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Search: Posts Made By: OneEyedJacks
Forum: Suggestions / Requests 10-04-2021, 15:36
Replies: 0
Views: 618
Posted By OneEyedJacks
Boost jump when using 9mmhandgun like in Rocket Crowbar

Could anyone assist with creating or advising how to create a plugin that will replicate the 9mmhandgun right click from Rocket Crowbar.

Basically you right click with the 9mmhandgun and it gives...
Forum: Scripting Help 10-04-2021, 15:24
Replies: 21
Views: 6,113
Posted By OneEyedJacks
Re: [HELP] Hamsandwich -> Fakemeta

I would just like to confirm that the advice that ujjl provided was extremely helpful.
Forum: Scripting Help 09-09-2021, 09:33
Replies: 21
Views: 6,113
Posted By OneEyedJacks
Re: [HELP] Hamsandwich -> Fakemeta

Excellent, thank you for this update and taking the time to answer my queries. This is extremely appreciated.
Forum: Scripting Help 09-09-2021, 06:40
Replies: 21
Views: 6,113
Posted By OneEyedJacks
Re: [HELP] Hamsandwich -> Fakemeta

Fantastic ujjl, you have solved the case. Thank you very much, I am very grateful that you took the time to reply to this. I have spent far to long trying to find the correct offsets for this, I have...
Forum: Scripting Help 09-08-2021, 03:55
Replies: 21
Views: 6,113
Posted By OneEyedJacks
Re: [HELP] Hamsandwich -> Fakemeta

Would anyone be able to assist with figuring out how this would work with Opposing Force. I believe that we have identified the offsets as listed below. However this only causes the shotgun ammo to...
Forum: New Plugin Submissions 08-20-2021, 02:49
Replies: 7
Views: 8,385
Posted By OneEyedJacks
Re: Half-Life: Zombie Escape 0.2 [Release Date: 21/07/2020]

Any chance we can get opposing force support for this? I set up a server and it does work... kinda. Just buggy, things like people don't always spawn as a zombie etc. If you need testing done or need...
Forum: General 07-31-2021, 13:47
Replies: 18
Views: 6,026
Posted By OneEyedJacks
Re: Amxx 1.9+ Opposing Force map vote bug

Same problems! I downloaded the sma file and compiled myself results are - Here (https://oneeyedjacks.uk/opposing_forces_mapchooser_debug.txt)

Although no longer instantly switches map at the end...
Forum: General 07-30-2021, 15:15
Replies: 18
Views: 6,026
Posted By OneEyedJacks
Re: Amxx 1.9+ Opposing Force map vote bug

Ok, so the chat time issue is resolved, which is great however, you will see here op4_grass was voted, yet op4_bodies came on - I have other instances of this if you need more. Click here...
Forum: General 07-30-2021, 07:12
Replies: 18
Views: 6,026
Posted By OneEyedJacks
Re: Amxx 1.9+ Opposing Force map vote bug

Just to note for one of the issues that I am having which is cutting chattime down to 0. This issue only happens if I have nextmap.amxx enabled. it also cannot determine what the next map is. I am...
Forum: General 07-19-2021, 07:32
Replies: 18
Views: 6,026
Posted By OneEyedJacks
Re: Amxx 1.9+ Opposing Force map vote bug

This has been bothering me for quite some time now, it is extremely frustrating.

Why do I need to use AMX 1.9 you might ask, if map voting is so important to me why do I not stick with 1.82? First...
Forum: Suggestions / Requests 05-22-2021, 05:26
Replies: 1
Views: 850
Posted By OneEyedJacks
[Request] CS 1.6 Escape Maps fix

Hi there,

Does anyone remember the old escape maps from the counter strike betas? Such as es_trinity, es_jail etc.

These maps were really good fun and unfortunately they are no longer...
Forum: Suggestions / Requests 03-15-2021, 08:44
Replies: 0
Views: 366
Posted By OneEyedJacks
[Request] Fast Shotgun/Crossbow - Opposing Force

I have been looking for this for quite sometime and I haven't had much success. I have found some old threads where people had attempted to make this for HLDM but there never appeared to be an...
Forum: Suggestions / Requests 03-09-2021, 12:30
Replies: 11
Views: 1,918
Posted By OneEyedJacks
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade

Thanks for helping but unfortunately, I had no luck with that I am afraid :(
Forum: Suggestions / Requests 03-08-2021, 14:20
Replies: 2
Views: 1,125
Posted By OneEyedJacks
Re: [Request] Random Colour Gauss Smoke and Hotglows

i wonder if this could work along the same lines as the RPG trails as they both use smoke.spr.

I wouldn't worry too much about the hotglows if I could get the gauss trail figures out
Forum: Suggestions / Requests 03-07-2021, 17:22
Replies: 11
Views: 1,918
Posted By OneEyedJacks
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade

Hey @DJEarthQuake, I can't seem to make this work for OP4, is there anything in particular I need to do in order for this to work with OP4?
Forum: Suggestions / Requests 03-07-2021, 04:58
Replies: 2
Views: 1,125
Posted By OneEyedJacks
[Request] Random Colour Gauss Smoke and Hotglows

I am wondering if it is possible to create a plugin that will randomly change the colours of the Tau beam and the hot glows that goes with it.

I have seen this in Half-Life Elite...
Forum: Suggestions / Requests 02-25-2021, 14:19
Replies: 11
Views: 1,918
Posted By OneEyedJacks
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade

Great, let me know when ever!

I replaced smoke.spr with laserbeam.spr to avoid my smoke sprites clashing, laserbeam.spr actually looks better... i think.
Forum: Suggestions / Requests 02-25-2021, 02:07
Replies: 11
Views: 1,918
Posted By OneEyedJacks
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade

Hi @DJEarthQuake,

If you can share the version with the CVARS, I would love to do some testing of them.

I am quite interested in width and being able to turn the Hull off.
Forum: Suggestions / Requests 02-24-2021, 08:00
Replies: 11
Views: 1,918
Posted By OneEyedJacks
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade

Hi DJEarthQuake,

Yes, I have a blue smoke.spr file already in my client side as it is used for the Gauss and the RPG and now for the grentrails.

I have removed it for now, the plugin is...
Forum: Suggestions / Requests 02-24-2021, 02:53
Replies: 11
Views: 1,918
Posted By OneEyedJacks
Re: [Request] Half-Life 1 - Grenade Trails for 9mmAR grenade

You are very kind thank you @DJEarthQuake


It is working well and looks fantastic. I can only get it to run when I put debug after the plugins name in the plugins.ini. However no errors are...
Forum: Suggestions / Requests 02-22-2021, 16:53
Replies: 11
Views: 1,918
Posted By OneEyedJacks
[Request] Half-Life 1 - Grenade Trails for 9mmAR grenade

Hi there,

I have been trawling through this forum, the internet and the Russian AMX forums for a HLDM grenade trail plugin for the 9mmAR grenade.

I have only been able to find trails for CS 1.6...
Showing results 1 to 21 of 21

 
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