Raised This Month: $ Target: $400
 0% 

Showing results 1 to 15 of 15
Search took 0.01 seconds.
Search: Posts Made By: Heatheria
Forum: VSH / Freak Fortress 06-28-2020, 07:31
Replies: 9
Views: 1,179
Posted By Heatheria
Re: Compiling problems?

It's compiling! Thank you for your help <3
tho there's one warning that is concerning
saxtonhale.sp(749) : warning 204: symbol is assigned a value that is never used: "cvarCanBossRTD"
since the...
Forum: VSH / Freak Fortress 06-25-2020, 14:22
Replies: 9
Views: 1,179
Posted By Heatheria
Re: Compiling problems?

how would I go about skipping it? just removing the Pragma line for it? or just not having morecolors in the inclusions?
Forum: VSH / Freak Fortress 06-25-2020, 10:52
Replies: 9
Views: 1,179
Posted By Heatheria
Re: Compiling problems?

Now i'm running into a new type of error that i'm still confused by
saxtonhale.sp(1996) : error 017: undefined symbol "CPrintToChatAll"
there's 26 errors of these all around stuff like...
Forum: VSH / Freak Fortress 06-24-2020, 08:56
Replies: 9
Views: 1,179
Posted By Heatheria
Compiling problems?

After finally sorting through 26+ compiling errors, I narrowed it down to one that seems to be related to the Steamtools.inc but for the life of me, I can't figure out what could possibly be the...
Forum: VSH / Freak Fortress 06-14-2020, 10:14
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

Now i'm having compiling errors from morecolors.inc giving me error 147: new-style declarations are required
can anyone explain to me what this means? I've checked the lines where these errors...
Forum: VSH / Freak Fortress 06-09-2020, 15:12
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

I'm still unsure as to how to make weapons DEAL less knockback to hale rather then changing how much the wearer receives, so if anyone knows how I might go about doing that i'd love to know
Forum: VSH / Freak Fortress 06-09-2020, 12:06
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

This helps a lot, thanks for this, I didn't stumble across the TFcond source previously
Forum: VSH / Freak Fortress 06-09-2020, 11:53
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

Another weird question I have is, how would I go about making specific weapons DEAL less knockback? for instance making sniper rifles have 0 or 0.1 knockback? since it seems I can only change...
Forum: VSH / Freak Fortress 06-09-2020, 11:44
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

Is there a way of finding similar things for other modded weapons? Since no entry that mentioned Battalions or its definition index lead me to TFCond_DefenseBuffed
Forum: VSH / Freak Fortress 06-09-2020, 10:39
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

Ah, then that might be where i'm stumped for now, the definition index for it doesn't lead anywhere else in sp. But as for the bosses knockback, I can't thank you enough, that's a tremendous help.
Forum: VSH / Freak Fortress 06-09-2020, 10:23
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

Within the VSH gamemode itself, Battalions has more edits than just the knockback taken on the wearer, such as more damage reduction than usual and less hp bonus given to the wearer. I'm wondering if...
Forum: VSH / Freak Fortress 06-09-2020, 10:21
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

{
case VSHSpecial_Bunny:
{
SaxtonWeapon = SpawnWeapon(client, "tf_weapon_bottle", 1, 100, TFQual_Unusual, "68 ; 2.0 ; 2 ; 3.0 ; 259 ; 1.0 ; 326 ; 1.3 ; 252 ; 0.6");
...
Forum: VSH / Freak Fortress 06-09-2020, 10:15
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

I've found the VSH boss weapons but only some of them actually have changes to knockback assigned to them, is this because some of the bosses just take the regular tf2 knockback values?



I...
Forum: VSH / Freak Fortress 06-09-2020, 08:57
Replies: 19
Views: 1,525
Posted By Heatheria
Re: Need help in regards to Hale knockback

Does that value affect the knockback dealt by the weapon? or received when using the weapon?
Is this specific to weapons within the saxtonhale.sp? or is there a global value within the saxtonhale.sp...
Forum: VSH / Freak Fortress 06-08-2020, 19:41
Replies: 19
Views: 1,525
Posted By Heatheria
Need help in regards to Hale knockback

I'm pretty clueless when it comes to coding or anything of the like and I'm trying to figure out how i'd go about reducing the knockback effect on hale, any help is appreciated
Showing results 1 to 15 of 15

 
Forum Jump

All times are GMT -4. The time now is 05:17.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode