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Posts Made By:
Den_Marko
Forum:
Plugins
07-11-2020, 16:44
Replies:
117
[L4D] PounceRecord 1.1
Views:
57,845
Posted By
Den_Marko
Re: [L4D] PounceRecord 1.1
all who do not display nicknames correctly on the site update this file
Forum:
Coding MM:S Plugins & SM Extensions
09-08-2015, 15:09
Replies:
0
Help me
Views:
911
Posted By
Den_Marko
Help me
server goes into crash comes to a point of said pieces of code
void LM::InitLogMesseg()
{
time_t t = g_pSM->GetAdjustedTime();
tm curtime;
localtime_s(&curtime, &t);
-> m_NrmCurDay =...
Forum:
Plugins
10-28-2014, 21:56
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
I'm sorry but I just deleted some extra time, you can check out and test their
#include <sourcemod>
#include <sdktools>
#define TEAM_SPECTATORS 1
#define TEAM_SURVIVORS 2
#define...
Forum:
Plugins
10-25-2014, 19:24
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
Try this, I corrected)
Forum:
Plugins
10-15-2014, 13:13
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
Hi
Try Replace it;
if (StrEqual (GameName, "coop") == false)
{
g_GameMode = true;
}
else if (StrEqual (GameName, "realism") == false)
{
g_GameMode = true;
}
Forum:
Plugins
09-16-2014, 09:56
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
Added fix kick bots when a player get away from the server.
Forum:
Plugins
09-16-2014, 09:53
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
It did not work correctly because I wanted to, well, not the default number of players not only in co-op but in realism and survivors.
Forum:
Plugins
04-23-2014, 14:52
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
Try this version, I have not tested it fully, for my server just for COOP.
Recommended to use the plugin https://forums.alliedmods.net/showthread.php?t=132409
They say Haste - makes waste, I...
Forum:
Plugins
04-19-2014, 16:40
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
that the original does not work
Forum:
Plugins
03-11-2014, 13:13
Replies:
315
[L4D & L4D2] SM Respawn command
Views:
281,022
Posted By
Den_Marko
Re: [L4D & L4D2] SM Respawn command
131417
Forum:
Plugins
01-22-2014, 10:57
Replies:
225
[L4D1/2] bebop - additional coop players (20+ players possible)
Views:
332,457
Posted By
Den_Marko
Re: [L4D1/2] bebop - additional coop players (20+ players possible)
I corrected the mistake that he did!
Showing results 1 to 11 of 11
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