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Search: Posts Made By: Chanz
Forum: Plugins 11-13-2019, 13:08
Replies: 115
Views: 81,798
Posted By Chanz
Re: Health Display (aka Show NPC HP) v2.11.45

Great it seems to work. Was this what you wanted or did I misunderstand something?
If you enable the Relationship setting, it should show them as enemy.
Forum: Plugins 11-12-2019, 13:45
Replies: 115
Views: 81,798
Posted By Chanz
Re: Health Display (aka Show NPC HP) v2.11.45

I've fixed it in a new version. You can download the zip in the first post of this thread.
Forum: Plugins 11-08-2019, 13:37
Replies: 115
Views: 81,798
Posted By Chanz
Re: Health Display (aka Show NPC HP) v2.11.45

No problem, I still try to help. Can you please explain it a little bit more what the problem is now?
As I understand it, you were able to make it work. But still bots show as "friendly" and you...
Forum: Plugins 02-05-2018, 14:59
Replies: 151
Views: 71,827
Posted By Chanz
Re: [ANY] Time Left Actions (3.0, 2015-May-01)

You can try and remove the include file of soundlib in the code:
#include <soundlib>

This way you'll get errors while compiling. Remove any function that gets reported as missing.
As example:...
Forum: Plugin/Gameplay Ideas and Requests 02-03-2018, 11:25
Replies: 2
Views: 1,841
Posted By Chanz
Re: [HL2DM] Basic pluggin for "global_set" command.

You can try and use this plugin: https://forums.alliedmods.net/showthread.php?p=600521

This way you can use global_set as admin.
Forum: Plugins 12-02-2017, 09:22
Replies: 151
Views: 71,827
Posted By Chanz
Re: [ANY] Time Left Actions (3.0, 2015-May-01)

In this plugin I used the config extension from sfPlayer: https://forums.alliedmods.net/showthread.php?t=69167?t=69167

Please be sure, that you use config 1.0.2 from this link:...
Forum: Plugins 11-19-2017, 16:12
Replies: 151
Views: 71,827
Posted By Chanz
Re: [ANY] Time Left Actions (3.0, 2015-May-01)

Are you sure that the attached file is really the mentioned file in the error?

Also just a guess, but try to add a new empty line at the end of the file.
Forum: Plugins 09-23-2017, 15:00
Replies: 13
Views: 18,818
Posted By Chanz
Re: Remove Map Text (game_text)

Sorry its been a while since I coded, so I don't think I'm going to update this plugin.

You probably want to remove the entity via stripper:source (http://www.bailopan.net/stripper/). Just...
Forum: Plugins 03-26-2017, 10:59
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

Hi,

in what game (CSS, CS:GO, ...) do you use this plugin?

Currently there is a bug, that is triggered by using Infinite-Jumping and Movement Unlocker at the same time.

Also you can try to...
Forum: Plugins 12-26-2016, 07:45
Replies: 46
Views: 46,575
Posted By Chanz
Re: [ANY] Tick X Map Fix (3.1, 2015-Jun-28)

Hi, what do you mean by "not function correctly"? Do they stop moving at all when using tick 100 or do they move slow or too fast?

This plugin is pretty old and maybe an hl2dm update broke...
Forum: Plugins 05-01-2016, 15:40
Replies: 63
Views: 36,787
Posted By Chanz
Re: [HL2DM] Advanced HL2 Movement (sprint delay fix)

Well its not really just a line of code. Maybe you can m_bDucking or m_bDucked to 0 when someone is letting go of the duck button. Should fix this. But I'm not sure if that is then networked to the...
Forum: Plugins 04-30-2016, 20:04
Replies: 63
Views: 36,787
Posted By Chanz
Re: [HL2DM] Advanced HL2 Movement (sprint delay fix)

Well in the organgebox update someone tried to fix the old "shaft-sprint"-bug/exploit by messing with m_bDucked and m_bDucking (ent prop's). Basically they did 2 things: unset the sprint button and...
Forum: Plugins 04-17-2016, 18:17
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

@FreakyLike: You are the first one to actually get to the problem. I'll check out the Movement Unlocker-Plugin and try to add compatibility.
Forum: Plugins 03-21-2016, 17:47
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

I don't know any fix for the OnPlayerRunCmd problem. All I know is some game server hoster screw their installations and because of this OnPlayerRunCmd does not work. Ask your provider to fix is and...
Forum: Plugins 01-16-2016, 12:09
Replies: 94
Views: 69,495
Posted By Chanz
Re: Damage Sound v2.1 (aka hitsound)

I've extracted the sound for you from the "source sounds.gcf" file. Put the sound in <moddir>/sounds/buttons/button10.wav

Also you typed "buttsons/button10.wav" instead of "buttons/button10.wav"...
Forum: Plugins 12-19-2015, 19:53
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

@hartbreaker: Sorry to hear that, but Hullucinogenic Troll is right. I could insert a warning for players, but still the server owner can modify my plugin and remove such warnings. I even saw a...
Forum: Plugins 12-05-2015, 18:38
Replies: 22
Views: 23,761
Posted By Chanz
Forum: Plugins 12-05-2015, 08:15
Replies: 22
Views: 23,761
Posted By Chanz
Re: [ANY] No Double Push (2.4.6, 2015-12-05)

Updated to 2.4.6

A little bit late, but I've added a cvar for the colors.
Forum: Plugins 12-05-2015, 07:56
Replies: 115
Views: 81,798
Posted By Chanz
Re: Health Display (aka Show NPC HP) v2.11.45

@painkiller: Can you provide any log files of the server?
Forum: Plugins 12-05-2015, 07:53
Replies: 151
Views: 71,827
Posted By Chanz
Re: [ANY] Time Left Actions (3.0, 2015-May-01)

So the issue has still not been solved, but here is a little workaround for CS:GO.

According to this link: https://wiki.alliedmods.net/CSGO_Quirks#Workarounds
You can add a * (asterisk) at the...
Forum: Plugins 12-05-2015, 07:29
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

@wizpsycho: I tried to hold down space before round start but I can't seem to reproduce the bug. I can't run fast or anything. Can you give me more information, such as which map and a list of...
Forum: Plugins 11-08-2015, 18:34
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

@.AdaM: You can recompile the plugin by yourself and change

g_bCooMem_Switch[client] = (!StrEqual(buffer,"off",false));

to

g_bCooMem_Switch[client] = (StrEqual(buffer,"on",false));


Then...
Forum: Plugins 11-08-2015, 06:14
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

@wizpsycho: I'll look into the problem when I've got some time.

@.AdaM: Set infinite-jumping_flags_infinite to "0" then !autojump should be disabled for everyone until you enable it.
Forum: Plugins 10-23-2015, 17:23
Replies: 301
Views: 316,070
Posted By Chanz
Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)

@KingNobu: No, you set the console variable infinite-jumping_flags_infinite to "a". This allows all generic admins use the auto jump feature.

For double jumps (mid air) you can set...
Forum: Snippets and Tutorials 09-11-2015, 18:38
Replies: 458
Views: 309,059
Posted By Chanz
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

A little late to let you know, but we are working on the certificate error.

Try https://sourcemodplugins.org/smlib/ without the www and you can skip the warning (at least in FireFox).
Showing results 1 to 25 of 500

 
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