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Posts Made By:
BAILOPAN
Forum:
Trash
10-19-2019, 02:39
Replies:
3
whatever
Views:
981
Posted By
BAILOPAN
whatever
asdfadsf
Forum:
Off-Topic
09-19-2019, 14:21
Replies:
2
Any SourcePawn Certification?
Views:
2,162
Posted By
BAILOPAN
Re: Any SourcePawn Certification?
After browsing your plugins on GitHub, I present to you this certification:
https://i.imgur.com/ZnMOvhq.png
Forum:
Snippets and Tutorials
04-03-2019, 17:54
Replies:
8
[ANY] New way to store data into the char array
Views:
983
Posted By
BAILOPAN
Re: [ANY] New way to store data into the char array
Yeah... can't believe I even need to say it, but don't do this. All pain and no gain.
Forum:
Scripting
03-10-2019, 20:19
Replies:
32
Sticky:
Enum Structs Available This Holiday Season
Views:
10,951
Posted By
BAILOPAN
Re: Enum Structs Available This Holiday Season
Done, thanks!
Forum:
Scripting
02-18-2019, 17:02
Replies:
32
Sticky:
Enum Structs Available This Holiday Season
Views:
10,951
Posted By
BAILOPAN
Re: Enum Structs Available This Holiday Season
I've made a very slight change to the enum struct syntax. The final closing brace (}) must now be followed by a newline. Semicolons are not allowed even with #pragma semicolon, to be consistent with...
Forum:
Scripting
02-18-2019, 17:00
Replies:
32
Sticky:
Enum Structs Available This Holiday Season
Views:
10,951
Posted By
BAILOPAN
Re: Enum Structs Available This Holiday Season
Enum structs are the near-term workaround for lack of instance-variables in methodmaps.
Forum:
Scripting
12-17-2018, 02:50
Replies:
32
Sticky:
Enum Structs Available This Holiday Season
Views:
10,951
Posted By
BAILOPAN
Enum Structs Available This Holiday Season
Hi Folks,
As of PR #934 (https://github.com/alliedmodders/sourcemod/pull/934), SourceMod 1.10 has support for enum structs. This is some long-overdue syntactic sugar that makes SourcePawn feel...
Forum:
General
11-07-2017, 19:22
Replies:
11
Script execution timed out
Views:
1,937
Posted By
BAILOPAN
Re: Script execution timed out
How big is the map list?
Forum:
Scripting
09-27-2017, 00:10
Replies:
0
Intent to remove: funcenum, functag
Views:
2,822
Posted By
BAILOPAN
Intent to remove: funcenum, functag
Hi, all. It has been 3.5 long years since we introduced the Transitional Syntax, and there is some very obsolete syntax I would like to remove: funcenum and functag.
These have been replaced by...
Forum:
Coding MM:S Plugins & SM Extensions
07-16-2017, 01:21
Replies:
3
How to copy ke::HashMap?
Views:
1,031
Posted By
BAILOPAN
Re: How to copy ke::HashMap?
If you file some issues I can make sure the move-ctor bug is fixed, as well as the const iterator.
I've been thinking about lifting the copy-constructor restriction in AMTL. It'd require an opt-in...
Forum:
Scripting
05-03-2017, 23:11
Replies:
7
Solved
Regex Argument Type Mismatch
Views:
1,066
Posted By
BAILOPAN
Re: Regex Argument Type Mismatch
Chaosxk is correct - sorry, the error message was totally unhelpful there. Will be fixed: https://github.com/alliedmodders/sourcepawn/pull/111
Forum:
General
05-03-2017, 01:57
Replies:
4
Sourcemod Info Help
Views:
786
Posted By
BAILOPAN
Re: Sourcemod Info Help
The file format is documented in smx-headers.h, smx-v1-opcodes.h, and smx-v1.h here: https://github.com/alliedmodders/sourcepawn/tree/master/include/smx
There's a reference implementation of the...
Forum:
Off-Topic
03-16-2017, 14:58
Replies:
1
Happy Bday Bail !
Views:
538
Posted By
BAILOPAN
Re: Happy Bday Bail !
Why, thank you!
Forum:
Scripting
01-01-2017, 20:11
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
Not yet, but it wouldn't be that hard I think. Want to file a bug? In the meantime, you can use static methods to return a constant.
Forum:
Scripting
12-19-2016, 12:23
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
Functions are not first-class.
Forum:
Scripting
11-22-2016, 00:21
Replies:
17
Regarding certain statements and such.
Views:
1,917
Posted By
BAILOPAN
Re: Regarding certain statements and such.
The canonical list of reserved words is here: https://github.com/alliedmodders/sourcepawn/blob/master/compiler/sc2.cpp#L1858
Not all of them have actual semantics though. Some are just reserved.
Forum:
Scripting
09-26-2016, 19:05
Replies:
7
Solved
Copying 2D arrays by natives
Views:
824
Posted By
BAILOPAN
Re: Copying 2D arrays by natives
This may break horribly in future versions of SP, so I wouldn't recommend doing it. If you want an API for 2D arrays just request one! It shouldn't be hard.
Forum:
Scripting
09-09-2016, 16:40
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
Maybe they will add your classification as a foreword to the next spec.
Forum:
Scripting
09-02-2016, 16:54
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
"any" should not be a valid input to "view_as".
Forum:
Scripting
08-24-2016, 17:20
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
Emp's solution is good.
Forum:
Scripting
08-22-2016, 17:40
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
Are you asking for a way to set a methodmap to 0 without view_as? That should be easy, but it'd help to see a minimal example of what you're trying to do.
Forum:
General
07-19-2016, 22:37
Replies:
3
If making SM was a paid job...
Views:
573
Posted By
BAILOPAN
Re: If making SM was a paid job...
The person who wrote SourceHook, btw, is PM (https://forums.alliedmods.net/member.php?u=4). He was a student when he wrote it - I think gymnasium but I might be mistaken.
Forum:
Scripting
05-25-2016, 17:34
Replies:
3
Get amount of rows in enum
Views:
720
Posted By
BAILOPAN
Re: Get amount of rows in enum
Using a "Count" or "Total" value at the end is preferred, FWIW.
Forum:
Scripting
04-23-2016, 18:11
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
They are still limited to 0.1s (100ms) for practicality. A bunch of games process new frames every ~30ms, which means our timers could be pretty inaccurate if we went below that. For example if you...
Forum:
Scripting
04-22-2016, 18:02
Replies:
931
New API and Syntax
Views:
180,789
Posted By
BAILOPAN
Re: New API and Syntax
Yes, you can do this. I don't really understand your efficiency question, but since methodmaps don't allocate memory it shouldn't matter. There are a few antipatterns in your code though. In general...
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