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Search: Posts Made By: JZServices
Forum: Extensions 02-04-2021, 19:33
Replies: 16
Views: 15,217
Posted By JZServices
Re: [CS:GO] Hitbox Changer

The plugin has some unintended effects with the the GetClientAimTarget(client, true) function.
https://sm.alliedmods.net/new-api/sdktools_functions/GetClientAimTarget

The GetClientAimTarget...
Forum: Scripting 01-05-2021, 15:25
Replies: 3
Views: 1,104
Posted By JZServices
Re: Setting entity render alpha to 0 on weapons (knife)

I disabled the other code setting the knife color and hooked to just the bots.
I created a print statement in "void SetViewmodelVisibility(int iClient, bool bVisible) {" and it is running the code...
Forum: Scripting 01-05-2021, 00:27
Replies: 3
Views: 1,104
Posted By JZServices
Setting entity render alpha to 0 on weapons (knife)

I am trying to set a bots (not sure if it makes a difference) knife entity render color to 0 (or another way to make it invisible).

I have tried the following:


CreateTimer(2.0,...
Forum: Source Servers (SRCDS) 10-06-2016, 23:08
Replies: 208
Views: 58,543
Posted By JZServices
Re: Csgo Patch 10-6-2016 problems

confirmed last update http://www.sourcemod.net/smdrop/1.8/sourcemod-1.8.0-git5935-linux.tar.gz did not fix issue with crashing... no plugins loading.
Forum: Extensions 09-10-2016, 22:31
Replies: 420
Views: 278,793
Posted By JZServices
Re: Accelerator - Crash Reporting That Doesn't Suck

Do we have any documentation on how to interpret the crash reports?
Forum: General 12-09-2015, 14:02
Replies: 146
Views: 32,364
Posted By JZServices
Re: CS:GO Update 12/8/2015

Issue is directly related to sourcemod.
1 Server Worked Perfectly fine Through Update.
2nd server in reboot cycle

Removed all plugins - no change
Tested with latest snapshots of stable and dev...
Forum: Plugins 09-27-2015, 18:55
Replies: 134
Views: 76,051
Posted By JZServices
Re: [CSS & CSGO] Throwing Knives

There is a method combining the soundshook method used in css and this version that uses the hooks to remove the entity to allow for hitting with noblock enabled that i have had working for about 6...
Forum: Metamod:Source Questions 09-18-2015, 00:09
Replies: 9
Views: 2,134
Posted By JZServices
Re: Since 9/16 CSS Update, MM will not load

Im not sure man, I got my 3 css servers back up with version 1.10.6-git944

I would suggest backing up addons folder and creating a new one with just the new versions of metamod and sourcemod
...
Forum: Plugins 09-17-2015, 23:19
Replies: 450
Views: 484,943
Posted By JZServices
Re: Simple Chat Processor (Redux)

Not a way I have found with CSGO.

I just gave up and put the chat tag in the text and seperated it like it was a tag

Name : [chat tag] : text here
Forum: Metamod:Source Questions 09-16-2015, 23:15
Replies: 9
Views: 2,134
Posted By JZServices
Re: Since 9/16 CSS Update, MM will not load

Downloading latest version of metamod resolved for me.

http://www.metamodsource.net/snapshots

I had used the latest snapshop on the stable branch.

Downloaded metamod/Installed metamod
...
Forum: Unapproved Plugins 08-19-2015, 16:25
Replies: 5
Views: 7,390
Posted By JZServices
Re: Spawn Creator

Updated plugin for CSGO workshop maps.

Will automatically creator a folder if one does not exist for the map. Requires regex.inc to compile and regex extension to run.
Forum: Plugins 04-07-2015, 00:09
Replies: 200
Views: 334,589
Posted By JZServices
Re: [CS:GO] Skins Chooser

i haven't tested this out with multiple players but i eventually did get this code to work to switch hand models:

https://forums.alliedmods.net/showthread.php?t=181558?t=181558

def need to code...
Forum: Unapproved Plugins 10-19-2014, 01:03
Replies: 1,629
Views: 721,124
Posted By JZServices
Re: [THC RPG] Total HardCore RPG

Technically yes or other issues cause it too. But you can always edit the save function to only save if the level is > 0. Thats how i fixed mine.

I think it removes the user from the array...
Forum: Plugins 08-24-2014, 16:59
Replies: 6
Views: 7,840
Posted By JZServices
Re: [ANY] SteamID Hijack Booter

It was written for css but the authentication for tf2 is similar i
. Basically it will detect if someone has the same steamid and if so disconnect the duplicate connecting. Also should work for...
Forum: Plugins 08-24-2014, 13:02
Replies: 6
Views: 7,840
Posted By JZServices
[ANY] SteamID Hijack Booter

I have created a bugfix for hackers that attempt to bypass bans by hijacking another users session that is in game through a known exploit. I have created this because Valve does not respond to...
Forum: Unapproved Plugins 05-11-2014, 09:59
Replies: 1,629
Views: 721,124
Posted By JZServices
Re: [THC RPG] Total HardCore RPG

This is what I have of the plugin:
Forum: Scripting 04-04-2014, 20:05
Replies: 2
Views: 830
Posted By JZServices
Re: Help in getting the player's name who destroys an entity (prop).

Awesome... I haven't seen anything on this before. I will give it a go :D

Thank you!
Forum: Scripting 04-04-2014, 02:40
Replies: 2
Views: 830
Posted By JZServices
Help in getting the player's name who destroys an entity (prop).

So, I have been trying to figure out how to do this for the last several hours. I can't really find any straight forward simple solution.

I currently have:

The ability to spawn props from the...
Forum: Scripting 04-04-2014, 01:44
Replies: 0
Views: 353
Posted By JZServices
<topic duplicated on edit please remove>

<topic duplicated on edit please remove>
Forum: Store 03-11-2014, 05:17
Replies: 6
Views: 1,026
Posted By JZServices
Re: Purging inactive players from store database.

This is the reason i stopped using this a long time back. Takes too long to read the db. I made a special plugin that will read and list. Also allows adding with pre-filled fields (or partial)...
Forum: Unapproved Plugins 03-11-2014, 05:11
Replies: 113
Views: 101,738
Posted By JZServices
Re: [THC RPG CS:GO] Total HardCore RPG

I have made changes to the core.inc... I have a working version for all standard weapons (pistols rifles etc) but did not enable grenades with the modified .inc file. I will post son.
Forum: Unapproved Plugins 03-11-2014, 05:08
Replies: 1,629
Views: 721,124
Posted By JZServices
Re: [THC RPG] Total HardCore RPG

You could modify:


SetXP(client,amount,display)
{
if(IsValidPlayer(client)&&amount!=0)
{
new isbot=IsFakeClient(client);
...
Forum: Unapproved Plugins 03-05-2014, 15:00
Replies: 113
Views: 101,738
Posted By JZServices
Re: [THC RPG CS:GO] Total HardCore RPG

The code was intended to regen ammo not grenades. The original code did a very hackish way to check this and when 20 people are using regen ammo, it used a lot of cpu. The numbers 500-503 or...
Forum: Unapproved Plugins 03-01-2014, 19:40
Replies: 113
Views: 101,738
Posted By JZServices
Re: [THC RPG CS:GO] Total HardCore RPG

I forgot, i fixed this but didn't post. I have been working 14-17 hour days recently.


public Action:Timer_OnRegen_ammoInterval(Handle:timer,Handle:datapack)
{
ResetPack(datapack);
...
Forum: Unapproved Plugins 02-18-2014, 17:48
Replies: 1,629
Views: 721,124
Posted By JZServices
Re: [THC RPG] Total HardCore RPG

"Databases"
{
"driver_default" "mysql"
"thc_rpg"
{
"driver" "sqlite"
"database" "thc_rpg"
}
}
Showing results 1 to 25 of 62

 
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