-2017, 21:04
Replies: 22
Views: 11,750
Posted By Mayor Gamer
Re: [TF2] Respawn Effects (3.1, 07/02/2016)

New version is up. Fixes this error.
Forum: Plugins 04-24-2017, 22:32
Replies: 10
Views: 4,243
Posted By Mayor Gamer
Re: [TF2] No Taunting After Killing (1.1.1 - 28/07/2016)

What do you mean this doesn't work?
Forum: Plugins 04-24-2017, 22:29
Replies: 10
Views: 4,243
Posted By Mayor Gamer
Re: [TF2] No Taunting After Killing (1.2.0 - 23/04/2017)

Released Version 1.2.0
- Fixed plugin blocking vital taunts such as drinking Bonk! or eating a Sandvich.
Forum: Plugins 01-18-2017, 19:49
Replies: 597
Views: 301,386
Posted By Mayor Gamer
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)

Hey! I got a problem. Setting the attribute "134" (attach particle effect) manually by TF2Attrib_SetByDefIndex won't show the particle effect at all. I tried reloading the offset of m_AttributeList...
Forum: Plugins 01-12-2017, 22:14
Replies: 5
Views: 3,552
Posted By Mayor Gamer
Re: [TF2] Old Weapon Drop System (1.0 - 01/08/17)

Wow! Thanks a lot! Really appreciate the feedback. ;)
Forum: Plugins 01-08-2017, 15:49
Replies: 5
Views: 3,552
Posted By Mayor Gamer
[TF2] Old Weapon Drop System (1.0 - 01/08/17)

http://i.imgur.com/VnXDzCD.png

[TF2] Old Weapon Drops
Pre-Gun Mettle!


Description:


This plugin brings back the old dropped weapon mechanism before Gun Mettle. For people that don't...
Forum: Scripting 12-29-2016, 15:31
Replies: 3
Views: 585
Posted By Mayor Gamer
Change the model of a taunt through code

Hello everyone.

I was wondering if there was a way to change the model of a certain taunt in TF2. I'm looking to replace the guitar model from the Shred Alert through code. Is there any way to do...
Forum: Snippets and Tutorials 11-18-2016, 22:25
Replies: 5
Views: 1,847
Posted By Mayor Gamer
Re: [TOOLS] admins.cfg Entry Generator v1.1 - (UPDATED 11/18/16)

Added Source Code link just now. Check the post.
Forum: Snippets and Tutorials 11-18-2016, 21:59
Replies: 5
Views: 1,847
Posted By Mayor Gamer
Re: [TOOLS] admins.cfg Entry Generator v1.1 - (UPDATED 11/18/16)

I'm creating a GitHub page for it now. Hold on.
Forum: Snippets and Tutorials 11-18-2016, 21:15
Replies: 5
Views: 1,847
Posted By Mayor Gamer
Re: [TOOLS] admins.cfg Entry Generator v1.1 - (UPDATED 11/18/16)

Yeah, noticed it today while looking around the forums. However, this one doesn't work with files which i guess it's something different :mrgreen:
Forum: Snippets and Tutorials 11-18-2016, 14:52
Replies: 5
Views: 1,847
Posted By Mayor Gamer
[TOOLS] admins.cfg Entry Generator v1.1 - (UPDATED 11/18/16)

admins.cfg Entry Generator
by aIM


Description:
This tool allows you to generate an Admin entry within seconds! No need to write everything again. Just write it here and it automatically...
Forum: Plugin/Gameplay Ideas and Requests 10-11-2016, 12:51
Replies: 12
Views: 2,288
Posted By Mayor Gamer
Re: [Any?] Spy Mode Game Mode Development

I could help in some things, why not? Seems a fun project ;D
Forum: Plugin/Gameplay Ideas and Requests 10-03-2016, 22:43
Replies: 3
Views: 774
Posted By Mayor Gamer
Re: [TF2] Setting Class Render Color

Made this in 3 minutes. Didn't test it. This is what you need?


#pragma semicolon 1

#include <sourcemod>
#include <tf2>
#include <tf2_stocks>

public Plugin myinfo =
Forum: Plugin/Gameplay Ideas and Requests 08-20-2016, 11:00
Replies: 7
Views: 1,719
Posted By Mayor Gamer
Re: [REQ - TF2]Team name colored

Use the return Plugin_Handled at the end of the command listener callback so it doesn't print the original chat command and prints the custom message with colors. That should work, if the colors are...
Forum: Scripting 08-19-2016, 21:04
Replies: 2
Views: 578
Posted By Mayor Gamer
Re: [TF2]Checking player class

Hey there! Sounds good that you want to start programming in Pawn. Here's the corrections i made to your code so it looks smoother and easier to read:


if (TF2_GetPlayerClass(client) !=...
Showing results 1 to 25 of 112

 
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