Raised This Month: $ Target: $400
 0% 

Showing results 1 to 25 of 38
Search took 0.01 seconds.
Search: Posts Made By: moschinovac
Forum: Plugins 06-29-2022, 04:48
Replies: 66
Views: 17,845
Posted By moschinovac
Re: [L4D2] Throwable Melee Weapons (1.20) [16-Jun-2022]

Turn off firstperson throw animation will fix that
Forum: Plugins 06-28-2022, 10:08
Replies: 66
Views: 17,845
Posted By moschinovac
Re: [L4D2] Throwable Melee Weapons (1.20) [16-Jun-2022]

The value of "l4d2_throwable_types" is wrong. When I set to 9484 (Frying Pan, Crowbar, Knife, Tonfa, Pitchfork). Pan and Pitchfork doesnt work. After play around with the value, I figure Frying Pan...
Forum: Plugins 06-09-2022, 23:55
Replies: 1,386
Views: 314,884
Posted By moschinovac
Forum: Plugins 06-09-2022, 22:18
Replies: 1,386
Views: 314,884
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

That bug is happen on old version too but I dont report that until now

"Finales Only" "1"


plus: and im using setting like this. At first time play last map tank will spawn only Type 21...
Forum: Plugins 06-09-2022, 21:27
Replies: 1,386
Views: 314,884
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

"Finale Only" only work on first time in finale. If u lose finale then restart that Final map again, all tank spawn even before finale start will spawn as Mutant Tank
Forum: Plugins 01-23-2022, 03:54
Replies: 160
Views: 51,125
Posted By moschinovac
Re: [L4D2 & L4D] Airdrop

Wrong config (like delete Airplane option) will result airplane not drop creates and unknown commands too
Forum: Plugins 01-21-2022, 09:28
Replies: 160
Views: 51,125
Posted By moschinovac
Re: [L4D2 & L4D] Airdrop

Pick up weapon from crates only have One clip for me >.<
Forum: Plugins 01-08-2022, 05:41
Replies: 42
Views: 52,734
Posted By moschinovac
Re: [L4D & L4D2] Melee Weapon Tank

You can use Mission Editor for allow drop all melee in All map~
Forum: Plugin/Gameplay Ideas and Requests 01-03-2022, 22:59
Replies: 12
Views: 1,197
Posted By moschinovac
Re: [l4d2] Removing certain items like defibrillators

Faster way is use VScript so u dont need to filter all method of "weapon_spawn" in Stripper

weaponsToConvert =
{
weapon_sniper_awp = "weapon_sniper_scout_spawn"
}

function...
Forum: Plugins 12-28-2021, 12:22
Replies: 9
Views: 7,757
Posted By moschinovac
Re: [L4D/L4D2] Balancer HP Special Infected

balancer_hp_factor_tank "0.5" mean x5 base HP of Tank. You should set something like "10000" or "0.05" maybe... not sure about 0.05 but sure about 10000. Set to "10000" then
Forum: Plugins 12-03-2021, 12:35
Replies: 1,386
Views: 314,884
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

I think Vampire abilities need options like How much health of Tank get from damage survivors. Like multiple with 5~10 because even with Expert difficult. 100 hp from incap one survivors is not a big...
Forum: Plugins 11-16-2021, 00:42
Replies: 717
Views: 196,294
Posted By moschinovac
Re: [L4D & L4D2] Left 4 DHooks Direct (1.73) [15-Nov-2021]

I got this error when compile
#include <left4dhooks>

error 017: undefined symbol "L4D_IsFinaleActive"
Forum: Plugins 10-15-2021, 01:59
Replies: 12
Views: 2,031
Posted By moschinovac
Re: [L4D1] Tank Burn Damage Over Time [v1.0.0 | 14-October-2021]

Tank in L4D2 already take fire damage overtime. Change cvar "tank_burn_duration_*" for that
Forum: Plugins 10-15-2021, 01:54
Replies: 1,386
Views: 314,884
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

Yeah. I just want that for cosmetic, even set to "weapon_grenade_launcher" the tank still random that weapon
Forum: Plugins 10-15-2021, 00:25
Replies: 1,386
Views: 314,884
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

The Drop Ability seem broken. I set to grenade launcher but in-game, that tank have random weapon, same as other gun but melee seem fine.

"Tank #23"
{
"General"
{
"Tank...
Forum: Plugins 06-24-2021, 12:56
Replies: 22
Views: 5,439
Posted By moschinovac
Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]

He mean if theres 2 different guns on ground and one gun is same as the gun u r holding. U still can do the trick by pick up different gun then pick up the other gun same as the gun u used. I guess...
Forum: Plugins 06-09-2021, 12:41
Replies: 132
Views: 69,079
Posted By moschinovac
Re: [l4d2] Save Weapon (Co-op)

Wow.. Saved reserve ammo in gun. Thats good because my server removed Ammo Piles. So players will not recover ammo after go inside saferoom :twisted:. Ty so much
Forum: Unapproved Plugins 05-29-2021, 11:05
Replies: 7
Views: 3,040
Posted By moschinovac
Forum: Plugins 05-17-2021, 11:45
Replies: 185
Views: 50,538
Posted By moschinovac
Re: [L4D2] Skills

Critical Shot can cause Witch cant die by Fire after 15s on fire (default z_witch_burn_time). She only die after run out of HP... thats will become trouble in ER mode because hard to kill her with...
Forum: Plugins 03-24-2021, 22:46
Replies: 46
Views: 12,274
Posted By moschinovac
Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]

Sometime the arrow can see throught the wall make this is too OP in Realism. Anyway, good plugins.
Forum: Plugin/Gameplay Ideas and Requests 07-31-2020, 22:23
Replies: 6
Views: 922
Posted By moschinovac
Re: [request] L4D2: Spawn Tank Angry

This? https://forums.alliedmods.net/showthread.php?t=319342

This will deal minor 1-2 dmg to tank ASAP after tank spawn. Tank taken dmg > tank start to move
Forum: Plugins 02-06-2020, 12:29
Replies: 66
Views: 17,845
Posted By moschinovac
Re: [L4D2] Throwable Melee Weapons (1.5) [26-Jan-2020]

After charged throw, there is no way to stop that, I guess. Like charged then swap gun then swap back to melee, thats will throw instant.
Forum: Plugins 01-25-2020, 04:14
Replies: 66
Views: 17,845
Posted By moschinovac
Re: [L4D2] Throwable Melee Weapons (1.3) [24-Jan-2020]

Good plugins! Sometime Guitar throw will hit yourself (cause the throw stop instant) and Cant Throw Baseball Bat even set to All. Run 'n Throw will cause some weapon hit yourself too. Ex: Axe and...
Forum: Plugin/Gameplay Ideas and Requests 12-14-2019, 00:02
Replies: 2
Views: 879
Posted By moschinovac
Re: [L4D2] Witch No longer Retreat when lost target

Thats good enough tho~
Thanks you so much about all ur fix plugins
Forum: Plugin/Gameplay Ideas and Requests 12-13-2019, 14:05
Replies: 1
Views: 634
Posted By moschinovac
Re: How to edit the melee damage for the witch?

https://forums.alliedmods.net/showthread.php?p=1533615
This one work fine for me tho....
Showing results 1 to 25 of 38

 
Forum Jump

All times are GMT -4. The time now is 18:05.


Powered by vBulletin®
Copyright ©2000 - 2022, vBulletin Solutions, Inc.
Theme made by Freecode