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Search: Posts Made By: xZk
Forum: Plugins 11-17-2020, 18:42
Replies: 11
Views: 4,262
Posted By xZk
Re: [L4D2]M60_GrenadeLauncher_patches

I think the method should be changed to detect if the m60 is picked up by the player, because "SDKHook_WeaponCanUse" I think it is also activated if someone tries to pickup the weapon but does not...
Forum: Plugins 11-15-2020, 12:10
Replies: 35
Views: 7,123
Posted By xZk
Re: [L4D2] Boss Spawn

I think it is because the map itself or the director spawns 1 tank by default, maybe this cvar can avoid that: director_no_bosses 1
Forum: Unapproved Plugins 10-15-2020, 14:59
Replies: 23
Views: 7,301
Posted By xZk
Re: [L4D2] Infected Hud Health Bar

I have no idea why it gives that error on windows works well, I also don't have a linux to test sorry :/
Forum: Unapproved Plugins 10-14-2020, 21:33
Replies: 23
Views: 7,301
Posted By xZk
Re: [L4D2] Infected Hud Health Bar

update now you can customize better hp bar
2020-10-14 (v1.2)
* Added new cvar for enabling HP Bar on Witch
* Added CFG file for customize HP Bar for each Special Infected
Forum: Plugins 10-14-2020, 21:30
Replies: 4
Views: 3,717
Posted By xZk
Re: [L4D/L4D2] Balancer HP Special Infected

If you want to increase 1000 life for each extra player (more than 4 player), here's a example for Tank:

balancer_hp_players_base "4"
balancer_hp_factor_tank "1000"

and if you want all...
Forum: Plugins 09-30-2020, 14:55
Replies: 35
Views: 7,123
Posted By xZk
Re: [L4D2] Boss Spawn

it does not replace the director's ones, for that you must edit the final vscripts (https://forums.alliedmods.net/showthread.php?t=318024).
Here's another alternative:...
Forum: Plugins 09-30-2020, 14:46
Replies: 8
Views: 2,166
Posted By xZk
Forum: Plugin/Gameplay Ideas and Requests 09-29-2020, 18:53
Replies: 1
Views: 227
Posted By xZk
Re: Tank help - l4d2

tank_burn_duration (https://developer.valvesoftware.com/wiki/List_of_L4D2_Cvars#T)
Forum: Plugins 09-27-2020, 13:44
Replies: 13
Views: 11,751
Posted By xZk
Re: [DEV] Event Info v1.0.2

error l4d2 after last stand update
L 09/27/2020 - 13:36:36: [SM] Exception reported: Array index out-of-bounds (index 386, limit 386)
L 09/27/2020 - 13:36:36: [SM] Blaming: dev_eventinfo.smx
L...
Forum: Plugins 09-27-2020, 01:55
Replies: 8
Views: 2,166
Posted By xZk
Re: [Any] Level KeyValues (Stripper:Source for nerds) (0.3.3, 2019-04-12)

now this causes crash if you change map to the new last stand campaign :/
Forum: Unapproved Plugins 09-20-2020, 15:39
Replies: 6
Views: 2,534
Posted By xZk
Re: [L4D2] Block manual idle

Here's an example: https://forums.alliedmods.net/showpost.php?p=2662647&postcount=6
and in case anyone is interested I will shared an antispam version of the idle command, which can help prevent...
Forum: Plugins 09-19-2020, 00:21
Replies: 35
Views: 7,123
Posted By xZk
Re: [L4D2] Boss Spawn

update ty vikingo12 for your report
v1.2.5 (19/09/2020)
-Fixed no spawn witches in some places
-Changed spawn point to the furthest player on the map
-Improved some verifications on checking map...
Forum: Plugins 08-27-2020, 22:50
Replies: 35
Views: 7,123
Posted By xZk
Re: [L4D2] Boss Spawn

setting these cvars:
boss_spawn_total_witches 0
boss_spawn_total_witches_rng 0


nope, there are already plugins that change the hp of the tank


maybe I should change the spawn from furthest...
Forum: Plugin/Gameplay Ideas and Requests 08-19-2020, 20:11
Replies: 5
Views: 492
Posted By xZk
Re: [L4D2]How to skip/disable animation

try testing with lower values in Lux's code (https://forums.alliedmods.net/showthread.php?p=2669064#post2669064), something like this:

SetEntPropFloat(iTank, Prop_Send, "m_flPlaybackRate", 20.0);
Forum: Plugin/Gameplay Ideas and Requests 08-09-2020, 18:34
Replies: 37
Views: 3,285
Posted By xZk
Re: 8 survivors in the rescue vehicle

Maybe this will help you, I had done it only for a custom map where the helicopter leaves the extra survivors
edit: untested on official campaigns
Forum: Plugins 07-30-2020, 14:56
Replies: 25
Views: 11,676
Posted By xZk
Re: [L4D2]RandomTank

I had edited this plugin a long time ago, it will probably be useful this version to those who request those cvars:

//Enable / Disable
RandomTank "1"
//Percent Chance 0/100 %"
RandomTank_Chance...
Forum: Plugins 07-29-2020, 16:20
Replies: 35
Views: 7,123
Posted By xZk
Re: [L4D2] Boss Spawn

https://forums.alliedmods.net/showthread.php?p=2682408#post2682408
Forum: Plugins 07-19-2020, 22:05
Replies: 8
Views: 2,166
Posted By xZk
Re: [Any] Level KeyValues (Stripper:Source for nerds) (0.3.3, 2019-04-12)

thanks!, for this reason it generated double files by "stripper_dump", i was an idiot sorry xd
Forum: Plugins 07-19-2020, 18:10
Replies: 8
Views: 2,166
Posted By xZk
Re: [Any] Level KeyValues (Stripper:Source for nerds) (0.3.3, 2019-04-12)

That's is great!, but i have a bug when i use this plugin, if i added entities with Stripper these these are duplicated.
pd: SM1.10 l4d2 windows server
Forum: Plugins 06-23-2020, 21:37
Replies: 35
Views: 7,123
Posted By xZk
Re: [L4D2] Boss Spawn

maybe I forgot to uncomment a line when compiling sorry

Added, thanks!
Forum: Plugins 06-22-2020, 20:55
Replies: 11
Views: 3,635
Posted By xZk
Re: [L4D2] Balancer Spawn Infected

you have any error in logs, did you modify something in the file "l4d2_balancer_spawn_infectedlimit.cfg, what are your plugin cvars?"?
Forum: Plugins 06-21-2020, 15:37
Replies: 11
Views: 3,635
Posted By xZk
Re: [L4D2] Balancer Spawn Infected

I'm not sure why that happens, but I think it's because some maps already have their own default spawn limits seated with their vscript file.
you'll try set this cvar: balancer_spawn_mode to "1" or...
Forum: Plugins 06-20-2020, 23:26
Replies: 11
Views: 3,635
Posted By xZk
Re: [L4D2] Balancer Spawn Infected

you must set that cvar to "2" (default value)
balancer_spawn_check "2"
0 = checking any survivors
1 = checking only human survivors
2 = checking only alive survivors
3 = 1 and 2
i'm sorry for...
Forum: Plugins 05-14-2020, 01:08
Replies: 306
Views: 165,357
Posted By xZk
Re: [L4D & L4D2] Gear Transfer (2.10) [10-May-2020]

This is possible by editing the gascan slot through the info editor plugin (https://forums.alliedmods.net/showthread.php?t=310586)
Forum: Plugin/Gameplay Ideas and Requests 05-11-2020, 23:34
Replies: 4
Views: 353
Posted By xZk
Re: L4D2 - tank waiting at spawn

try removing all the addons, it is likely that some is causing that, for example I know that this addon (https://steamcommunity.com/sharedfiles/filedetails/?id=390938342)caused that
PD: if I used...
Showing results 1 to 25 of 167

 
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