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Search: Posts Made By: LouLouBizou
Forum: General 08-16-2013, 10:35
Replies: 8
Views: 2,044
Posted By LouLouBizou
Re: Sourcemod heap memoty leak

thanks for the quick reply :)

any ETA ?
Forum: General 08-16-2013, 09:56
Replies: 8
Views: 2,044
Posted By LouLouBizou
Forum: General 08-15-2013, 11:24
Replies: 17
Views: 12,322
Posted By LouLouBizou
Re: New Feature: Watchdog Timer

heap memoty leak fixed in last dev 1.6 ?
Forum: General 08-14-2013, 12:34
Replies: 8
Views: 2,044
Posted By LouLouBizou
Re: Sourcemod heap memoty leak

build 1.6.0-hg4005 fix the issue ?
(http://www.sourcemod.net/smdrop/1.6/sourcemod-1.6.0-hg4005-mac.zip)
Forum: General 08-13-2013, 06:17
Replies: 8
Views: 2,044
Posted By LouLouBizou
Sourcemod heap memoty leak

Hey psychonic or bailopan,

there is a heap memory leak with la dev sourcemod ...
Forum: Plugins 05-03-2011, 07:39
Replies: 26
Views: 36,647
Posted By LouLouBizou
Re: TF2: "Civilian Class" Fixer

Does it still required with lasts tf2 updates ?
Forum: SteamTools 04-06-2011, 08:10
Replies: 203
Sticky: Old thread
Views: 326,626
Posted By LouLouBizou
Re: SteamTools - SteamWorks for SourceMod

Does anyone can compil it for L4D2 win/linux please ?

Thanks !
Forum: Scripting 04-04-2011, 07:00
Replies: 2
Views: 780
Posted By LouLouBizou
Forum: Scripting 04-03-2011, 18:09
Replies: 2
Views: 780
Posted By LouLouBizou
[SOLVED] Checking if server is up to date: how ?

Hi, i try to find how is it possible to determined if server is up to day or not.

problem: server command did not return reply!


so i make a plugin which send hearbeat by rcon protocol but no...
Forum: Coding MM:S Plugins & SM Extensions 01-10-2011, 19:17
Replies: 1
Views: 1,490
Posted By LouLouBizou
help for extension code

Hi

im trying to make an extension but i have some problems:

*** first pb *** i want to take client connection time
#include <eiface.h>

INetChannelInfo *pInfo =...
Forum: Scripting 05-20-2010, 07:50
Replies: 4
Views: 4,555
Posted By LouLouBizou
Forum: Scripting 05-17-2010, 06:12
Replies: 4
Views: 4,555
Posted By LouLouBizou
Forum: Scripting 05-16-2010, 11:16
Replies: 4
Views: 4,555
Posted By LouLouBizou
[help] how detect that an entity is visible ??? [solved]

how detect that an entity is visible from another entity ????

like: player can seen player b from this position

any idea ?

:(

i using something like that
Forum: Scripting 05-15-2010, 13:54
Replies: 0
Views: 700
Posted By LouLouBizou
detect map area ?

Hello

i'm currently making a plugin to make rockets follow players and kills them

I succed in players targeting but i want that rockets didn't hurt wall or map environnement.

how detect the...
Forum: Scripting 04-17-2010, 14:31
Replies: 2
Views: 1,791
Posted By LouLouBizou
Forum: Scripting 04-17-2010, 11:07
Replies: 2
Views: 1,791
Posted By LouLouBizou
how hide TF2 bot count message [solved]

Hello !

I want to hide the message which tells players that "tf_bot_count" has been modified.

how to block this message ?
Forum: Trash 08-19-2008, 10:05
Replies: 200
Views: 144,060
Posted By LouLouBizou
Re: Real fake clients

A way to compil it for unix ?
Forum: Trash 07-16-2008, 02:42
Replies: 200
Views: 144,060
Posted By LouLouBizou
Re: Real fake clients

Hi man !

Thanks for the source !

Any possibility to have it compiled ?

Is it possible to use a different library for unix ?
Forum: Scripting 07-02-2008, 08:30
Replies: 1
Views: 1,037
Posted By LouLouBizou
How read console line ?

My question is how read a line in the console (server) ?

I explain:

I have read this thread http://forums.alliedmods.net/showthread.php?t=73183 which talk about how detect server update.

Im...
Forum: Scripting 06-13-2008, 08:25
Replies: 9
Views: 3,336
Posted By LouLouBizou
Re: how spawning object (sentry, dispencer etc)

humm ok

is it possible to spawn other entity like a player ? (not a fake client !)

spawn a fake player using a "player entity" and the player will be visible in score board, on server info etc...
Forum: Scripting 06-11-2008, 05:14
Replies: 9
Views: 3,336
Posted By LouLouBizou
Re: how spawning object (sentry, dispencer etc)

I would appreciate if someone can help me a little to code this, thanks !
Forum: Scripting 06-09-2008, 14:09
Replies: 9
Views: 3,336
Posted By LouLouBizou
Re: how spawning object (sentry, dispencer etc)

any possibility to edit some entity about maxobject instead of files ?
Forum: Scripting 06-08-2008, 08:59
Replies: 9
Views: 3,336
Posted By LouLouBizou
how spawning object (sentry, dispencer etc)

Hi !

I want to know if some one have succes in spawning object in TF2 like sentry, dispencer etc ?

And how can we do that in scripting ?

I have see this "MaxObjects 1" in...
Forum: Trash 03-16-2008, 11:57
Replies: 560
Views: 276,134
Posted By LouLouBizou
Re: FakeClients

the author is lduke:

and look this:

this text was on this page: http://www.lduke.com/thankyou.txt (but lduke remove the page)

and the plugin is:
Forum: Scripting 03-07-2008, 06:15
Replies: 7
Views: 2,519
Posted By LouLouBizou
Re: [help] how to change bot/ player state ?

yes, indeed !

maybe bailopan or some people from SourceMod will guide us !

Please, help ^^

maybe a feature request: CreateFakeClient_2(const String:name[]);

Another questions are:
-...
Showing results 1 to 25 of 93

 
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