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Search: Posts Made By: fuxx
Forum: General 12-24-2013, 07:05
Replies: 0
Views: 838
Posted By fuxx
My CS:S SurfTimer open sourced

Hi forum :grrr:,

beginning this year i've started to work on my own surf timer based on another one. It was lot of work and fun. Unfortunately i don't have the time anymore to work on the project...
Forum: Scripting 04-07-2013, 10:20
Replies: 5
Views: 5,754
Posted By fuxx
Re: Removing jails from surf maps

Hi berni!

Thank you for the quick response! It makes sense and i think its the only effective way todo it.
Well, its quite a lot of initial effort and figuring out the names with entspy for each...
Forum: Scripting 04-07-2013, 08:32
Replies: 5
Views: 5,754
Posted By fuxx
Removing jails from surf maps

Hello users.

TL;DR; I want to remove triggers on surf maps which puts a player into the jail. They should be put back on the last checkpoint or the spawn.
I need help to get a clue how to archive...
Forum: General 04-05-2013, 06:01
Replies: 72
Views: 50,683
Posted By fuxx
Re: SPIDER - A SourcePawn IDE

Oh my f***ing!

Mother of god! Awesome work!
Works perfectly here with Chrome on OS X.

I really appreciate that work cause i know that its hardcore while i did my own glsl editor and not with...
Forum: Scripting 04-02-2013, 05:43
Replies: 20
Views: 7,745
Posted By fuxx
Forum: Scripting 03-23-2013, 09:48
Replies: 5
Views: 1,925
Posted By fuxx
Re: Create invisible Triggers

Thank you for the tip friagram. I saw that post already.

To make things clearer.

My use case is not to teleport players or entities, thats why i dont need velocity informations or the current...
Forum: Scripting 03-22-2013, 12:15
Replies: 5
Views: 1,925
Posted By fuxx
Re: Create invisible Triggers

I have a working solution based on striker07's code :fox:.

The code was stripped by me a bit, so i removed almost all stock functions and renamed some variables and debug strings. If you want to...
Forum: Scripting 03-22-2013, 08:19
Replies: 5
Views: 1,925
Posted By fuxx
Create invisible Triggers

Dear Scripter =)

Some days ago i found the very interesting topic about entity creation (https://forums.alliedmods.net/showthread.php?t=208148) and i played a bit with the code from striker07.
...
Forum: Source Servers (SRCDS) 03-21-2013, 07:09
Replies: 11
Views: 2,483
Posted By fuxx
Re: CSS updated, report problems here i guess

I remember that the last update has replaced srcds_linux. I am a bit confused that the last srcds_linux had no explicit permission from me, cause i did not know that CentOS 6.4 has SELinux now...
Forum: Source Servers (SRCDS) 03-21-2013, 06:57
Replies: 11
Views: 2,483
Posted By fuxx
Re: CSS updated, report problems here i guess

EDIT: As Asher Baker said correct the problem is SELinux related. Its enabled and enforced per default on CentOS 6.4.
I am wondered that before the update srcds_linux runned well, but thankfully a...
Forum: Source Servers (SRCDS) 03-21-2013, 03:57
Replies: 11
Views: 2,483
Posted By fuxx
Re: CSS updated, report problems here i guess

I tested now with latest snapshot of metamod too. No success.

I tried now the following thing too:
1. Removed sourcemod
2. Started srcds with metamod
3. Copied sourcemod to addons folder and...
Forum: Source Servers (SRCDS) 03-20-2013, 19:06
Replies: 11
Views: 2,483
Posted By fuxx
Re: CSS updated, report problems here i guess

1.5.0-hg3820.tar.gz / sourcemod-1.6.0-hg3863-linux.tar.gz / sourcemod-1.4.7 does not work for me with newest update.
The server stops after setting the IP adress. Removing sourcemod let me start the...
Forum: Scripting 03-20-2013, 10:36
Replies: 50
Views: 21,921
Posted By fuxx
Re: spawn objects/entities [Help]

[spoiler]

striker07, thank you for sharing your code. It works good for me, but at current cs:s with latest snapshot (1.5.0-hg3820.tar.gz) entity does not does not trigger OnStartTouch event.
...
Forum: Snippets and Tutorials 03-12-2013, 18:07
Replies: 87
Views: 61,865
Posted By fuxx
Re: SourcePawn Syntax Highlighting for Sublime Text 2

Wow!

Great work! I had installed your plugin yesterday. It took some time to got get everything working for und OS X, but finally i can work with it.

Support for 3.x is very welcomed!

Thank...
Showing results 1 to 14 of 14

 
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