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Posts Made By:
LouLouBizou
Forum:
General
08-16-2013, 10:35
Replies:
8
Sourcemod heap memoty leak
Views:
2,044
Posted By
LouLouBizou
Re: Sourcemod heap memoty leak
thanks for the quick reply :)
any ETA ?
Forum:
General
08-16-2013, 09:56
Replies:
8
Sourcemod heap memoty leak
Views:
2,044
Posted By
LouLouBizou
Re: Sourcemod heap memoty leak
is it fixed now?
Forum:
General
08-15-2013, 11:24
Replies:
17
New Feature: Watchdog Timer
Views:
12,322
Posted By
LouLouBizou
Re: New Feature: Watchdog Timer
heap memoty leak fixed in last dev 1.6 ?
Forum:
General
08-14-2013, 12:34
Replies:
8
Sourcemod heap memoty leak
Views:
2,044
Posted By
LouLouBizou
Re: Sourcemod heap memoty leak
build 1.6.0-hg4005 fix the issue ?
(http://www.sourcemod.net/smdrop/1.6/sourcemod-1.6.0-hg4005-mac.zip)
Forum:
General
08-13-2013, 06:17
Replies:
8
Sourcemod heap memoty leak
Views:
2,044
Posted By
LouLouBizou
Sourcemod heap memoty leak
Hey psychonic or bailopan,
there is a heap memory leak with la dev sourcemod ...
Forum:
Plugins
05-03-2011, 07:39
Replies:
26
TF2: "Civilian Class" Fixer
Views:
36,647
Posted By
LouLouBizou
Re: TF2: "Civilian Class" Fixer
Does it still required with lasts tf2 updates ?
Forum:
SteamTools
04-06-2011, 08:10
Replies:
203
Sticky:
Old thread
Views:
326,626
Posted By
LouLouBizou
Re: SteamTools - SteamWorks for SourceMod
Does anyone can compil it for L4D2 win/linux please ?
Thanks !
Forum:
Scripting
04-04-2011, 07:00
Replies:
2
[SOLVED] Checking if server is up to date: how ?
Views:
780
Posted By
LouLouBizou
Re: Checking if server is up to date: how ?
Many thanks, it works :)
Forum:
Scripting
04-03-2011, 18:09
Replies:
2
[SOLVED] Checking if server is up to date: how ?
Views:
780
Posted By
LouLouBizou
[SOLVED] Checking if server is up to date: how ?
Hi, i try to find how is it possible to determined if server is up to day or not.
problem: server command did not return reply!
so i make a plugin which send hearbeat by rcon protocol but no...
Forum:
Coding MM:S Plugins & SM Extensions
01-10-2011, 19:17
Replies:
1
help for extension code
Views:
1,490
Posted By
LouLouBizou
help for extension code
Hi
im trying to make an extension but i have some problems:
*** first pb *** i want to take client connection time
#include <eiface.h>
INetChannelInfo *pInfo =...
Forum:
Scripting
05-20-2010, 07:50
Replies:
4
[help] how detect that an entity is visible ??? [solved]
Views:
4,555
Posted By
LouLouBizou
Re: [help] how detect that an entity is visible ??? [not solved]
Thanks to all, it works :)
Forum:
Scripting
05-17-2010, 06:12
Replies:
4
[help] how detect that an entity is visible ??? [solved]
Views:
4,555
Posted By
LouLouBizou
Re: how detect that an entity is visible ???
help :(
Forum:
Scripting
05-16-2010, 11:16
Replies:
4
[help] how detect that an entity is visible ??? [solved]
Views:
4,555
Posted By
LouLouBizou
[help] how detect that an entity is visible ??? [solved]
how detect that an entity is visible from another entity ????
like: player can seen player b from this position
any idea ?
:(
i using something like that
Forum:
Scripting
05-15-2010, 13:54
Replies:
0
detect map area ?
Views:
700
Posted By
LouLouBizou
detect map area ?
Hello
i'm currently making a plugin to make rockets follow players and kills them
I succed in players targeting but i want that rockets didn't hurt wall or map environnement.
how detect the...
Forum:
Scripting
04-17-2010, 14:31
Replies:
2
how hide TF2 bot count message [solved]
Views:
1,791
Posted By
LouLouBizou
Re: how hide TF2 bot count message
Thanks it works !
Forum:
Scripting
04-17-2010, 11:07
Replies:
2
how hide TF2 bot count message [solved]
Views:
1,791
Posted By
LouLouBizou
how hide TF2 bot count message [solved]
Hello !
I want to hide the message which tells players that "tf_bot_count" has been modified.
how to block this message ?
Forum:
Trash
08-19-2008, 10:05
Replies:
200
Real fake clients
Views:
144,060
Posted By
LouLouBizou
Re: Real fake clients
A way to compil it for unix ?
Forum:
Trash
07-16-2008, 02:42
Replies:
200
Real fake clients
Views:
144,060
Posted By
LouLouBizou
Re: Real fake clients
Hi man !
Thanks for the source !
Any possibility to have it compiled ?
Is it possible to use a different library for unix ?
Forum:
Scripting
07-02-2008, 08:30
Replies:
1
How read console line ?
Views:
1,037
Posted By
LouLouBizou
How read console line ?
My question is how read a line in the console (server) ?
I explain:
I have read this thread http://forums.alliedmods.net/showthread.php?t=73183 which talk about how detect server update.
Im...
Forum:
Scripting
06-13-2008, 08:25
Replies:
9
how spawning object (sentry, dispencer etc)
Views:
3,336
Posted By
LouLouBizou
Re: how spawning object (sentry, dispencer etc)
humm ok
is it possible to spawn other entity like a player ? (not a fake client !)
spawn a fake player using a "player entity" and the player will be visible in score board, on server info etc...
Forum:
Scripting
06-11-2008, 05:14
Replies:
9
how spawning object (sentry, dispencer etc)
Views:
3,336
Posted By
LouLouBizou
Re: how spawning object (sentry, dispencer etc)
I would appreciate if someone can help me a little to code this, thanks !
Forum:
Scripting
06-09-2008, 14:09
Replies:
9
how spawning object (sentry, dispencer etc)
Views:
3,336
Posted By
LouLouBizou
Re: how spawning object (sentry, dispencer etc)
any possibility to edit some entity about maxobject instead of files ?
Forum:
Scripting
06-08-2008, 08:59
Replies:
9
how spawning object (sentry, dispencer etc)
Views:
3,336
Posted By
LouLouBizou
how spawning object (sentry, dispencer etc)
Hi !
I want to know if some one have succes in spawning object in TF2 like sentry, dispencer etc ?
And how can we do that in scripting ?
I have see this "MaxObjects 1" in...
Forum:
Trash
03-16-2008, 11:57
Replies:
560
FakeClients
Views:
276,134
Posted By
LouLouBizou
Re: FakeClients
the author is lduke:
and look this:
this text was on this page: http://www.lduke.com/thankyou.txt (but lduke remove the page)
and the plugin is:
Forum:
Scripting
03-07-2008, 06:15
Replies:
7
[help] how to change bot/ player state ?
Views:
2,519
Posted By
LouLouBizou
Re: [help] how to change bot/ player state ?
yes, indeed !
maybe bailopan or some people from SourceMod will guide us !
Please, help ^^
maybe a feature request: CreateFakeClient_2(const String:name[]);
Another questions are:
-...
Showing results 1 to 25 of 93
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