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Search: Posts Made By: ZackNAttack
Forum: Scripting 10-22-2019, 21:11
Replies: 4
Views: 2,267
Posted By ZackNAttack
Re: [TF2] Green healing indicator, Ammo pack entity, Extinguish

I found it! Remove the condition TF_COND_BURNING / condition 22
Forum: Scripting 09-08-2019, 11:15
Replies: 2
Views: 1,392
Posted By ZackNAttack
Re: How do you get the held weapon id?

Thanks!

I tried searching, but it's only now I realize I didn't try this forum's search function. (Before I was using Google Search.)
Forum: Scripting 09-07-2019, 21:41
Replies: 2
Views: 1,392
Posted By ZackNAttack
How do you get the held weapon id?

How do you get the id of the weapon a specific client is currently holding?

EDIT: nvm found out how.
https://forums.alliedmods.net/showthread.php?t=126357
EDIT2: nvm it doesn't return id
Forum: Scripting 08-18-2019, 12:06
Replies: 4
Views: 2,267
Posted By ZackNAttack
Re: [TF2] Green healing indicator, Ammo pack entity, Extinguish

Does HookEntityOutput("tf_ammo_pack","OnPlayerTouch",EntityOutput_AmmoPackMedium); not work for detecting on-death ammo packs being touched?



Is there some kind of function to turn client id...
Forum: Scripting 08-18-2019, 11:18
Replies: 4
Views: 2,267
Posted By ZackNAttack
[TF2] Green healing indicator, Ammo pack entity, Extinguish

I have three questions:

Is there a way to, with input being an integer, create the green text that appears from touching a health kit?

What is the name for the ammo pack entity dropped when...
Forum: Scripting Help 08-18-2019, 11:16
Replies: 2
Views: 1,028
Posted By ZackNAttack
Re: [TF2] Green healing indicator

Oh. Is there a way to delete my own thread?
Forum: Scripting Help 08-17-2019, 21:50
Replies: 2
Views: 1,028
Posted By ZackNAttack
[TF2] Green healing indicator

Is there a way to, with input being an integer, create the green text that appears from touching a health kit?

EDIT: Unrelated question, but what is the name for the ammo pack entity dropped when...
Forum: Plugins 08-06-2019, 14:11
Replies: 134
Views: 68,127
Posted By ZackNAttack
Re: [TF2] Amp Node

Fixed the repair node not repairing bullet ammo. The cause is that it used older stats when sentries could not hold as much ammo.

Also for the amplifier crashing on destruction, I just tested it...
Forum: Plugins 08-05-2019, 23:17
Replies: 87
Views: 71,335
Posted By ZackNAttack
Re: TF2 Ammopacks

I fixed an issue where gunslinger engies could not place ammo packs.
Forum: Plugins 08-05-2019, 23:16
Replies: 255
Views: 119,366
Posted By ZackNAttack
Re: TF2 Medipacks

I fixed an issue where the vaccinator worked weirdly. Fixed by removing the ability for the vaccinator to place health kits.
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