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Search: Posts Made By: Dakex
Forum: Scripting 02-11-2021, 06:19
Replies: 1
Views: 586
Posted By Dakex
Re: How to disable hibernation in NMRiH?

You can edit the quick map rotation, to save the time (for example with Task), and then after the server resumes check the saved time with current time and go from there ( for example with map change...
Forum: Scripting 02-08-2021, 08:12
Replies: 11
Views: 1,891
Posted By Dakex
Re: How to save Function in dynamic array?

Thank you all! You helped me a lot.
Forum: Scripting 02-06-2021, 07:00
Replies: 11
Views: 1,891
Posted By Dakex
Re: How to save Function in dynamic array?

Thank you both! Now it is working as expected.

But I still have lot to go trough unfortunately. I need to find a way, how to save Plugin handle, which is required to call the function.
Forum: Scripting 02-05-2021, 17:43
Replies: 11
Views: 1,891
Posted By Dakex
Re: How to save Function in dynamic array?

Bump, it's not working.
The menu says: Shooter
hooter
ooter
and only the first one works.
Forum: Scripting 02-05-2021, 15:04
Replies: 11
Views: 1,891
Posted By Dakex
Re: How to save Function in dynamic array?

Thank you!



Yes, that's right.
Forum: Scripting 02-05-2021, 02:39
Replies: 11
Views: 1,891
Posted By Dakex
Re: How to save Function in dynamic array?

Hi, Thank you for your help, but I'm not sure how to go about it.
I tried, but my code throws a lot of errors.
#include <sourcemod>
#include <sdktools>

#pragma semicolon 1

ArrayList...
Forum: Scripting 02-04-2021, 14:41
Replies: 11
Views: 1,891
Posted By Dakex
How to save Function in dynamic array?

Hi guys, I am trying to create game mode system for my jailbreak plugin.
The problem is, I want to implement natives which will allow to create custom game modes from different plugins.

I am...
Forum: Scripting 11-12-2019, 14:50
Replies: 2
Views: 990
Posted By Dakex
Re: sm_datamaps_dump sm_netprops_dump are not working.

Oh nevermind I am stupid.
I found this on forum:
sm_datamaps_dump datamaps.txt
sm_netprops_dump netprops.txt
but it should actually be:
sm_dump_datamaps datamaps.txt
sm_dump_netprops...
Forum: Scripting 11-12-2019, 14:45
Replies: 2
Views: 990
Posted By Dakex
sm_datamaps_dump sm_netprops_dump are not working.

Hi I tried to say this commands into my server console:
sm_datamaps_dump datamaps.txt
sm_netprops_dump netprops.txt

but it doesnt work. I am using sourcemod 1.10.
SourceMod Version...
Forum: Scripting 11-11-2019, 13:58
Replies: 1
Views: 763
Posted By Dakex
Get entities in cube

Hi. I want to create a simple cube. And I want to get every entity inside of that cube.
Should I use TR_TraceHull or is there some better way ?
(I want that cube to be there all the time.. I need...
Forum: Scripting 11-10-2019, 13:17
Replies: 3
Views: 1,001
Posted By Dakex
Re: Get player ID from entityIndex

Indeed, I am still in faze where I learn things. But I found out, that I may be able to use this code in much more ways. For example (soccer) mode with TR_hulltrace or how it is called, so I find...
Forum: Scripting 11-10-2019, 13:08
Replies: 3
Views: 1,001
Posted By Dakex
Re: Get player ID from entityIndex

Okay, Thank you very much. So My code is valid also?
Forum: Scripting 11-10-2019, 12:37
Replies: 3
Views: 1,001
Posted By Dakex
Get player ID from entityIndex

I have this code which checks if I am aiming at player or not.
public int IsAimingAtPlayer(int client)
{
float fangles[3];
float fposition[3];

GetClientEyeAngles(client, fangles);...
Forum: Scripting 11-10-2019, 09:37
Replies: 2
Views: 796
Posted By Dakex
Forum: Scripting 11-10-2019, 09:18
Replies: 2
Views: 796
Posted By Dakex
How to get player I am pointing at?

Hi! You know in CSGO, when you point at some player you can see his nickname for example. Is there anyway, how can I get the entity or player, I am looking at (with crosshair) ?
Like to write into...
Forum: New Plugin Submissions 04-21-2019, 14:24
Replies: 8
Views: 3,600
Posted By Dakex
Re: [Weapon Mod] Stealth Box

I like that. Going to use it in TTT.
Forum: General 04-06-2019, 11:54
Replies: 276
Views: 210,422
Posted By Dakex
Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: Object-Browser/Translat

Can u add Variable/Function autocompletition please? :)
Forum: Scripting 03-20-2019, 17:01
Replies: 3
Views: 1,423
Posted By Dakex
Re: Set user skin, set weapon skins.

The most unhelpful answer this year.
Forum: Scripting 03-19-2019, 14:58
Replies: 8
Views: 2,217
Posted By Dakex
Re: CharToLower()

Thank you guys! I wasnt expecting such an friendly community!
I was programming C++, and everyone was like "if you dont know it, you are bad programmer".
Forum: Scripting 03-19-2019, 12:37
Replies: 8
Views: 2,217
Posted By Dakex
CharToLower()

Hi guys. I need help with this code:

public Action OnClientCommand(int client, int args)
{
char cmd[16];
GetCmdArg(0, cmd, sizeof(cmd));

if (StrEqual(CharToLower(cmd), "help"))
{...
Forum: Scripting 03-19-2019, 11:39
Replies: 3
Views: 1,423
Posted By Dakex
Set user skin, set weapon skins.

Hi guys! Is there anyway how can I change player skin, and player weapon skin (custom skins, for example zombie hands, golden ak47 instead of ak47).
I did not find any example out there. I did found...
Forum: Scripting 03-18-2019, 14:32
Replies: 7
Views: 1,797
Posted By Dakex
Re: Show Hud To Everyone

Yes you are right. Thank you very much! :)
Forum: Scripting 03-18-2019, 13:04
Replies: 7
Views: 1,797
Posted By Dakex
Re: Show Hud To Everyone

I was Thinking about that. Thank you.
And, IsValidClient is not working for me. (SM 1.9).
Forum: Scripting 03-18-2019, 11:12
Replies: 7
Views: 1,797
Posted By Dakex
Show Hud To Everyone

Hi guys! I have this simple code: SetHudTextParams(10.0,10.0, 1.0, 0,255,0,255);
ShowSyncHudText()
But I do not know how to show the hudmessage to everyone. In Pawn I can do just simply ...
Forum: Scripting 03-18-2019, 10:50
Replies: 3
Views: 1,477
Posted By Dakex
Re: CSGO Hud Message

I did found that.
But it says:

As of this writing, only TF, HL2MP, and SourceForts support HUD Text.

So does it work also on CSGO?
Showing results 1 to 25 of 26

 
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