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Posts Made By:
Red Flame
Forum:
Plugin/Gameplay Ideas and Requests
07-25-2023, 12:58
Replies:
4
Solved
it keep just print 1, whatever which weapon i'm handling
Views:
608
Posted By
Red Flame
Re: it keep just print 1, whatever which weapon i'm handling
You need to check weapons like this:
if (StrEqual(weaponClass, "weapon_smg_mp5") || StrEqual(weaponClass, "weapon_rifle") || StrEqual(weaponClass, "weapon_sniper_military"))
etc...
I underlined a...
Forum:
Extensions
01-17-2023, 09:55
Replies:
115
[TF2 & L4D & L4D2] Actions
Views:
45,701
Posted By
Red Flame
Re: [TF2 & L4D & L4D2] Actions
This extension makes it impossible to use quit, exit or _restart cmds.
Server just not responding after using these commands unless you handle it manually.
OS: Ubuntu 22.04.1
Game: L4D2
Sourcemod...
Forum:
Plugins
12-02-2022, 10:12
Replies:
39
[L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]
Views:
27,511
Posted By
Red Flame
Re: [L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]
Hello, is there any method to reset/manipulate "m_bAreTeamsFlipped" gamerule state.
Plugin works fine but if you change the map in the second half of round in versus, "m_bAreTeamsFlipped" state will...
Forum:
Plugins
09-21-2022, 11:23
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.115) [20-Sep-2022]
Thank you a lot for the update.
Forum:
Plugins
09-17-2022, 12:44
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.114) [01-Sep-2022]
Thank you for your reply but, as I mentioned before, seems like something wrong with L4D_StopReviveAction().
According to the log, we send client index from Event_PlayerHurt()...
Forum:
Plugins
09-16-2022, 11:59
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.114) [01-Sep-2022]
Hello, recently I've got this
L 09/16/2022 - 13:31:30: SourceMod error session started
L 09/16/2022 - 13:31:30: Info (map "l4d2_bts06_school") (file...
Forum:
Plugins
04-29-2022, 06:41
Replies:
280
[L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Views:
175,367
Posted By
Red Flame
Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Hello, from this handler I can't understand how do you count yes and no votes. Is there any error log? As far as I can tell, this shouldn't work at all. You need a result handler, which you either...
Forum:
Plugins
04-15-2022, 02:03
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.96) [11-Apr-2022]
Yeah, sure, I'm glad to help in testing.
Forum:
Plugins
04-13-2022, 19:51
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.96) [11-Apr-2022]
Hello, after recent two updates servers started to crash (https://crash.limetech.org/4jyjp6rcpd65) because of the plugin...
Forum:
Plugins
03-25-2022, 11:09
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.91) [24-Mar-2022]
L4D_OnSpawnSpecial_Post forward has the same issue, bot index is valid when AI director blocks SI spawn.
The main problem is How to get proper SIs limit value to compare with current spawned/dead...
Forum:
Plugins
03-24-2022, 23:45
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.91) [24-Mar-2022]
Hello, thank you for your advice but I use L4D_OnSpawnSpecial forward to modify or prevent zombieClass spawning.
Here are some notes from testing L4D_OnSpawnSpecial_Post forward. I used...
Forum:
Plugins
03-24-2022, 14:48
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,047
Posted By
Red Flame
Re: [L4D & L4D2] Left 4 DHooks Direct (1.91) [24-Mar-2022]
Hello, there is a problem with L4D_OnSpawnSpecial forward.
It seems like L4D_OnSpawnSpecial forward can fire even if game prevented special infected spawn because of SI limits (dead SI counts too)....
Forum:
General
01-27-2022, 12:17
Replies:
25
[L4D2] Crash on CNavLadder::GetPosAtHeight
Views:
5,587
Posted By
Red Flame
Re: [L4D2] Crash on CNavLadder::GetPosAtHeight
Thanks for reply, could it be the problem with OS? I installed clean server on Ubuntu 20.04.3 with this plugin and still had crashes but on Windows OS I haven't met this problem.
By the way, I'm...
Forum:
General
01-24-2022, 13:54
Replies:
25
[L4D2] Crash on CNavLadder::GetPosAtHeight
Views:
5,587
Posted By
Red Flame
Re: [L4D2] Crash on CNavLadder::GetPosAtHeight
Oh, i'm sorry.
0 0x0
1 server_srv.so!ChaseVictim::Update(Infected*, float) + 0x5e3
2 server_srv.so!Action<Infected>::InvokeUpdate(Infected*, Behavior<Infected>*, float) + 0xed...
Forum:
General
01-23-2022, 22:58
Replies:
25
[L4D2] Crash on CNavLadder::GetPosAtHeight
Views:
5,587
Posted By
Red Flame
Re: [L4D2] Crash on CNavLadder::GetPosAtHeight
After installing ladder patch plugin ive got this: https://crash.limetech.org/b2dmcrx3l4ij
Forum:
Plugins
12-09-2021, 04:45
Replies:
198
[L4D2] Vote Manager 3
Views:
136,694
Posted By
Red Flame
Re: [L4D2] Vote Manager 3
Process started (PID=9860) >>>
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2018 AlliedModders LLC
Code size: 20588 bytes
Data size: 7372 bytes
Stack/heap...
Forum:
Plugins
11-28-2021, 17:06
Replies:
15
[L4D2] Pummeled Survivor Fix
Views:
14,460
Posted By
Red Flame
Re: [L4D2] Pummeled Survivor Fix
This bug still happens but since The Last Stand Update release it isn't so as random as it was before. For some reason, it happens when a charger player attacks any survivor player after the first...
Forum:
Unapproved Plugins
05-24-2020, 10:22
Replies:
7
[L4D1 AND L4D2] Cannounce Player Info
Views:
11,937
Posted By
Red Flame
Re: [L4D1 AND L4D2] Cannounce Player Info
Check this, it helped me.
https://forums.alliedmods.net/showpost.php?p=1496891&postcount=519?p=1496891&postcount=519
Forum:
Plugins
01-12-2012, 11:35
Replies:
34
[L4D & L4D2] xMas [9-August-2013]
Views:
45,977
Posted By
Red Flame
Re: [L4D & L4D2] xMas 2012
Plugin is COOL ^^
Showing results 1 to 19 of 19
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