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Posts Made By:
w2zzaaa
Forum:
Scripting Help
08-10-2016, 06:06
Replies:
10
Touch trigger entity
Views:
1,786
Posted By
w2zzaaa
Re: Touch trigger entity
ye, thanks
Forum:
Scripting Help
08-10-2016, 06:06
Replies:
2
Boost from the player head
Views:
452
Posted By
w2zzaaa
Re: Boost from the player head
Thank you
Forum:
Scripting Help
08-09-2016, 15:50
Replies:
2
Boost from the player head
Views:
452
Posted By
w2zzaaa
Boost from the player head
register_forward(FM_Touch, "forward_touch");
public forward_touch(toucher, touched) // This function is called every time a player touches another player.
{
if(!is_user_alive(toucher) ||...
Forum:
Scripting Help
08-08-2016, 16:54
Replies:
10
Touch trigger entity
Views:
1,786
Posted By
w2zzaaa
Re: Touch trigger entity
okey, another question, is it possible to use EV_SZ_target value in another function?
like so..
register_clcmd( "say /my_target", "my_target")
register_touch( "trigger_multiple", "player",...
Forum:
Scripting Help
08-08-2016, 03:41
Replies:
10
Touch trigger entity
Views:
1,786
Posted By
w2zzaaa
Re: Touch trigger entity
Thanks, first code works fine ;)
Forum:
Scripting Help
08-07-2016, 10:12
Replies:
10
Touch trigger entity
Views:
1,786
Posted By
w2zzaaa
Re: Touch trigger entity
forget this five seconds, it was only because if player stand top of trigger the chat was full of spam and because if he jumps the message does not appear
no...each time the player touches one...
Forum:
Scripting Help
08-07-2016, 09:53
Replies:
10
Touch trigger entity
Views:
1,786
Posted By
w2zzaaa
Re: Touch trigger entity
Okey, i have a map, there are a lot of trigger_multiples(entity is different each trigger)
each time if player touches one of the triggers he will be get the message:
client_print (id,...
Forum:
Scripting Help
08-07-2016, 06:52
Replies:
10
Touch trigger entity
Views:
1,786
Posted By
w2zzaaa
Re: Touch trigger entity
Something like...
static last_entity[65];
new last2_entity[65];
...
last_entity[trigger_ent] = trigger_ent;
if(equali(last_entity[trigger_ent], last2_entity[id]))
Forum:
Scripting Help
08-06-2016, 17:12
Replies:
10
Touch trigger entity
Views:
1,786
Posted By
w2zzaaa
Touch trigger entity
How to make it so that the player should not wait 5 seconds when the entity(trigger_ent) is different from the previous touched trigger_multiple entity(trigger_ent)?
...
Forum:
Scripting Help
07-26-2016, 08:06
Replies:
0
delete
Views:
393
Posted By
w2zzaaa
delete
delete
Forum:
New Plugin Submissions
07-27-2014, 14:43
Replies:
33
Box System
Views:
36,652
Posted By
w2zzaaa
Re: Box System
wuut.
Forum:
Scripting Help
07-20-2014, 08:37
Replies:
0
Turn auto menu on/off
Views:
394
Posted By
w2zzaaa
Turn auto menu on/off
Fixed.
Forum:
New Plugin Submissions
06-06-2014, 11:19
Replies:
111
Played Time: Extended (Last Update: 7th June 2016)
Views:
59,789
Posted By
w2zzaaa
Played time
Original plugin:
https://forums.alliedmods.net/showthread.php?t=201869
#include <amxmodx>
#include <amxmisc>
#include <sqlx>
new const VERSION[] = "0.25"
Forum:
Scripting Help
11-12-2013, 11:10
Replies:
2
Sql update old=old+1
Views:
768
Posted By
w2zzaaa
Re: Sql update old=old+1
wtf :D its work, thanks :D
Forum:
Scripting Help
11-11-2013, 19:52
Replies:
2
Sql update old=old+1
Views:
768
Posted By
w2zzaaa
Sql update old=old+1
i use this plugin:
http://forums.alliedmods.net/showthread.php?t=130417
and add one more column to db:
`improve` int(10) NOT NULL DEFAULT '0',Default is improve value 0, now if someone improve...
Forum:
Scripting Help
11-04-2013, 17:40
Replies:
14
Mysql update AUTO_INCREMENT id.
Views:
3,049
Posted By
w2zzaaa
Mysql update AUTO_INCREMENT id.
...
Forum:
Scripting Help
03-15-2011, 16:03
Replies:
1
fps limit
Views:
786
Posted By
w2zzaaa
fps limit
Not
Showing results 1 to 17 of 17
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