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Posts Made By:
Dav3
Forum:
Approved Plugins
03-05-2008, 17:07
Replies:
131
Game Name Changer V.1.1
Views:
212,495
Posted By
Dav3
Re: Game Name Changer V.1.1
Is this possible without this plugin? Eg, I found a gamename string in liblist.gam ...
Forum:
General
12-06-2007, 10:45
Replies:
7
Rate changing questions
Views:
1,901
Posted By
Dav3
Re: Rate changing questions
Is this really works?
Cause I have set up everything
(25k 101 101 min and max too)
but players still have other rates, if i watch thier rates with other plugins...
Can somebody do a simple mm...
Forum:
Translation Request
10-01-2007, 14:13
Replies:
15
RPG Mod Translation Request
Views:
8,573
Posted By
Dav3
Re: RPG Mod Translation Request
Hungarian
[hu]
RPG_RUNNING = A Szerveren RPG Mod fut (Keszitette MaTTe, forditotta Dave). Irj ^"rpgmenu^"-t az infokert
RPG_LVL_UP = %s elerte az %d. szintet
RPG_LVL_CONGRATZ = Gratulalok!...
Forum:
Off-Topic
08-08-2007, 08:02
Replies:
2
Hungarian amxx site :: http://amxmodx.extra.hu
Views:
2,037
Posted By
Dav3
Hungarian amxx site :: http://amxmodx.extra.hu
http://amxmodx.extra.hu
Complete rewrite of amxmodx.org to hungary! :D
ye, its not ready, now just the news page available
Forum:
Scripting Help
08-04-2007, 07:35
Replies:
3
Precache Speed
Views:
1,229
Posted By
Dav3
Re: Precache Speed
thx, its works
Forum:
Approved Plugins
08-04-2007, 07:23
Replies:
10
Ingame remote rcon control
Views:
17,386
Posted By
Dav3
Re: Ingame remote rcon control
It's usefull 4 HLTVs ... ;P
Forum:
Scripting Help
08-03-2007, 15:45
Replies:
3
Precache Speed
Views:
1,229
Posted By
Dav3
Precache Speed
So, I want to precache files by cvar.
public plugin_precache() { // precache
new modelname_te[32],modelname_ct[32] // getting cvars' string...
Forum:
Scripting Help
08-03-2007, 14:11
Replies:
5
Looping on all players
Views:
1,502
Posted By
Dav3
Re: Looping on all players
eh...
1 line ...
Thx very much
works.
Forum:
Scripting Help
08-03-2007, 08:29
Replies:
5
Looping on all players
Views:
1,502
Posted By
Dav3
Re: Looping on all players
] amx_adminmodels_disable
Unknown command: amx_adminmodels_disable
Models Disabled
Why unknown command??
Forum:
Scripting Help
08-03-2007, 07:56
Replies:
5
Looping on all players
Views:
1,502
Posted By
Dav3
Re: Looping on all players
Ok, here's the full function:
public disable(id, level, cid) {
if (get_cvar_num("amx_adminmodels") == 0) {
if(is_user_connected(id)) client_print(id,print_chat,"Models Already Disabled")...
Forum:
Approved Plugins
08-01-2007, 13:03
Replies:
60
Spectator List 1.2a
Views:
157,673
Posted By
Dav3
Re: Spectator List 1.2a
if( !is_user_alive(alive) )
:D:)
Forum:
Scripting Help
08-01-2007, 12:15
Replies:
5
Looping on all players
Views:
1,502
Posted By
Dav3
Looping on all players
hi
What is the problem?
new iPlayers[32],iNum
for(new i=0;i<iNum;i++) // looping command
{
if (get_user_flags(iPlayers[i]) & ADMIN_KICK) { // admin flags..
new CsTeams:userTeam =...
Forum:
Unapproved/Old Plugins
07-13-2007, 16:10
Replies:
601
Admin Models (Updated v1.1.1)
Views:
722,399
Posted By
Dav3
Re: Admin Models (Updated v1.1.1)
In hungary...1model->1,5mbyte->10sec with sv downloadurl
Forum:
Unapproved/Old Plugins
07-13-2007, 16:09
Replies:
601
Admin Models (Updated v1.1.1)
Views:
722,399
Posted By
Dav3
Re: Admin Models (Updated v1.1.1)
Plans for next major version (v2):
* Fix that stupid you have to wait a round before model is changed -- thing.
* CVAR or command to turn plugin off / reset models
Forum:
Unapproved/Old Plugins
07-08-2007, 11:23
Replies:
232
ModelMoshMod v0.4b -- Updated for amxx 1.71
Views:
137,456
Posted By
Dav3
Re: ModelMoshMod v0.4b -- Updated for amxx 1.71
hMMM... :):D
Forum:
Unapproved/Old Plugins
07-08-2007, 11:05
Replies:
601
Admin Models (Updated v1.1.1)
Views:
722,399
Posted By
Dav3
Re: Admin Models (Updated v1.1.1)
Please hurry, I need v2 :D
Forum:
Approved Plugins
07-05-2007, 05:44
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
220,125
Posted By
Dav3
Re: GHW - CTF (Capture The Flag) 2.0
Saving doesnt work.
And if the player with the flag dies in the air, the flag will be still in the air. (eg; atac rocket)
Some sounds effects would be cool.
I tried it with default sounds (in...
Forum:
Approved Plugins
07-03-2007, 16:38
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
220,125
Posted By
Dav3
Re: GHW - CTF (Capture The Flag) 2.0
Thank u very much.
Forum:
Approved Plugins
06-26-2007, 12:40
Replies:
30
Rates Check
Views:
56,502
Posted By
Dav3
Re: Rates Check
I've already got it .........................
I've got the cause about it, so nothing.
Forum:
Approved Plugins
06-26-2007, 11:53
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
220,125
Posted By
Dav3
Re: GHW - CTF (Capture The Flag) 2.0
It's doesnt work perfectly.
I dont know what happened, but terrorist couldn't capture the flag. The T flag was on the base, and the terrorist ran thru it with the CT flag and nothing happened. (LOL:...
Forum:
Approved Plugins
06-25-2007, 16:30
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
220,125
Posted By
Dav3
Re: GHW - CTF (Capture The Flag) 2.0
last :D :
Can somebody post some models? I havent found :(
Forum:
Approved Plugins
06-25-2007, 16:13
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
220,125
Posted By
Dav3
Re: GHW - CTF (Capture The Flag) 2.0
and... the cvar doesnt works in amxx.cfg...
Forum:
Approved Plugins
06-25-2007, 16:06
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
220,125
Posted By
Dav3
Re: GHW - CTF (Capture The Flag) 2.0
The model cvars are
flag1 = register_cvar("ctf_flag_model_1","models/red_flag.mdl")
flag2 = register_cvar("ctf_flag_model_2","models/blue_flag.mdl")
ctf_flag_model_..
arent they?
Forum:
Approved Plugins
06-25-2007, 14:56
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
220,125
Posted By
Dav3
Re: GHW - CTF (Capture The Flag) 2.0
Is that possible to save the flags location?
Forum:
Suggestions / Requests
06-25-2007, 12:50
Replies:
83
[Test] Soccer Mod [PORT]
Views:
21,963
Posted By
Dav3
Re: [Test] Soccer Mod [PORT]
U should make a KICK command...The game is too slowly with this mod.. 14 players end everybody running close to ball and we can't kick it to goal...
But its works.
One error: When the player who...
Showing results 1 to 25 of 225
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