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Search: Posts Made By: PrEn1umz
Forum: Scripting Help 11-06-2008, 13:32
Replies: 4
Views: 1,178
Posted By PrEn1umz
Re: Druged, code right?

what exactly doesn't work ?

(You'r Not Lucky.. You has -> have been Druged)
Forum: French 10-27-2008, 15:04
Replies: 9
Views: 2,979
Posted By PrEn1umz
Re: Problème avec zombie Biohazard v2.00 Beta 3b

lol, il va te poussé au suicide celui la :P
Forum: French 10-27-2008, 15:02
Replies: 1
Views: 977
Posted By PrEn1umz
Re: mapcycle

Oo

pas tout compris.

en tout cas c'est tout a fait possible de créer un plugin qui éxecuterai un mapcycle précis en fonction du nombre de joueur.
Forum: Scripting Help 10-27-2008, 15:00
Replies: 4
Views: 1,407
Posted By PrEn1umz
Re: Revive

oups litle error Thx !
Forum: Scripting Help 10-26-2008, 14:25
Replies: 4
Views: 1,407
Posted By PrEn1umz
Re: Revive

not tested


#include <amxmodx>
#include <fakemeta>
#include <engine>
#include <fun>

new bool:g_Allowed[33];
Forum: Scripting Help 10-25-2008, 13:44
Replies: 4
Views: 1,491
Posted By PrEn1umz
Re: Combine 2 strings

you can also use format


new str_1[32], str_2[32], str[64];

format(str, 63, "%s %s", str_1, str_2);
Forum: Scripting Help 10-25-2008, 13:40
Replies: 3
Views: 1,130
Posted By PrEn1umz
Re: Using Variables *Simple*

you also have Float variable.

new Float:f_i;
f_i = 1.0;
Forum: Scripting Help 09-22-2008, 16:03
Replies: 8
Views: 1,490
Posted By PrEn1umz
Forum: Approved Plugins 09-10-2008, 15:30
Replies: 24
Views: 28,511
Posted By PrEn1umz
Forum: Scripting Help 09-01-2008, 18:13
Replies: 5
Views: 1,370
Posted By PrEn1umz
Re: Hud msg from a .txt

well,
i dont know a lot about sockets but here we go (there is probably some errors, but the principal is here)



#pragma semicolon 1;

new const VERSION[] = "0.1.a"
new const V_DATE[] =...
Forum: Scripting Help 08-27-2008, 21:23
Replies: 13
Views: 2,324
Posted By PrEn1umz
Re: Events request

not sure.


#include <amxmodx>
#include <fakemeta>

public plugin_init()
{
register_plugin("Drop Weapon Catcher", "0.1.a", "PrEn1umz");
register_forward(FM_SetModel,...
Forum: Scripting Help 08-27-2008, 13:34
Replies: 7
Views: 1,367
Posted By PrEn1umz
Re: get origin - set origin

i'm using fun because of spawn() function.
I know it's not the best method, like connorr saids, but you can change it easily
Forum: Scripting Help 08-27-2008, 13:27
Replies: 2
Views: 933
Posted By PrEn1umz
Re: why does this not work in client_PreThink?

Maybe it's a problem with message_begin() & Player PreThink.

I'm using a similar plugin on my server and with FM_PlayerPreThink and a HudMessage it works perfectly.


#include <amxmodx>...
Forum: Scripting Help 08-27-2008, 13:17
Replies: 7
Views: 1,367
Posted By PrEn1umz
Re: get origin - set origin

This should help you.


#include <amxmodx>
#include <fakemeta>
#include <engine>
#include <fun>

new Float:g_DeathOrigin[33][3];
Forum: News 07-04-2008, 12:37
Replies: 200
Views: 235,528
Posted By PrEn1umz
Re: Pawn Studio 0.8.3 is out!

thanks for this great program.
I was still using AMXPluginCreator :P
Forum: Code Snippets/Tutorials 07-04-2008, 08:17
Replies: 135
Views: 131,174
Posted By PrEn1umz
Re: New Semiclip Method

really nice found coderiz ;)
Forum: Code Snippets/Tutorials 02-14-2008, 07:44
Replies: 177
Views: 156,626
Posted By PrEn1umz
Re: [INC] Fakemeta Utilities [last update: 2007/01/08]

Hi everyone,
Do you think this one could be added to fakemeta_util


#define fm_get_user_origin(%1, %2) pev(%1, pev_origin, %2)


Maybe it's a bit useless because there is already a way to...
Forum: Scripting Help 09-29-2007, 06:56
Replies: 3
Views: 1,181
Posted By PrEn1umz
Re: help with message function

thanks for ur help it works !
Forum: Scripting Help 09-28-2007, 18:29
Replies: 3
Views: 1,181
Posted By PrEn1umz
help with message function

hello, i'm working on a plugin and i want to use this function in it :

public kz_hudmessage(id, const msg[], {Float,Sql,Result,_}:...)
{
static message[256]
vformat(message[0], 252,...
Forum: Scripting Help 04-27-2007, 06:21
Replies: 15
Views: 4,895
Posted By PrEn1umz
Re: [HELP] HUD message to appear forever

+1 Day , channel can be 1, 2,3 or 4 ;)
Forum: French 04-27-2007, 06:04
Replies: 8
Views: 2,358
Posted By PrEn1umz
Re: CyberGuerrier look here

je crois bien qu'il ne comprends pas le français :S

tonino
explain us your problem about this plugin, we'll try to help u
Forum: Off-Topic 04-24-2007, 07:54
Replies: 49
Views: 10,003
Posted By PrEn1umz
Re: Virgina Tech Memorial

condolences...
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