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Posts Made By:
foxhound27
Forum:
Plugins
10-16-2020, 01:12
Replies:
499
[L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
Views:
153,216
Posted By
foxhound27
Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
try use https://forums.alliedmods.net/showthread.php?t=263860
Forum:
Plugins
10-11-2020, 16:52
Replies:
45
[ANY] Trails Chroma (Player Trails) [2021 Update]
Views:
19,579
Posted By
foxhound27
Re: [ANY] Trails Chroma (Player Trails) [9th July 2018]
lol cool i made these kind of trails / aura Chernobyl / SSJ with sprites few month back using similar method
https://i.imgur.com/ZAPEzg5.jpg
https://i.imgur.com/jgAL4qv.jpg
...
Forum:
Plugins
10-10-2020, 00:06
Replies:
51
[L4D/L4D2] Black And White Checker | 1.8 : December 6, 2020 |
Views:
9,485
Posted By
foxhound27
Re: [L4D/L4D2] Black and White Notifier (Reloaded) | 1.55 : August 6, 2019 |
share the plugin
Forum:
Plugins
10-09-2020, 17:46
Replies:
499
[L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
Views:
153,216
Posted By
foxhound27
Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
Added fix for medkit :3 maybe need 'add' other items in same method since this plugin able to give more than medkit but not tested i only fixed for you guys, so in that case report it.
...
Forum:
General
09-30-2020, 21:56
Replies:
341
L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Views:
46,192
Posted By
foxhound27
Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
you can try this (https://forums.alliedmods.net/showthread.php?p=2551610) plugin for example.
and for no damage on friend just add simple filter to check for mates on these guns this on...
Forum:
Plugin/Gameplay Ideas and Requests
09-30-2020, 17:43
Replies:
8
Player add Country Tag - Problems SourceMod11
Views:
757
Posted By
foxhound27
Re: Player add Country Tag - Problems SourceMod11
try
Update:
Fixed my bad typos thx Mi.Cura,SSheriFF for report/fix
Converted to new syntax
Glad to know its working now :up:
Forum:
Plugins
09-30-2020, 16:41
Replies:
21
[L4D2] Weapons Skins RNG [v1.0.5 | 10-November-2020]
Views:
4,201
Posted By
foxhound27
Re: [L4D2] Weapons Skins RNG [v1.0.0 | 29-September-2020]
great job Mart ♥
Forum:
Plugins
09-30-2020, 15:53
Replies:
120
[L4D2] Bile the World
Views:
84,132
Posted By
foxhound27
Re: [L4D2] Bile the World
i think you missing gamedata file
Forum:
General
09-29-2020, 16:39
Replies:
341
L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Views:
46,192
Posted By
foxhound27
Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
thank you its working fine this (https://forums.alliedmods.net/showpost.php?p=2684862&postcount=1) :D
Forum:
General
09-29-2020, 12:08
Replies:
341
L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Views:
46,192
Posted By
foxhound27
Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
seriously this is bad.. i had many stuff goin on with particles and models such a shame.:down:
Forum:
General
09-29-2020, 11:57
Replies:
341
L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Views:
46,192
Posted By
foxhound27
Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
"Games"
{
"left4dead2"
{
"Signatures"
{
"CBaseServer__FillServerInfo"
{
"library" "engine"
"linux" "@_ZN11CBaseServer14FillServerInfoER14SVC_ServerInfo"
Forum:
General
09-29-2020, 11:50
Replies:
341
L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Views:
46,192
Posted By
foxhound27
Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
_ZN11CBaseServer14FillServerInfoER14SVC_ServerInfo
broken :C
Forum:
Plugins
09-27-2020, 19:02
Replies:
903
[L4D & L4D2] Mutant Tanks (v8.80, 12-31-2020)
Views:
180,541
Posted By
foxhound27
Re: [L4D & L4D2] Mutant Tanks (v8.77, 9-11-2020)
test for > windows, lol my bad updated old one.
thx for letting me know ive been using old ver haha gonna update now.
Forum:
Plugins
09-24-2020, 19:57
Replies:
299
[L4D2] Super Tanks
Views:
233,253
Posted By
foxhound27
Re: [L4D2] Super Tanks
updated signature
Forum:
Plugins
09-19-2020, 11:34
Replies:
181
[CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
Views:
60,809
Posted By
foxhound27
Re: [CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
im gonna ran some test later probably just need lil change had no time to test but i will
tested: working, problem model invisible
using this method for third person working one for l4d1
...
Forum:
Plugins
08-19-2020, 09:51
Replies:
181
[CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
Views:
60,809
Posted By
foxhound27
Re: [CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
so funny it is because i never tested in game cos i dont play cs:s im not sure about mp_ restar game maybe theres a event named round_restart ?? ill check and about the model yeah it look funny but...
Forum:
Plugins
08-18-2020, 13:49
Replies:
181
[CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
Views:
60,809
Posted By
foxhound27
Re: [CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
try now! added round end event to stop emotes and added new cvar for speed so u can control anim speed so i decreased a bit and about sounds yes just use the sounds from main post and im glad it...
Forum:
Plugins
08-17-2020, 17:34
Replies:
181
[CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
Views:
60,809
Posted By
foxhound27
Re: [CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
here guys, have fun :fox: btw im not sure about plugin events since i never coded for css but here ya go also not sure about the camera but if not work as it should just let me know use same phrases...
Forum:
Plugin/Gameplay Ideas and Requests
08-06-2020, 04:27
Replies:
22
[L4D2] Wait for loaders on door lock
Views:
4,498
Posted By
foxhound27
Re: [L4D2] Wait for loaders on door lock
stock Now_UnlockSaferoomDoor() {
if (SaferoomDoor > 0 && IsValidEntity(SaferoomDoor)) {
DispatchKeyValue(SaferoomDoor, "spawnflags", "8192");
if (b_StandartMap()) {
...
Forum:
Scripting
08-05-2020, 07:28
Replies:
5
[CS:GO] How to cover a material to an entity
Views:
636
Posted By
foxhound27
Re: [CS:GO] How to cover a material to an entity
what do you mean by material = vmt files ..sprites? o.o
Forum:
Plugins
08-04-2020, 15:58
Replies:
16
[ANY] Attachments API (1.6) [01-Oct-2020]
Views:
4,239
Posted By
foxhound27
Re: [ANY] Attachments API (1.5) [25-Jul-2020]
Thank you this is very helpful defo gonna mess with it :D
Forum:
Off-Topic
08-04-2020, 15:53
Replies:
12
Goodbye SM
Views:
3,651
Posted By
foxhound27
Re: Goodbye SM
:C
Forum:
Plugins
07-31-2020, 06:02
Replies:
22
[CSGO] Simple Dance
Views:
8,223
Posted By
foxhound27
Re: [CSGO] Simple Dance
https://forums.alliedmods.net/showpost.php?p=2712458&postcount=165
here guys enjoy :D
Forum:
Plugins
07-31-2020, 05:59
Replies:
181
[CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
Views:
60,809
Posted By
foxhound27
Re: [CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
it seems plugin already made for tf2 https://forums.alliedmods.net/showthread.php?t=311817 methods totally diferent maybe later i can add some more dances but need test since i dont play tf2 it seems...
Forum:
Plugins
07-31-2020, 05:39
Replies:
181
[CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
Views:
60,809
Posted By
foxhound27
Re: [CS:GO] Fortnite Emotes Extended version (dances and emotes)[updated 18-Apr-2020]
Here my fork for l4d(2) had to learn everything about animation took me time been very sick i wanted to share before but well here it is hehe hope you like and hope it works i removed the include...
Showing results 1 to 25 of 155
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