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Search: Posts Made By: crazy-tony
Forum: TFDodgeball 05-20-2010, 14:11
Replies: 1,002
Views: 646,256
Posted By crazy-tony
Re: [TF2] TFDodgeball

nope .. it was made for us by someone else ...
Forum: TFDodgeball 05-20-2010, 02:56
Replies: 1,002
Views: 646,256
Posted By crazy-tony
Re: [TF2] TFDodgeball

ok... a few ideas .1st .. can you possibly add to the plugin a amount of rockets depending on the amount of players playing on the server .??


Second a cvar for the return rocket sped ...ie the...
Forum: TFDodgeball 05-19-2010, 02:34
Replies: 1,002
Views: 646,256
Posted By crazy-tony
Re: [TF2] TFDodgeball

hello .. we did the testing i spoke to you about on 5 different maps ...

many thanks for the help in finding the problems with the maps by the way ...

OK short of it is this ...we converted...
Forum: TFDodgeball 05-17-2010, 10:27
Replies: 1,002
Views: 646,256
Posted By crazy-tony
Re: [TF2] TFDodgeball

i also agree that it should possibly be handled by another plugin giving the option of diferent types of maps to be run ..
Forum: TFDodgeball 05-17-2010, 10:25
Replies: 1,002
Views: 646,256
Posted By crazy-tony
Re: [TF2] TFDodgeball

yes il give you the logs mate no probs ...pm me your email address please ..

Also id love it if you can keep the option to use say koth type of maps and also the option to spawn rockets with 1...
Forum: TFDodgeball 05-16-2010, 22:47
Replies: 1,002
Views: 646,256
Posted By crazy-tony
Re: [TF2] TFDodgeball

Many thanks for posting this .. i also have a server running this mod ..problems i have found so far is when you increase base damage console will start to either slay ,burn player or make player...
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