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Forum: General Today, 08:02
Replies: 0
Views: 31
Posted By AdRiAnIlloO
[TF2] Preventing forced round restarts


Is there any feasible way in TF2 to completely prevent that rounds are restarted each time a player connects an empty server (which causes all entities to get destroyed and original map ones...
Forum: General 09-14-2020, 08:04
Replies: 2
Views: 475
Posted By AdRiAnIlloO
Re: Quick signature scanning question

Alright, mystery solved. That's what I ended up thinking, but didn't really know. For information, I had compiled in debug mode with VS2019 but using the correct vc120 platform toolset. Thank you.
Forum: General 09-13-2020, 19:57
Replies: 2
Views: 475
Posted By AdRiAnIlloO
Quick signature scanning question

Hi, I have a concern rather for curiosity.

So I was having a signature scanning failure error for FireOutput for my SSDK2013 mod (on Windows) on startup, and tried few others from SM gamedata to...
Forum: Scripting 06-25-2020, 06:14
Replies: 43
Views: 43,500
Posted By AdRiAnIlloO
Re: Enum Structs Available This Holiday Season

Right, it seems you can't use same enum struct inside one's definition. Though you also need to always prefix self members with this. (so this.a in your example), otherwise it's an error.

Also, I...
Forum: Scripting 04-17-2018, 10:47
Replies: 9
Views: 1,384
Posted By AdRiAnIlloO
Re: Client cant pass entity

While in C/C++, you just have modify the value of reference parameters (&) to alter the outer variable aliased by them, in SM you also have to return Plugin_Changed; for the changes to happen on the...
Forum: Off-Topic 11-18-2016, 20:50
Replies: 0
Views: 581
Posted By AdRiAnIlloO
[HL2DM] Invisible weapons bug

How to reproduce/trigger the bug:

1. Run and join a dedicated server (bug doesn't happen on listenserver)

2. Think of any weapon you spawned with, or give yourself another one you want (command...
Forum: General 12-15-2015, 14:12
Replies: 1
Views: 218
Posted By AdRiAnIlloO
Server crashing due to sqlite

Never mind,
many crashes include the sqlite extension in the stack trace somehow while it isn't the cause.
Thanks for the accelerator utility, will try to debug with the dumps from sdk.
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