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Search: Posts Made By: esenrik
Forum: Scripting Help 07-04-2018, 19:32
Replies: 10
Views: 2,706
Posted By esenrik
Re: Set equiped weapon glow

Ok I got it.

In zp file use this stock:

// Set Weapon Model on Entity
stock fm_set_weaponmodel_ent(id, red = -1, green = -1, blue = -1) // Thanks MeRcyLeZZ for the stock!
{
static...
Forum: Scripting Help 07-04-2018, 13:46
Replies: 10
Views: 2,706
Posted By esenrik
Forum: Zombie Plague Mod 07-03-2018, 19:14
Replies: 2
Subplugin Submission [ZP] Extra Item: Laser Minigun
Views: 7,022
Posted By esenrik
Forum: Scripting Help 07-03-2018, 18:08
Replies: 10
Views: 2,706
Posted By esenrik
Re: Set equiped weapon glow

Tested and not working
Forum: Scripting Help 07-03-2018, 11:33
Replies: 10
Views: 2,706
Posted By esenrik
Re: Set equiped weapon glow

373 will works in linux?
Forum: Scripting Help 07-03-2018, 09:16
Replies: 10
Views: 2,706
Posted By esenrik
Set equiped weapon glow

Hello.

I saw a server that have glow in player's equiped weapons, you can view other players with glow only in the weapon (not entire body).

How can I do that?

As I know set_user_rendering...
Forum: Scripting Help 07-02-2018, 06:04
Replies: 14
Views: 1,849
Posted By esenrik
Re: Emit Sound Problem. Fire sound is overlapping my sounds

Yes. Sound file (WAV) was the error, I think incorrect frequency

Thx u!

Edit: Changed wav frequency to 22050 and working fine
Forum: Scripting Help 07-01-2018, 18:11
Replies: 14
Views: 1,849
Posted By esenrik
Re: Emit Sound Problem. Fire sound is overlapping my sounds

Thanks for all your effort, i sent you a pm !!
Forum: Scripting Help 07-01-2018, 17:34
Replies: 14
Views: 1,849
Posted By esenrik
Re: Emit Sound Problem. Fire sound is overlapping my sounds

This is the actual code..

#include < amxmodx >
#include < fakemeta >
#include < hamsandwich >
#include < zombieplague >

const m_pPlayer = 41;
const m_fInReload = 54;
const...
Forum: Scripting Help 07-01-2018, 17:23
Replies: 14
Views: 1,849
Posted By esenrik
Re: Emit Sound Problem. Fire sound is overlapping my sounds

I never modified weapon sounds, so they are using the default shooting channel...
Forum: Scripting Help 07-01-2018, 10:23
Replies: 14
Views: 1,849
Posted By esenrik
Forum: Scripting Help 07-01-2018, 09:51
Replies: 14
Views: 1,849
Posted By esenrik
Emit Sound Problem. Fire sound is overlapping my sounds

Hello!

I created a reloading sound for players, the character says with emit sound: "I'm reloading!!".

The sound works perfectly when no one is shooting, but the problem is that the engine...
Forum: Scripting Help 06-27-2018, 15:56
Replies: 7
Views: 1,472
Posted By esenrik
Forum: Scripting Help 06-27-2018, 13:21
Replies: 7
Views: 1,472
Posted By esenrik
Re: Why Hud Messages with DHudMessage is sometimes bugged?

The problem is that Dhud is more aesthetic. I saw servers that use multiple dhud messages without problems.
Forum: Scripting Help 06-27-2018, 13:13
Replies: 7
Views: 1,472
Posted By esenrik
Why Hud Messages with DHudMessage is sometimes bugged?

Hello.

In the last days im experimenting some strange bugs with dhudmessage that are not letting me to use the function properly.

In my modified Zombie Plague I changed the infection messages...
Forum: Scripting Help 06-19-2018, 09:38
Replies: 2
Views: 751
Posted By esenrik
Re: (Rare bug) Zombie Plague - zombie gravity changes to default when window change

Wtf... Found the problem just now. The plugin that causes it is: GHW GHR Grab + Hook https://forums.alliedmods.net/showthread.php?t=41054
Forum: Scripting Help 06-19-2018, 09:36
Replies: 2
Views: 751
Posted By esenrik
(Rare bug) Zombie Plague - zombie gravity changes to default when window change

Hello..

I don't know why is this happening. When i switch windows in my operative system (Windows 10) my zombie gravity back to default.

Thx
Forum: Scripting Help 06-15-2018, 07:58
Replies: 13
Views: 2,777
Posted By esenrik
Re: Doubt about ham take damage (Ham_TakeDamage)

Can anyone confirm if is like this with ham takedamage?
Forum: Scripting Help 06-15-2018, 06:37
Replies: 13
Views: 2,777
Posted By esenrik
Doubt about ham take damage (Ham_TakeDamage)

Hello. The last days I'm asking myself something...

What's happens if I have multiple plugins with Ham_Takedamage and a SetHamParamFloat for damage in each?.

For example

Plugin 1 (just...
Forum: Scripting Help 06-04-2018, 07:00
Replies: 3
Views: 1,422
Posted By esenrik
Re: Need to convert BMP IMAGES --> Sprite

Oh my god. I did not know this. THANKS YOU!
Forum: Scripting Help 06-03-2018, 09:00
Replies: 3
Views: 1,422
Posted By esenrik
Need to convert BMP IMAGES --> Sprite

Hello!

I changed the color of flame to green when zombies burn, but i get errors trying to convert the fire frames to sprite.

Can anyone help me?

I tried to use multiple sprites creator....
Forum: Zombie Plague Mod 05-29-2018, 15:46
Replies: 21
Views: 19,817
Posted By esenrik
Forum: Scripting Help 05-29-2018, 12:36
Replies: 3
Views: 811
Posted By esenrik
Re: Why is my server players speed lock in 200?

Nope.

The plugin causing this is ZP NITROGEN GALIL.

https://forums.alliedmods.net/showthread.php?t=110076
Forum: Scripting Help 05-29-2018, 12:30
Replies: 3
Views: 811
Posted By esenrik
Re: Why is my server players speed lock in 200?

I just saw that a plugin is making this ( i started to pause a lot of plugins ) If i find it i'll post the solution!
Forum: Scripting Help 05-29-2018, 12:24
Replies: 3
Views: 811
Posted By esenrik
Why is my server players speed lock in 200?

Hello.

First of all, I use Zombie Plague 4.3

I don't know why, I can change everything I want about speed in configs (zombieplague.cfg, zombie_classes40, etc...) but player speed is ALWAYS 200....
Showing results 1 to 25 of 218

 
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