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Search: Posts Made By: Crap
Forum: Plugins 11-11-2010, 01:10
Replies: 282
Views: 186,268
Posted By Crap
Re: Basic AFK Manager

This is not doing anything on several windows TF2 servers I've tried it on.

It loads the configs fine because all the cvars are set to the config values, but it doesnt move anyone to spec or kick...
Forum: Plugins 10-04-2010, 17:40
Replies: 481
Views: 315,589
Posted By Crap
Re: TF2 Class Restrictions 0.6 (Updated 08/13/09)

Doesn't updating to the newest sourcemod with the new offsets fix the bug?
Forum: Plugins 09-28-2009, 22:46
Replies: 1,503
Views: 594,132
Posted By Crap
Re: [TF2] gScramble + Balance 2.3

Would it be possible to add a feature so that it displays how many wins until a scramble at the end of each round.

Like a chat message saying "That was # wins in row. # needed for scramble" or...
Forum: Plugin/Gameplay Ideas and Requests 08-24-2009, 14:58
Replies: 6
Views: 1,545
Posted By Crap
Re: Admins can see only

4+8=12

Put 12
Forum: Plugins 02-21-2009, 20:56
Replies: 143
Views: 107,046
Posted By Crap
Re: TF2 Melee Mode v0.4 (8/25)

So essentially, "I'd know how to do it if I knew how to do it"? Thanks very much. Terribly helpful :|
Forum: Plugins 02-20-2009, 21:16
Replies: 143
Views: 107,046
Posted By Crap
Forum: Plugins 02-17-2009, 18:44
Replies: 143
Views: 107,046
Posted By Crap
Re: TF2 Melee Mode v0.4 (8/25)

Would it be possible to add a timer to this, with perhaps a separate command so that one could initiate a timed melee mode?

Essentially a command that would turn melee mode on for 10 minutes and...
Forum: Plugin/Gameplay Ideas and Requests 02-04-2009, 09:15
Replies: 18
Views: 4,181
Posted By Crap
Re: [L4d] Removing Name Tags and/Or Hud when Boomed

I don't use them (yet), I just knew that sometimes sourcemod commands don't work well from the server config (in some cases it's executed before sourcemod is loaded).

I'd actually love to know...
Forum: Plugin/Gameplay Ideas and Requests 02-03-2009, 10:11
Replies: 18
Views: 4,181
Posted By Crap
Re: [L4d] Removing Name Tags and/Or Hud when Boomed

try putting them in sourcemod.cfg instead of server.cfg
Forum: Unapproved Plugins 02-03-2009, 10:02
Replies: 131
Views: 103,133
Posted By Crap
Re: [L4D] Unscrambler

It still happens. Had a really weird one on my server today. It swapped both teams completely. Our team was zombies twice in a row and the other team was survivors twice in a row, and we ended up...
Forum: Unapproved Plugins 02-03-2009, 09:52
Replies: 849
Views: 525,925
Posted By Crap
Re: Custom Votes v0.5.6 (1/07)

I haven't tried it, but can't you use "" quotes?
Forum: Plugin/Gameplay Ideas and Requests 01-25-2009, 00:39
Replies: 3
Views: 1,557
Posted By Crap
Re: [L4D] Mirror Damage

There's already a plugin for completely removing FF.

http://forums.alliedmods.net/showthread.php?t=81032
Forum: Plugin/Gameplay Ideas and Requests 01-24-2009, 09:07
Replies: 3
Views: 1,557
Posted By Crap
Re: [L4D] Mirror Damage

I'd really like this. Not mirror damage exactly, but only damage the one doing the FF. Would make public vs games immensely less frustrating :)
Forum: Unapproved Plugins 01-06-2009, 19:58
Replies: 173
Views: 104,495
Posted By Crap
Re: Chat Filter v0.2 (5/27)

The creator answered three posts above yours...
Forum: Plugin/Gameplay Ideas and Requests 01-05-2009, 20:23
Replies: 12
Views: 3,230
Posted By Crap
Re: [L4D] VS Fairness Mod

Which still allows them to know exactly what will be coming, just not when.

"Team 1 got two tanks, so we can expect to find two tanks, we'd normally just dash through the map, but we'd better...
Forum: Plugin/Gameplay Ideas and Requests 01-03-2009, 08:49
Replies: 12
Views: 3,230
Posted By Crap
Re: [L4D] VS Fairness Mod

It wouldn't be "fair" then because whichever team went zombie first would know exactly what to expect when they play survivors.
Forum: Plugin/Gameplay Ideas and Requests 12-31-2008, 20:35
Replies: 3
Views: 2,038
Posted By Crap
Re: [REQ] L4D Director Force Versus Start

After like a minute the safe room door automatically opens anyway doesn't it?
Forum: Plugin/Gameplay Ideas and Requests 12-20-2008, 04:18
Replies: 45
Views: 12,938
Posted By Crap
Re: [L4D] Stats Plugin Ideas/Suggestions

1. I think letting individual admins decide if they want stats for easy or not is best. Not everyone plays games everyday or wants to be "super uber leet and pwn noobs" and believe it or not there...
Forum: Unapproved Plugins 12-20-2008, 04:03
Replies: 56
Views: 21,568
Posted By Crap
Re: [L4D] GameMode Enforcer

This isn't a shot or anything and no offense meant, but it's a lot easier for me to just use this one, which works for me with no problems (and on my machine at least no noticeable cpu or memory use...
Forum: Unapproved Plugins 12-19-2008, 07:21
Replies: 56
Views: 21,568
Posted By Crap
Re: [L4D] GameMode Enforcer

This one works for me, and Director Enforcer freezes my server...
Forum: Plugin/Gameplay Ideas and Requests 12-09-2008, 20:45
Replies: 2
Views: 2,211
Posted By Crap
Re: Vote Melee for TF2

I've had this ability on every server I run or have admin rights on for a long time now using 2 of Chundo's plugins.

TF2 Melee Mode v0.4
http://forums.alliedmods.net/showthread.php?t=72396
...
Forum: Unapproved Plugins 12-09-2008, 01:04
Replies: 703
Views: 302,260
Posted By Crap
Re: Tripmines

Would rather have it not screw up the physics on the server and make props, nades and pipebombs go crazy than a cvar or l4d :wink:
Forum: Unapproved Plugins 12-06-2008, 04:43
Replies: 485
Views: 227,271
Posted By Crap
Re: [TF2] Zombie Fortress (current version: 2.1.0)

Train? I never even noticed a train! Will have to try it again, nope, never crashed, but we only played it once.
Forum: Unapproved Plugins 12-03-2008, 23:52
Replies: 485
Views: 227,271
Posted By Crap
Re: [TF2] Zombie Fortress (current version: 2.1.0)

I like the sky, but when we played this yesterday even though the survivors lived till the end of the timelimit the map didn't end until the zombies killed all the survivors.
Forum: Plugin/Gameplay Ideas and Requests 11-26-2008, 09:24
Replies: 8
Views: 1,900
Posted By Crap
Re: Cvars after Timelimit

I thought "wait" was specified in number of server tics?
Showing results 1 to 25 of 154

 
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