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Search: Posts Made By: sejin513
Forum: Plugins 11-02-2015, 22:01
Replies: 3
Views: 1,504
Posted By sejin513
Re: [INS] Resupply Delay

It does now :3
Forum: Plugins 06-29-2015, 00:49
Replies: 4
Views: 1,597
Posted By sejin513
Re: [INS] Mikee Join Sound v1.0

weird, did you tried CS:GO join sound plugins too?
if isn't that working added me (http://steam.lua.kr) on steam, that can be easily solved ._.



1. Correct, i did ._.)
2. I wonder why i...
Forum: General 05-16-2015, 15:52
Replies: 1
Views: 189
Posted By sejin513
Re: [Insurgency] Looking for help from community

This is great news, Ballou!
Badly i have a no skills at sourcemod and source engine .-.)
Forum: Plugin/Gameplay Ideas and Requests 05-16-2015, 09:09
Replies: 3
Views: 1,083
Posted By sejin513
Re: Help to my plugin please

Lol'd at :rtfm: uses
Anyway you should trying to read wiki as well
https://wiki.alliedmods.net/Introduction_to_SourcePawn
https://wiki.alliedmods.net/Introduction_to_SourceMod_Plugins
Forum: Plugins 05-07-2015, 21:46
Replies: 11
Views: 3,254
Posted By sejin513
Re: ShortSprint

You need to compile yourself with specific include files like that
download include files in https://github.com/walmar/ShortSprint/tree/master/scripting/shortsprint

and trying to compile it again...
Forum: Plugins 05-07-2015, 14:56
Replies: 11
Views: 3,254
Posted By sejin513
Re: ShortSprint

@secondtimesold, post a error message ._.
Forum: Plugins 05-06-2015, 13:20
Replies: 1
Views: 1,115
Posted By sejin513
[INS] No More Sliding Action For Bots v1.0

[INS] No More Sliding Action For Bots v1.0

It has been issue for while that bot's can shoot while sliding :crab:
and people...
Forum: Scripting 04-29-2015, 13:40
Replies: 3
Views: 292
Posted By sejin513
Forum: Plugins 04-26-2015, 00:53
Replies: 4
Views: 1,597
Posted By sejin513
[INS] Mikee Join Sound v1.0

[INS] Mikee Join Sound v1.1

Simply playing Mikee voice sounds when player has joined squad (sounds from insurgency training)
i was using this sounds nowadays and got a request to share :fox:

...
Forum: Plugin/Gameplay Ideas and Requests 04-19-2015, 09:54
Replies: 3
Views: 644
Posted By sejin513
Re: Insurgency Plugin Request

And that deathmessages cvar only works on PvP ._.
Forum: Coding MM:S Plugins & SM Extensions 03-02-2015, 19:57
Replies: 298
Views: 58,800
Posted By sejin513
Re: Signature Request Thread

i just tested ForceRespawn sig, it works!
Thanks you for help ._.)
Forum: Coding MM:S Plugins & SM Extensions 03-01-2015, 07:52
Replies: 298
Views: 58,800
Posted By sejin513
Re: Signature Request Thread

i found a jaredballou's insurgency gamedata (https://github.com/jaredballou/insurgency-sourcemod/blob/master/gamedata/insurgency.games.txt#L44) without windows signatues ._.
i'm looking for...
Forum: Plugins 02-26-2015, 13:16
Replies: 3
Views: 1,504
Posted By sejin513
[INS] Resupply Delay

What is it?
Simply give a delay to the players for stop spamming resupply on spawn point ._.
i wrote this plugin quick, so it wont check player is in spawn point or not


Config
Forum: General 02-23-2015, 02:45
Replies: 18
Views: 1,379
Posted By sejin513
Forum: General 02-22-2015, 19:04
Replies: 18
Views: 1,379
Posted By sejin513
Re: New INSURGENCY (Standalone) kills compatiblity with 1.7 SM Version

tried 1.7.1-git5157, it works great on SetClientInfo but it crash TE_SendToAll(), TE_SetupBeamRingPoint() or TE_SetupExplosion() ._.


http://www.sourcemod.net/snapshots.php
Forum: General 02-22-2015, 12:30
Replies: 18
Views: 1,379
Posted By sejin513
Re: New INSURGENCY (Standalone) kills compatiblity with 1.7 SM Version

it looks like 'Native "SetClientInfo" reported: IServer interface not supported' is still happen ._.
i used it for bot's name

i just checked TE_SendToAll() and TE_SetupBeamRingPoint()
i couldn't...
Forum: General 02-22-2015, 11:43
Replies: 18
Views: 1,379
Posted By sejin513
Forum: General 02-21-2015, 20:08
Replies: 18
Views: 1,379
Posted By sejin513
Forum: General 02-21-2015, 18:58
Replies: 18
Views: 1,379
Posted By sejin513
Re: New INSURGENCY (Standalone) kills compatiblity with 1.7 SM Version

For me the problem was CommandListener that i used for Dead chat ._.
Forum: Trash 01-01-2014, 08:50
Replies: 2
Views: 432
Posted By sejin513
Forum: Plugins 01-01-2013, 20:14
Replies: 144
Views: 30,558
Posted By sejin513
Re: [TF2] Freeze Tag - (1.0.0) 12/30/2012

Finally! i will trying to open this gamemode when i got a new server ._.
Nice work!
Forum: Plugins 07-09-2012, 09:43
Replies: 3
Views: 2,927
Posted By sejin513
Re: Night Crawler

this is just another :bacon!: plugin :/
Forum: Plugins 06-10-2012, 21:02
Replies: 12
Views: 6,519
Posted By sejin513
Re: [TF2] Spawn Stickybomb Removal

only enemy team's stickybomb removal.
Forum: Unapproved Plugins 04-26-2012, 18:33
Replies: 13
Views: 10,093
Posted By sejin513
Re: [TF2] Auto Nav File generator

i think this is simply help when nav generating with new maps


i dont think so .nav is only need server-side not client-side
Forum: Plugins 04-17-2012, 10:19
Replies: 19
Views: 17,984
Posted By sejin513
Re: [L4D2] RPG [Full Save-Feature w/ DB]

i wish it playing fine without srcds :crab:
Showing results 1 to 25 of 147

 
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