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Search: Posts Made By: -M-Jon
Forum: Zombie:Reloaded 08-08-2011, 15:29
Replies: 47
Views: 17,967
Posted By -M-Jon
Re: Promote your ZM server

Just setup a new zombie mod server hosted by MantisClan.com

IP: 173.242.114.196:27016

The server is different in the way it limits ammo. For the first 45 seconds of every round, everybody has...
Forum: Scripting 08-08-2011, 11:04
Replies: 2
Views: 1,193
Posted By -M-Jon
Action based on round time.

I've searched around in the previous threads available regarding this and I haven't been able to come up with a solution. Because of the inaccuracy of long timers, I was hoping to set an action based...
Forum: Zombie:Reloaded 08-05-2011, 04:49
Replies: 1
Views: 1,023
Posted By -M-Jon
Won't compile.

Tried compiling a vanilla version of this mod (patch r657), but the following errors occur:

zr/jumpboost.inc(34) : error 021 : symbol already defined: JumpBoostOnClientJumpPost
...
Forum: Scripting 08-03-2011, 07:17
Replies: 1
Views: 752
Posted By -M-Jon
Clip size.

I want to increase the amount of ammo a clip can hold in CSS. By modifying an unlimited ammo script I have come close; however, the clip returns to normal if you reload. I'm assuming the best way to...
Forum: Scripting 07-14-2011, 07:38
Replies: 4
Views: 1,319
Posted By -M-Jon
Detect if command issued by console.

As the title states, is there a way to detect if the command has been issued by console?

For example:

if(g_Console)
{
function
}
else
{
Forum: SM_Hosties 07-13-2011, 10:01
Replies: 2,851
Views: 1,246,724
Posted By -M-Jon
Re: [CSS] SM_Hosties (v1.15)

You can disable it by making map config files. Create a cfg folder in your maps folder, and for each map create a .cfg. For example, ba_jail_electric_razor.cfg. In these cfgs put:

sm plugins load...
Forum: Plugins 07-13-2011, 01:02
Replies: 62
Views: 48,857
Posted By -M-Jon
Re: Rage Quit

Confirmed, this plugin does not work as advertised. I have set the timer to 10 seconds (changed it in the SP and made sure the config was 10), but players can leave 30 seconds after death and it...
Forum: Plugins 07-12-2011, 07:18
Replies: 5,058
Views: 2,627,200
Posted By -M-Jon
Re: [UMC3] Ultimate Mapchooser 3.2.1 (Updated 7/4/2011)

First time using this plugin and its quite massive. Issues im currently having:

Only nominated maps appear in rock the vote.

If I use only 1 group, nothing works:

"umc_rotation"
{...
Forum: Zombie:Reloaded 08-16-2010, 05:00
Replies: 17
Views: 6,682
Posted By -M-Jon
Re: [REQ] !zstuck and random !ztele.

It was never very good at detecting if you were actually stuck or not. To have a successful !zstuck all you needed was to become slightly stuck in something and have another player get right behind...
Forum: Source Servers (SRCDS) 08-13-2010, 04:19
Replies: 16
Views: 4,786
Posted By -M-Jon
Re: Server exploits.

I am running the latest version of Sourcebans (1.4.6). I have not had any issues since I removed the web rcon console.
Forum: Zombie:Reloaded 08-13-2010, 04:04
Replies: 17
Views: 6,682
Posted By -M-Jon
Re: [REQ] !zstuck and random !ztele.

That is exactly why I want it. The two barricades I mentioned on the Lila Panic map are too difficult to get into for zombies and too easy to make for survivors. Being able to !zstuck into them...
Forum: Zombie:Reloaded 08-12-2010, 18:58
Replies: 17
Views: 6,682
Posted By -M-Jon
[REQ] !zstuck and random !ztele.

I really like Zombie Reloaded and I used it on almost all of my Zombie servers before the OB update. I would have used it on my Lila panic server, however, the plugin is missing two major commands...
Forum: Source Servers (SRCDS) 08-11-2010, 03:14
Replies: 16
Views: 4,786
Posted By -M-Jon
Server exploits.

I have noticed an increase in people crashing / lagging / exploiting my communities counter-strike: source servers (all linux). I am running the latest version of the following scripts:

Kigen's...
Forum: General 07-01-2010, 15:27
Replies: 6
Views: 1,751
Posted By -M-Jon
Re: [SM] Unknown fatal

I started getting this error when I upgraded to 1.3.3 for Linux. I don't seem to be having this issue on a snapshot of 1.3.4 (hg2996), however.
Forum: Plugins 06-30-2010, 19:03
Replies: 1,201
Views: 758,717
Posted By -M-Jon
Re: Zombie Riot V1.9.1

Thanks for the quick response!

I found the hud hints plugin and it works perfectly. Only the zombies who spawn when the round starts will come. I have my bot quota set to 25, so when the first 25...
Forum: Plugins 06-30-2010, 18:40
Replies: 1,201
Views: 758,717
Posted By -M-Jon
Re: Zombie Riot V1.9.1

I am running Linux (CentOS 5.5), sourcemod 1.3.4-dev-hg2996, SDK Hooks 1.3.0, and Zriot v1.9.1.

The server runs fine and there are no crashes or error reports. The bugs I am experiencing on my...
Forum: Plugins 06-26-2010, 10:05
Replies: 1,201
Views: 758,717
Posted By -M-Jon
Re: Zombie Riot V1.9.1

CentOS 5.4 - Sourcemod 1.3.3 - Metamod 1.8.2 - SDK Hooks 1.3.0

A few bugs I have noticed:

1) When zriot_hud is set to 1 for persistent hud display the game makes an annoying sound every 2 -5...
Forum: Plugins 06-25-2010, 01:20
Replies: 5,300
Views: 3,313,970
Posted By -M-Jon
Re: GunGame

I updated my gungame.equip and the map still will not change. I have mapchooser, nominate, and nextmap plugins running. Running 1.3.3-dev on Linux (CentOS 5.4). Thanks!
Forum: Plugins 06-24-2010, 22:58
Replies: 5,300
Views: 3,313,970
Posted By -M-Jon
Re: GunGame

Everything works besides the map change after someone wins. I am running the latest snapshot for Linux (CentOS 5.4 final). Has anyone discovered a solution for this yet?
Forum: Plugins 06-13-2010, 08:10
Replies: 965
Views: 590,856
Posted By -M-Jon
Re: SoD Player Stats

I installed SoD stats about a month ago and not long after I began having constant server crashes. I took the plugin off about a week ago and since then I have not had 1 single crash. Sometimes this...
Forum: Plugins 05-29-2010, 05:46
Replies: 5,300
Views: 3,313,970
Posted By -M-Jon
Re: GunGame

Is there a way to make a map vote pop up on the lets say 3rd to last level? Is it possible to even have a map vote with gun game? Thanks.
Forum: SourceMod Anti-Cheat 05-24-2010, 23:09
Replies: 567
Views: 231,156
Posted By -M-Jon
Re: Kigen's Anti-Cheat 1.2.0 Open Beta

Does this plugin require SDK Hooks as well? I keep getting this in my error log:

L 05/15/2010 - 04:14:10: [SM] Unable to load extension "sdkhooks.ext": /home/

I checked the sourcecode and the...
Forum: Zombie:Reloaded 05-14-2010, 22:50
Replies: 77
Views: 22,272
Posted By -M-Jon
Re: CSS BETA Update's Impact on ZM:R?

I have a Linux server (CentOS 5.4) running Sourcemod 1.3.2 (with a modified gamedata). I get the following error when attempting to start ZM:R (I edited the SDK Hooks and ZM:R gamedata as well):

L...
Forum: Plugin/Gameplay Ideas and Requests 05-12-2010, 13:14
Replies: 2
Views: 1,117
Posted By -M-Jon
Re: [PAYING]: Forum Group Admin

I have already gone through with the payment. Thanks anyways.
Forum: SourceMod Anti-Cheat 05-12-2010, 13:12
Replies: 567
Views: 231,156
Posted By -M-Jon
Re: Kigen's Anti-Cheat 1.2.0 Open Beta

This could be completely false, but I was told that KAC has a database of banned steamids that are automatically restricted from playing in any KAC server. Is this true? If so, how do I disable it.
Showing results 1 to 25 of 47

 
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