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Posts Made By:
Dr. Greg House
Forum:
Extensions
01-05-2015, 14:56
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
No one noticed me when I had this issue two years ago. *cry*
Forum:
Extensions
12-27-2014, 14:00
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
He meant that he has his own life with things to do in it.
Forum:
Extensions
07-25-2014, 00:09
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
I was wondering, is there a "friends"-interface? This might be particularly useful for team balance plugins that don't want to turn buddies into enemies. I mean the server should know at some point...
Forum:
Extensions
06-13-2014, 21:56
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
[07] SteamWorks Extension (1.1): Exposes SteamWorks functions to Developers
I think it is the attached one as well.
Forum:
Extensions
06-13-2014, 21:12
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
The one you attached in the first post, inside the bin directory.
Forum:
Extensions
06-13-2014, 19:14
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
I'll prepare something for tomorrow.
EDIT:
Attached.
Forum:
Extensions
06-08-2014, 20:03
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
"SteamWorks_SetGameDescription" does not work on Linux and CSGO. No errors, just nothing. Extension loads fine as well.
Forum:
Extensions
04-01-2014, 21:11
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Does Steam_RestartRequested work with this extension?
SteamTools' forward doesn't fire on TF2 and it seems it has been like this for at least 2 weeks.
Forum:
Extensions
03-23-2014, 18:32
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
SteamTools has features that don't work on certain engine branches and therefore has no support for them.
Forum:
Extensions
03-01-2014, 15:39
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Would it be possible to check for workshop subscriptions?
Forum:
Extensions
02-08-2014, 22:26
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Nice. IIRC steamtools could be used to query a client's stats. That would be quite interesting for l4d(2).
Forum:
Extensions
01-30-2014, 03:32
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Coming back to the "block"-"feature":
http://www.l4d.com/blog/post.php?id=7025
I think this should make it more understandable to those unfamiliar with the game and its matchmaking system.
...
Forum:
Extensions
01-17-2014, 02:45
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Not afraid of testing anything unstable but if I recall correctly I hit some bumps when I tried to compile it.
Forum:
Extensions
01-17-2014, 02:27
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Any news?
Can I help with something?
Forum:
Extensions
01-14-2014, 12:09
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Okay, couldn't get the server to crash atm (borked my own plugin), check back in half an hour (dinner).
EDIT:
warning: Could not load shared library symbols for bin/steamclient.so.
Do you need...
Forum:
Extensions
01-14-2014, 08:37
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Never done it before. Tell me how to do it. Accelerator does not get to fetch the dump.
Forum:
Extensions
01-14-2014, 01:00
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Meh, still the same issue for me using the build kyle gave me.
EDIT:
Checking does not crash the server midgame or when you do it on "OnClientConnect". However with kyle's build the result is...
Forum:
Extensions
01-13-2014, 11:20
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Yes. (See IRC)
EDIT:
Ok so far I am still unable to compile either one of those extensions.
Forum:
Extensions
01-13-2014, 11:07
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Meh.
What is needed for compilation?
I'm getting this:
extension.h:41:30: fatal error: isteamgameserver.h: No such file or directory
Google suggested hl2sdk-2013 but mercurial is so slow atm.
Forum:
Extensions
01-10-2014, 18:23
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Aren't multiple checks necessary due to different ids for DE and AU versions?
Forum:
Extensions
01-09-2014, 13:28
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
How does the issue with CS:GO manifest? I think the same issue also exists in L4D(2).
Forum:
Extensions
01-09-2014, 05:06
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Are you talking about L4D(2)?
Forum:
Extensions
01-08-2014, 15:29
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
My point exactly. There is no steamtools support for l4d2.
Forum:
Extensions
01-08-2014, 15:20
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
Yup.
@KyleS: Can you do it? :)
Forum:
Extensions
01-06-2014, 22:35
Replies:
846
[ANY] SteamWorks
Views:
584,248
Posted By
Dr. Greg House
Re: [ANY] SteamWorks
YES
Showing results 1 to 25 of 32
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