Raised This Month: $231 Target: $400
 57% 

Showing results 1 to 25 of 500
Search took 0.03 seconds.
Search: Posts Made By: Silvers
Forum: Plugins Today, 08:00
Replies: 319
Views: 180,452
Posted By Silvers
Re: [L4D & L4D2] Gear Transfer (2.13) [26-Feb-2021]

I doubt it's from this plugin, maybe something else you updated. Install the Accelerator extension and post the crash ID so we can see what's wrong.
Forum: Plugins Yesterday, 04:22
Replies: 28
Views: 10,749
Posted By Silvers
Re: [L4D & L4D2] Survivor Shove (1.9) [12-May-2021]

Will change to PrintToChat whenever next update happens.
Forum: Plugins Yesterday, 04:22
Replies: 97
Views: 90,026
Posted By Silvers
Re: [L4D & L4D2] Mutant Zombies (1.12) [09-Oct-2020]

Thanks.

I guess this issue occurs when increasing any commons health. The game has hard coded a number of hits or damage from certain things such as Witch being killed with 4 (or something) melee...
Forum: Plugins Yesterday, 04:19
Replies: 20
Views: 4,803
Posted By Silvers
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]

Excellent, thanks very much! Will update to use this instead.
Forum: Plugins 05-15-2021, 18:20
Replies: 20
Views: 4,803
Posted By Silvers
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]

I don't think that's the same offset as NetProps and DataMaps which would be possible to get the param type.
Forum: Plugins 05-14-2021, 22:26
Replies: 245
Views: 174,054
Posted By Silvers
Re: [L4D2] Incapped Crawling with Animation (2.6) [10-May-2020]

I'm guessing the animation works (newer versions of this plugin no longer use static animation sequence numbers) but the position is messed up? That's because this plugin is changing the position and...
Forum: Plugins 05-14-2021, 22:19
Replies: 20
Views: 4,803
Posted By Silvers
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]

How can it be done in this plugin? How do I determine if I should be reading an int or string etc? When calling DHookGetParamObjectPtrVar for an int the server will crash if it's supposed to be a...
Forum: Plugins 05-14-2021, 22:11
Replies: 87
Views: 15,831
Posted By Silvers
Re: [CS:GO/L4D1/L4D2] Weapon Charms (1.14a) [20-Apr-2021]

Thank you, fixed.

1.14b (15-May-2021)
- L4D2: Fixed the Rifle weapon positions in 3rd person view.
- Config file "charms.data.l4d2.cfg" has been updated.

- Fixed bad translations...
Forum: Plugins 05-13-2021, 08:27
Replies: 87
Views: 15,831
Posted By Silvers
Re: [CS:GO/L4D1/L4D2] Weapon Charms (1.12) [15-Feb-2021]

Sadly this is one of the issues with this method, maybe if the correct method is ever figured out it would mirror the charm position correctly. Nothing can be done to fix this if I remember rightly....
Forum: Plugins 05-12-2021, 11:38
Replies: 303
Views: 78,811
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]

Worked normal for me, weapons spawned. Which map? Linux?
Forum: Plugins 05-12-2021, 04:40
Replies: 28
Views: 10,749
Posted By Silvers
Re: [L4D & L4D2] Survivor Shove (1.9) [12-May-2021]

Done.

1.9 (12-May-2021)
- Added cvar "l4d_survivor_shove_start" to set shoving on/off by default when joining the server.
Forum: Plugins 05-12-2021, 03:52
Replies: 20
Views: 4,803
Posted By Silvers
Forum: Plugins 05-11-2021, 16:55
Replies: 13
Views: 1,274
Posted By Silvers
Re: [L4D1 & L4D2] Survivor Eyes [v1.0.1 | 09-May-2021]

Great to see this plugin (pun intended)! Something I was thinking of doing for a few years but never bothered. Props to you for adding some more fun into the game. :wink:
Forum: Plugins 05-11-2021, 16:50
Replies: 15
Views: 826
Posted By Silvers
Re: [ANY] Resizable Sprays

This is amazing! Good job! :)
Forum: Plugins 05-08-2021, 13:35
Replies: 97
Views: 90,026
Posted By Silvers
Re: [L4D & L4D2] Mutant Zombies (1.10) [15-May-2020]

Don't know what you mean.




I missed the crash report, would need to see again. Maybe a plugin conflict.
Forum: Plugins 05-06-2021, 10:17
Replies: 3
Views: 409
Posted By Silvers
Re: [L4D & L4D2] Spray Block [v1.0 (06-May-2021)]

There is Spray Exploit Fixer (https://forums.alliedmods.net/showthread.php?t=323447) where you could block everyone except those with specific flags from using sprays. Also checks and prevents sprays...
Forum: Plugins 05-06-2021, 05:24
Replies: 18
Views: 1,561
Posted By Silvers
Re: [L4D2] ZSpawn: Zombie Spawn manager (v1.1)[05-May-2021]

You should be setting the timer handle to null in the timer callback if you're closing the timer, which you do in the first two lines of the timer callback code. See the [TUT] SourcePawn Scripting -...
Forum: Plugins 05-05-2021, 02:51
Replies: 18
Views: 1,561
Posted By Silvers
Re: [L4D2] ZSpawn: Zombie Spawn manager (v1.0)[03-May-2021]

These natives work in L4D1, it's just the naming convention being kept for backwards compatibility.
Forum: Plugins 05-05-2021, 02:48
Replies: 222
Views: 112,834
Posted By Silvers
Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]

Special Infected? That means changing the position for all models I guess, not going to happen. Also plugin would need bunch of changes to allow team 3 like team 2 to use.
Forum: Plugins 05-04-2021, 07:14
Replies: 42
Views: 33,620
Posted By Silvers
Re: [L4D & L4D2] Vote Mode (1.5) [16-Jun-2020]

Good to know. I'm unaware of any, I think there are some which handle the sb_all_bot_team cvar stuff and put server into hibernation if no real players.. I'm guessing that's the issue.




I...
Forum: Plugins 05-04-2021, 06:35
Replies: 6
Views: 2,891
Posted By Silvers
Re: [L4D & L4D2] Use Priority Patch (2.0) [12-Apr-2021]

Thanks, should be fixed. Please let me know.

2.1 (04-May-2021)
- Fixed not being able to interact with objects attached to things other than clients. Thanks to "Proaxel" for reporting.
Forum: Plugins 05-03-2021, 12:53
Replies: 18
Views: 1,561
Posted By Silvers
Re: [L4D2] ZSpawn: Zombie Spawn manager (v1.0)[03-May-2021]

Nice work!

Btw I would suggest changing "GetGameMode" to support all mutations simply create and fire the "info_gamemode" entity how most of my plugins use it. That way you can get unknown...
Forum: Plugins 05-03-2021, 12:48
Replies: 62
Views: 50,430
Posted By Silvers
Re: [L4D & L4D2] Weapon Spawn (1.7) [15-Feb-2021]

Maybe one day when I have time.
Forum: Plugins 05-03-2021, 12:46
Replies: 222
Views: 112,834
Posted By Silvers
Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]

Thanks, added. Your custom changes to the code would require editing all other translations. Maybe one day I will add but I don't think its required so much since the changes are only for admins.
...
Forum: Plugins 05-03-2021, 12:37
Replies: 61
Views: 23,040
Posted By Silvers
Re: [ANY] Command and ConVar - Buffer Overflow Fixer (2.5) [03-May-2021]

Thank you, fixed.

2.5 (03-May-2021)
- Fixed errors when inputting a string with format specifiers. Thanks to "sorallll" for reporting and "Dragokas" for fix.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 09:11.


Powered by vBulletin®
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Theme made by Freecode