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Posts Made By:
Shadows Adi
Forum:
General
01-15-2021, 14:02
Replies:
8
decompiling amxx files
Views:
201
Posted By
Shadows Adi
Re: decompiling amxx files
You can't compile decompiled code.
Forum:
Translation Request
01-13-2021, 06:22
Replies:
8
MVP Of the Round Translation Request
Views:
434
Posted By
Shadows Adi
Re: MVP Of the Round Translation Request
Thank you! Added.
Forum:
Translation Request
01-07-2021, 12:39
Replies:
8
MVP Of the Round Translation Request
Views:
434
Posted By
Shadows Adi
Re: MVP Of the Round Translation Request
Added, thank you
Forum:
Translation Request
01-06-2021, 14:58
Replies:
8
MVP Of the Round Translation Request
Views:
434
Posted By
Shadows Adi
Re: MVP Of the Round Translation Request
Thank you, added.
Forum:
Translation Request
01-04-2021, 07:36
Replies:
8
MVP Of the Round Translation Request
Views:
434
Posted By
Shadows Adi
Re: MVP Of the Round Translation Request
Thank you, I just added it.
Forum:
Scripting Help
01-03-2021, 05:25
Replies:
16
ArrayFindString problem
Views:
418
Posted By
Shadows Adi
Re: ArrayFindString problem
Thank you, now that's make sense.
Btw, if I use second param of ArrayCreate ( reserved ), it could work?
See this line ...
Forum:
Translation Request
01-03-2021, 05:17
Replies:
8
MVP Of the Round Translation Request
Views:
434
Posted By
Shadows Adi
MVP Of the Round Translation Request
MVP Of The round (https://forums.alliedmods.net/showthread.php?t=327690)
Hello,
If you wanna help with some transaltions, you can post it here or open a pull request on GitHub...
Forum:
New Plugin Submissions
01-03-2021, 05:07
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round + Custom SoundTracks (reAPI Support)
Update!
Version 1.6:
Fixed multiple SQL connections.
Added Disable tracks option to saving / loading data.
Improved nVault save / load data.
Forum:
Scripting Help
01-03-2021, 04:00
Replies:
16
ArrayFindString problem
Views:
418
Posted By
Shadows Adi
Re: ArrayFindString problem
I achieved what I wanted using string comparasion. Here is the full code:
/* Sublime AMXX Editor v4.2 */
#include <amxmodx>
#define PLUGIN "New Plug-In"
#define VERSION "1.0.0-8"
#define...
Forum:
Scripting Help
01-03-2021, 02:55
Replies:
16
ArrayFindString problem
Views:
418
Posted By
Shadows Adi
Re: ArrayFindString problem
Yes, Bugsy, I think it's from case sensitivity. ( I modified the ArrayPushArray into ArrayGetString )
I tested out some of this code, this are the results:
Tested values ( "Value1",
"Value...
Forum:
Scripting Help
01-02-2021, 19:55
Replies:
16
ArrayFindString problem
Views:
418
Posted By
Shadows Adi
Re: ArrayFindString problem
I haven't tryed to convert string into int, I will try this tomorrow.
Code:
/* Sublime AMXX Editor v4.2 */
#include <amxmodx>
#define PLUGIN "New Plug-In"
#define VERSION "1.0.0-4"...
Forum:
Scripting Help
01-02-2021, 18:37
Replies:
16
ArrayFindString problem
Views:
418
Posted By
Shadows Adi
Re: ArrayFindString problem
Well, it is correctly seted up, because I've used other Array* functions to debug it.
I already did these ( except third step )
Yes, I used also ArrayGetString and it print out the items...
Forum:
Scripting Help
01-02-2021, 13:13
Replies:
16
ArrayFindString problem
Views:
418
Posted By
Shadows Adi
ArrayFindString problem
Hello,
Today I was trying to search for a string that was passed in a dynamic array, but this native seems to not working properly.
This is the test function registered as a clcmd in...
Forum:
New Plugin Submissions
12-19-2020, 05:11
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round + Custom SoundTracks (reAPI Support)
Hello, can you add debug after plugin name in plugins.ini to provide more informations? It would be great!
Forum:
New Plugin Submissions
12-01-2020, 10:23
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round + Custom SoundTracks (reAPI Support)
Update Version 1.5:
- Fixed a bug when no tracks were loaded from file.
- Fixed a bug to tracklist handler.
- Added Romanian Translation + a new entry in ML File.
Forum:
New Plugin Submissions
11-18-2020, 05:38
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round v1.3 + SoundTracks (reAPI Support)
Update v. 1.4
- Added SQLite Support.
- Moved the project to GitHub.
Forum:
Scripting Help
11-16-2020, 12:31
Replies:
19
Money more than 16000
Views:
754
Posted By
Shadows Adi
Re: Money more than 16000
Extracted from game.cfg ( reGameDLL )
"// The maximum allowable amount of money in the game
// NOTE: Allowable money limit is 999999
//
// Default value: "16000"
mp_maxmoney 16000"
Forum:
Scripting Help
11-09-2020, 01:57
Replies:
5
DeathMsg error
Views:
262
Posted By
Shadows Adi
Re: DeathMsg error
You should always check if the entity is in range if ( !(1 <= victim_id <= 32) || !(1 <= killer_id<= 32) ) return PLUGIN_HANDLED
Forum:
Scripting Help
11-07-2020, 04:35
Replies:
1
Bitsum question
Views:
189
Posted By
Shadows Adi
Bitsum question
Hello,
I was wondering why compiler is throwing this errors:
D:\Custom Projects\Zombie Apocalypse\scripting\Special_Project_ZA.1.0.sma(127 -- 128) : error 012: invalid function call, not a valid...
Forum:
Scripting Help
11-07-2020, 04:26
Replies:
7
Array Size
Views:
323
Posted By
Shadows Adi
Re: Array Size
Yea, it's possible, because:
First you create an array which let say will hold 33 cells ( new szCommands[33] )
Then, you create a new array which will have the value sizeof(szCommands) which will...
Forum:
Scripting Help
11-07-2020, 02:59
Replies:
3
Solved
Error trying to fetch m_pNext
Views:
277
Posted By
Shadows Adi
Re: Error trying to fetch m_pNext
Did you try it using reapi? https://amxx-bg.info/api/reapi_gamedll_const#cbaseplayeritem-members.
Also take a look on this: https://wiki.alliedmods.net/CBasePlayerItem_(CS)
Forum:
New Plugin Submissions
11-01-2020, 01:11
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round v1.3 + SoundTracks
Thanks for your suggestion, but I will definitely not adding this, because I want to keep this simple and efficient and closest possible to CS:GO's one.
Forum:
New Plugin Submissions
10-31-2020, 09:06
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round v1.3 + SoundTracks
Updated to version 1.3
Added SoundTracks. Players can choose their own soundtrack.
Added SQL / nVault saving. This is used for remember each player's selected soundtrack.
Added HUD & DHUD...
Forum:
New Plugin Submissions
10-30-2020, 18:50
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round v1.0
Yea, could be a good idea. I will add it on To Do List. Thanks for suggestion.
Hmm, you want to show the "Current MVP: Someone" for everyone, or only for the MVP's team, like: you are Terrorist....
Forum:
New Plugin Submissions
10-30-2020, 02:31
Replies:
24
MVP Of the Round + Custom SoundTracks (reAPI Support)
Views:
3,652
Posted By
Shadows Adi
Re: MVP Of the Round v1.0
In which way? The round in a deathmatch will never ends. You have no bomb scenario. If you can explain in which way, I will consider it.
Thanks for feedback!
Yea, maybe I should do in both...
Showing results 1 to 25 of 253
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