Raised This Month: $12 Target: $400
 3% 

Showing results 1 to 25 of 209
Search took 0.01 seconds.
Search: Posts Made By: xaider
Forum: Plugins 11-04-2012, 04:32
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Hm... what currently you don't understand? All values are bitwise OR operations, let's look:

sm_adv_admin_vision 0..15 - Enable admin vision (for: 1 - admins, 2 - fake clients, 4 - all, when...
Forum: Plugins 10-18-2012, 12:15
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Can someone summarize, what should be fixed? BTW I've missed a lot of changes in source engine and SM/MM.
Forum: Plugins 10-18-2012, 06:44
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Good day, everyone. Anyone missed me?:mrgreen:
Forum: Plugins 09-22-2011, 04:18
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Well I can't say, that I'm quit at all. Most of questions you asking were answered earlier. I really have no time to work on SM plugins now. Life is changing, sorry. I have unfinished 0.17 version,...
Forum: Plugins 06-28-2011, 03:44
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Remove your config file, it's too old. Plugin will recreate it.
Forum: Plugins 05-16-2011, 01:51
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

In CS:S teamblance occures only on end of round (if you didn't uncommented #define FORCEDEAD).
Forum: Plugins 05-04-2011, 02:48
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

2 asd3344
Do not want.

2 krispx
mp5navy perhaps?

2 CenT
No, it's not a bug. You can disable it and use native valve AB.

2 Arcy
Forum: Plugins 04-22-2011, 06:32
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

It's dangerous to go alone, take this
Forum: Plugins 03-24-2011, 10:25
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Bind some key to sm_blink. Go and try different targets and situations. It works.


Planned, but I don't know when it cames.
Forum: Plugins 03-18-2011, 02:52
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

2 Sethenor
There was a bug in CSS with it - round can never ends.
Forum: Plugins 03-17-2011, 04:58
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

2 Sethenor
To do what?

2 eric0279
ok.
Forum: Plugins 03-16-2011, 08:18
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

2 Bacardi
http://images.encyclopediadramatica.com/images/6/62/ENGLISH_MOTHER_FUCKER.gif

2 Sethenor
It's not a bug, it's a feature (c). sm_team doesn't check anything.

2 eric0279
Well, it's...
Forum: Plugins 01-30-2011, 06:52
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Line #1759
-
SetEntProp(targets[i], Prop_Send, "m_ArmorValue", val);
+
SetEntProp(targets[i], (game == GAME_HL2MP) ? Prop_Data : Prop_Send, "m_ArmorValue", val);
Forum: Plugins 01-12-2011, 04:09
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

configs folder? Are you ok? It was never been in archive.
Forum: Plugins 01-11-2011, 15:31
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.16)

Minor update.

- Fixed offsets for cstrike/dods/tf2
- Fixed(?) AV bug with disconnected clients
- Reworked sm_adv_admin_list a bit (for ones, who doesn't like well-dressed bugs :) )
- Added...
Forum: Plugins 12-28-2010, 07:23
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.15)

2 Ravage4
No. Check your sm_adv_admin_vision cvar and sv_alltalk.

2 Arcy
Yes, I can.
It's not a bug, it's a feature.
Forum: Plugins 12-23-2010, 08:15
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.15)

Just add a generic (b) flag to you. And you'll be shown in the list.

2 Arcy
Thx for translation :)
Forum: Plugins 12-17-2010, 03:03
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.15)

2 krispx
What game?
Forum: Plugins 12-07-2010, 03:01
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.15)

You typed this in server console? )
Forum: Plugins 12-03-2010, 15:00
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.15)

So.. pulled 0.15 to top.
changelog (http://forums.alliedmods.net/showpost.php?p=1351299&postcount=360)
+Added cstrike_beta support.
Forum: Plugins 11-25-2010, 14:52
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.14)

Hehe, strange problem is always a stupid problem )
Forum: Plugins 11-25-2010, 02:47
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.14)

2 micazoid
Well, I you can remove offset in gamedata file. Disarm will use a stupid method.

2 FrozDark
What do you mean "working bad"?
Forum: Plugins 11-24-2010, 11:50
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.14)

2 micazoid
Yep, SM Super can crash server due to no longer valid offsets for SDKCall.

2 FrozDark
ForceRespawn works well, why you suggest RoundRespawn? For cstrike_beta you could only post...
Forum: Plugins 11-24-2010, 02:34
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.14)

2 Sreaper
sm_admins doen't show admins without generic flag. Maybe that's it?

2 jameless
I'll add a define for it.
Forum: Plugins 11-23-2010, 14:27
Replies: 1,135
Views: 612,465
Posted By xaider
Re: Advanced Commands (0.14)

2 FrozDark
- There's already 4 sections for it. You can make your own via adminmenu_custom.txt
- ForceRespawn works well on css. By default plugin uses SM's native for it, instead of SDKCall
- Yes...
Showing results 1 to 25 of 209

 
Forum Jump

All times are GMT -4. The time now is 21:14.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode