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Posts Made By:
QOOOOOOOOQ
Forum:
Metamod:Source Plugins
12-13-2015, 07:00
Replies:
1,528
L4DToolZ Metamod plugin (l4d1 & l4d2)
Views:
1,720,419
Posted By
QOOOOOOOOQ
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Direct it to the correct path.
On another note, is someone able to update the signatures for linux l4d1? I'm pretty sure Windows is fine, but many of us would greatly appreciate an update for the...
Forum:
Scripting
05-14-2015, 14:06
Replies:
4
How to right-align a string?
Views:
740
Posted By
QOOOOOOOOQ
Re: How to right-align a string?
Looks like I'll have to make some kind of formula to set the formatting parameters correctly and probably concatenate different strings together depending on strlen then, so that the last...
Forum:
Scripting
05-14-2015, 12:52
Replies:
4
How to right-align a string?
Views:
740
Posted By
QOOOOOOOOQ
How to right-align a string?
https://wiki.alliedmods.net/Format_Class_Functions_%28SourceMod_Scripting%29#Advanced_Formatting
I'm trying to print a little text-box like thing to player's consoles and can't unwrap my mind...
Forum:
Scripting
05-13-2015, 12:11
Replies:
2
Recursive ConVar Creation Not Working?
Views:
474
Posted By
QOOOOOOOOQ
Re: Recursive ConVar Creation Not Working?
I seen it to and remember telling myself it'd be a problem, but still forgot to correct it. Surprised it didn't bring up any kind of errors, though. Thanks
Forum:
Scripting
05-13-2015, 12:10
Replies:
4
DataPack vs Global Strings?
Views:
1,117
Posted By
QOOOOOOOOQ
Re: DataPack vs Global Strings?
I see, so it's mostly for versatility. Since my 3 strings only change values when a convar is changed and always remain the same otherwise, I suppose I don't need DataPack. Thanks
Forum:
Scripting
05-13-2015, 01:46
Replies:
2
Recursive ConVar Creation Not Working?
Views:
474
Posted By
QOOOOOOOOQ
Recursive ConVar Creation Not Working?
Trying to make some sort of config-loader, with up to 32 configs. This will create 32x3 convars, so instead of a 5-minute scroll through the plugin, I figured I'd just make it all into one for loop,...
Forum:
Scripting
05-12-2015, 23:46
Replies:
4
DataPack vs Global Strings?
Views:
1,117
Posted By
QOOOOOOOOQ
DataPack vs Global Strings?
I was using 3 data packs for 3 separate two-dimensional string-arrays, packed once in after the plugin starts, then assigned to new two-dimensional string-arrays and used in more than two functions....
Forum:
Scripting
05-12-2015, 14:54
Replies:
0
Can't connect lobby of players to server? L4D
Views:
485
Posted By
QOOOOOOOOQ
Can't connect lobby of players to server? L4D
Combined from multiple sources, this came together. For some reason, with this plugin installed and a lobby full of people are trying to connect to the server (through mm_dedicated_force_servers...
Forum:
Source Servers (SRCDS)
05-12-2015, 03:40
Replies:
0
This Plugin Doesn't Allow Players to Connect from Lobby? L4D
Views:
321
Posted By
QOOOOOOOOQ
This Plugin Doesn't Allow Players to Connect from Lobby? L4D
Wrong forum.
Forum:
Scripting
03-23-2015, 03:53
Replies:
0
Multiple Player Panels
Views:
357
Posted By
QOOOOOOOOQ
Multiple Player Panels
Is it possible in any way to have multiple player panels? One purely visual and another with selectable options, for example? Otherwise, is it possible to somehow have pictures show up on client...
Forum:
Scripting
11-27-2014, 04:53
Replies:
4
SetConVarString Crashing Server?
Views:
1,253
Posted By
QOOOOOOOOQ
Re: SetConVarString Crashing Server?
Damn, completely forgot about that, looks like I'll have to look up the trie value string for the convar, then check for consistency before I alter the convar then. Thanks. (Storing the convar value...
Forum:
Scripting
11-27-2014, 03:47
Replies:
4
SetConVarString Crashing Server?
Views:
1,253
Posted By
QOOOOOOOOQ
SetConVarString Crashing Server?
public Action:EC_Command_LockConvar(iClient, iArgs)
{
/*
* Get all the command information in one lump sum, along with making sure the command was given correct params.
*/
...
Forum:
Scripting
11-24-2014, 04:29
Replies:
4
Timer Issue
Views:
1,089
Posted By
QOOOOOOOOQ
Re: Timer Issue
I know it won't compile, it was half-in-progress and I'd just wanted to get past this part. I don't know what you mean about comparing timestamps... I don't understand what method you're hinting at....
Forum:
Scripting
11-23-2014, 17:51
Replies:
4
Timer Issue
Views:
1,089
Posted By
QOOOOOOOOQ
Re: Timer Issue
This is L4D, hooking player_spawn won't work, it's fired multiple times when someone is still on the same team. I didn't know about a different broadcast even for team changes, I assume it's a...
Forum:
Scripting
11-23-2014, 16:13
Replies:
4
Timer Issue
Views:
1,089
Posted By
QOOOOOOOOQ
Timer Issue
I'm hooking 'player_team' to announce when a player switches teams, but I need to account for the bad event handling of srcds. When a client switches teams, ie from 2 -> 1, then get placed 2 -> 3 ->...
Forum:
Scripting
11-19-2014, 02:19
Replies:
2
StrEqual Not Working Correctly?
Views:
810
Posted By
QOOOOOOOOQ
Re: StrEqual Not Working Correctly?
Gah
Forum:
Scripting
11-19-2014, 00:01
Replies:
2
StrEqual Not Working Correctly?
Views:
810
Posted By
QOOOOOOOOQ
StrEqual Not Working Correctly?
Plugin dynamically hooks and unhooks convars on admin request.
public Action:Command_LC(iClient, iArgs)
{
new Handle:hConVar = FindConVar(sConVar);
if(hConVar == INVALID_HANDLE)
...
Forum:
Scripting
11-18-2014, 01:57
Replies:
4
How to know if a convar is hooked?
Views:
903
Posted By
QOOOOOOOOQ
Re: How to know if a convar is hooked?
Oki, thanks everyone, I guess the way I'll do it then is to add convars to an array of tracked convars, then just check that to see if a convar is tracked.
Forum:
Scripting
11-17-2014, 19:51
Replies:
4
How to know if a convar is hooked?
Views:
903
Posted By
QOOOOOOOOQ
How to know if a convar is hooked?
The title says it all, my plugin is supposed to dynamically hook and unhook convars based on admin commands given, if an admin executes an unhook command, but the convar isn't yet hooked, it throws...
Forum:
Scripting
11-16-2014, 02:27
Replies:
3
SMLib Colors w/ Defines Issues
Views:
1,154
Posted By
QOOOOOOOOQ
Re: SMLib Colors w/ Defines Issues
BUT... it doesn't work at all. :| It literally does nothing, the plugin might as well be unloaded.
Error (Client_PrintToChat):
[SM] Native "VFormat" reported: Client index 8212091 is invalid
I...
Forum:
General
11-16-2014, 01:58
Replies:
5
How to disable automatic plugin reloading
Views:
1,429
Posted By
QOOOOOOOOQ
Re: How to disable automatic plugin reloading
Ok, this method doesn't work. That's not a default SourceMod file, so I added it in with the correct properties, and it didn't work. (It did nothing.)
Forum:
Scripting
11-16-2014, 01:27
Replies:
3
SMLib Colors w/ Defines Issues
Views:
1,154
Posted By
QOOOOOOOOQ
Re: SMLib Colors w/ Defines Issues
Ah thanks, it's always those little things that get me the most frustrated... As for the second part, I don't know what that means, I think you mean I should be using %d or %i instead? The macros...
Forum:
Scripting
11-15-2014, 20:25
Replies:
3
SMLib Colors w/ Defines Issues
Views:
1,154
Posted By
QOOOOOOOOQ
SMLib Colors w/ Defines Issues
#define TEAM_NAME(%1) (%1 == 1 ? "Spc" : (%1 == 2 ? "Sur" : (%1 == 3 ? "Inf" : "Con")))
#define TEAM_COLOR(%1) (%1 == 1 ? "{L}" : (%1 == 2 ? "{B}" : (%3 == 3 ? "{R}" : "{N}")))
public...
Forum:
Scripting
11-14-2014, 20:39
Replies:
1
HookConVarChange Technicalities...
Views:
700
Posted By
QOOOOOOOOQ
HookConVarChange Technicalities...
When a HookConVarChange callback is invoked, say the only thing in the callback is:
SetConVarString(convar, oldValue);
For something like 'sv_cheats', changing the value results in numerous...
Forum:
Scripting
11-14-2014, 15:46
Replies:
5
What Does GetUserAdmin Return?
Views:
1,869
Posted By
QOOOOOOOOQ
Re: What Does GetUserAdmin Return?
Yeah, I had seen it, but I thought ultimately it meant 'new adminid' would be a generic cell, and GetUserAdmin return a generic cell, so they would be the same tag...
Showing results 1 to 25 of 260
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