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Search: Posts Made By: starter87
Forum: Plugins 08-05-2019, 14:43
Replies: 4
Views: 5,256
Posted By starter87
Re: [TF2] Be the Sir Nukesalot

i'll test this right away, thanks!
Forum: Plugins 08-04-2019, 10:57
Replies: 4
Views: 5,256
Posted By starter87
Re: [TF2] Be the Sir Nukesalot

I am currently testing this and is not working, it says unknown command, I already tried to compile and nothing
Forum: Plugins 04-12-2019, 19:40
Replies: 194
Views: 81,933
Posted By starter87
Re: [TF2] Be The Giant Deflector Heavy

thats exactly what I did, add me on steam, Im even willing to do teamviewer on this one>>

https://steamcommunity.com/id/starter87/
Forum: Plugins 04-12-2019, 19:30
Replies: 194
Views: 81,933
Posted By starter87
Re: [TF2] Be The Giant Deflector Heavy

still saying command not found
Forum: Plugins 04-12-2019, 18:41
Replies: 194
Views: 81,933
Posted By starter87
Re: [TF2] Be The Giant Deflector Heavy

This should be placed at materials/models/yetimodels?
Forum: Plugins 04-12-2019, 01:11
Replies: 194
Views: 81,933
Posted By starter87
Re: [TF2] Be The Giant Deflector Heavy

Interesting, it does not work tho, even if I complie it, i hope you can fix it :)
Forum: Plugins 06-09-2018, 23:24
Replies: 66
Views: 36,990
Posted By starter87
Re: [TF2] BeTheGiant

already tried this and no luck, even tho it says that giant_admin is to turn others and not yourself to giant
Forum: Plugins 06-03-2018, 23:34
Replies: 66
Views: 36,990
Posted By starter87
Re: [TF2] BeTheGiant

I just tried this but in console says:
[SM] You cannot target this player.
Forum: Plugins 05-28-2018, 13:22
Replies: 66
Views: 36,990
Posted By starter87
Re: [TF2] BeTheGiant

Overrides
{
"sm_bedeflector" "99:z,a,b,c,f,k"
"sm_buster" ""
"sm_giantrobot" ""
"giant" ...
Forum: Plugins 05-19-2018, 16:26
Replies: 208
Views: 154,000
Posted By starter87
Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)

we need an update on this, seems like is not working in any of my server, shows that 10 players can join but only 6 can play
Forum: Plugins 05-19-2018, 15:30
Replies: 66
Views: 36,990
Posted By starter87
Re: [TF2] BeTheGiant

Sorry for the late answer I took some time off, my current override for this is:

"giant" ""
Forum: Plugins 04-03-2018, 11:59
Replies: 66
Views: 36,990
Posted By starter87
Re: [TF2] BeTheGiant

no matter which admin overrides I put in the players can't use the command sm_giant, Im putting in "giant" "" just like on the plugins instructions and also "sm_giant" just in case, but still...
Forum: Plugins 04-12-2017, 10:17
Replies: 194
Views: 81,933
Posted By starter87
Re: [TF2] Be The Giant Deflector Heavy

on the BetheGiant plugin how do I set it that everyone can use the sm_giant command, no matter how I put it on the overrides it doesn't work.
Forum: Plugins 04-11-2017, 18:34
Replies: 668
Views: 424,689
Posted By starter87
Re: [TF2] Be the Robot (1.3, December 22 2012)

Is there any way to increase the Buster's damage?
Forum: Plugins 03-09-2017, 21:40
Replies: 66
Views: 36,990
Posted By starter87
Re: [TF2] BeTheGiant

what are the console commands for medic and spy and please the smx files for them :)
Forum: Plugins 03-03-2017, 18:01
Replies: 59
Views: 40,389
Posted By starter87
Re: [CSS] Jihad Suicide Bomb (.985) [Updated: 3/14/12]

I know this plugin is old but, could anyone tell me how to increase the explosion radius? I've tried several numbers on sm_jihad_sizemultiplier but nothing changes and the current radius looks like a...
Forum: Plugins 09-23-2015, 22:09
Replies: 208
Views: 154,000
Posted By starter87
Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)

is there any command or plugin to make all 10 humans join the red team and not have 4 players on spectators?
Forum: Plugins 09-19-2015, 19:30
Replies: 194
Views: 81,933
Posted By starter87
Re: [TF2] Be The Giant Deflector Heavy

what would be the commands to let all the players to use this? its saying that the don't have access to the command
Forum: Plugins 09-17-2015, 18:04
Replies: 1,502
Views: 980,947
Posted By starter87
Re: TF2: Roll the Dice RTD - v0.4 - NEW!

this plugins looks like its working fine for me, my only problem is that even tho I'm placing sm_rtd_duration “20.0” on my cfg the duration of the effect lasts 0 seconds and when it activates also...
Showing results 1 to 19 of 19

 
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