Raised This Month: $222 Target: $400
 55% 

Showing results 1 to 25 of 32
Search took 0.01 seconds.
Search: Posts Made By: ttasdasda
Forum: General 12-08-2019, 19:40
Replies: 7
Views: 853
Posted By ttasdasda
Re: Current state of surf?

Use rngfix and run your server at 64 tick
Forum: Scripting 11-20-2019, 03:13
Replies: 6
Views: 2,441
Posted By ttasdasda
Re: [csgo] m_flProgressBarStartTime

Could someone please update the sig?
Forum: Source Servers (SRCDS) 09-26-2019, 14:10
Replies: 21
Views: 2,650
Posted By ttasdasda
Re: Users can't connect to server after DDoS

An update - like I said initially, this had nothing to do with ddos-protection. Steam master server downtimes crippled the servers just as well, and they were pretty frequent this year, I'm surprised...
Forum: Scripting 06-20-2019, 21:43
Replies: 18
Views: 2,153
Posted By ttasdasda
Re: Best way of using or statments

So... has anyone found a working method of checking whether a user has the prime upgrade? I take it there's no way of checking against 54029 sub ID?
Forum: Plugin/Gameplay Ideas and Requests 06-19-2019, 15:34
Replies: 119
Views: 26,463
Posted By ttasdasda
Re: Prime status

Nah, didn't help either. Multiple users with valid phone numbers have reported that reinstalling the game didn't do the trick for them.
Forum: Plugins 04-08-2019, 12:10
Replies: 4
Views: 1,350
Posted By ttasdasda
Forum: General 03-11-2019, 10:19
Replies: 10
Views: 1,521
Posted By ttasdasda
Re: SQL queries are single-threaded. Any way to circumvent this?

Like I said, they do not, as can be seen in this screenshot - https://i.imgur.com/7Fs2zvn.png. Most of the queries are almost instantaneous (if you substract the 20ms overhead).


That would be...
Forum: General 03-10-2019, 21:57
Replies: 10
Views: 1,521
Posted By ttasdasda
Re: SQL queries are single-threaded. Any way to circumvent this?

Well, your mileage may vary. I understand your use-case doesn't run into into that kind of limitation. Mine does. It's not like I'm asking for something out of this world, there's a reason why...
Forum: General 03-10-2019, 20:37
Replies: 10
Views: 1,521
Posted By ttasdasda
Re: SQL queries are single-threaded. Any way to circumvent this?

Let's say I have a bhop/surf server with 30 concurrent players, you're pretty familiar with those. On map start, I need to load all of the clients' VIP status. That's 30 queries alone. Then I need to...
Forum: General 03-10-2019, 16:44
Replies: 10
Views: 1,521
Posted By ttasdasda
Re: SQL queries are single-threaded. Any way to circumvent this?

Somewhat related: https://forums.alliedmods.net/showthread.php?t=313958
Forum: General 03-10-2019, 16:40
Replies: 10
Views: 1,521
Posted By ttasdasda
Re: SQL queries are single-threaded. Any way to circumvent this?

I already do, as does every sane person. I even attempted to load-balance it by using several different database connection handles, but that doesn't help, since all the queries from all plugins are...
Forum: General 03-10-2019, 15:29
Replies: 10
Views: 1,521
Posted By ttasdasda
SQL queries are single-threaded. Any way to circumvent this?

After some testing and checking SM source code, I've come to the conclusion that database operations are single-threaded (they were confirmed to be so ages ago, but haven't seen any mention of it for...
Forum: Plugin/Gameplay Ideas and Requests 03-07-2019, 11:08
Replies: 119
Views: 26,463
Posted By ttasdasda
Re: Prime status

Reinstalling doesn't seem to do the trick for those who grinded the prime status, although it works completely fine for those that bought the full version of the game.
Forum: Extensions 02-18-2019, 08:40
Replies: 4
Views: 2,542
Posted By ttasdasda
Re: [ANY]A clientprefs replacement for sourcemod using Redis as backend

Could someone please compile this for Linux? Sounds exactly what I need
Forum: Source Servers (SRCDS) 02-02-2019, 21:55
Replies: 4
Views: 1,112
Posted By ttasdasda
Re: [CS:GO] server crashing, no logs

Isn't it the VoiceMsg crasher exploit (which has supposedly been patched on Linux)?
Forum: General 01-30-2019, 15:15
Replies: 1
Views: 832
Posted By ttasdasda
Re: The relationship between GetGameTime(), GetGameTickCount(), OnPlayerRunCmd(), etc

Have you ever found the answer to that? I assume you did:
Forum: Source Servers (SRCDS) 01-22-2019, 09:01
Replies: 21
Views: 2,650
Posted By ttasdasda
Re: Users can't connect to server after DDoS

It has nothing to do with A2S queries, all of them work just fine after the mitigation, they also get through from time to time during the attack. The server responds to my queries, allowing me to...
Forum: Source Servers (SRCDS) 01-21-2019, 10:28
Replies: 21
Views: 2,650
Posted By ttasdasda
Re: Users can't connect to server after DDoS

After some further analyzing of my 1-minute dump, I call BS on that info. At the very least, it is outdated and doesn't seem to apply to CSGO at all, and probably doesn't say the whole story about...
Forum: Source Servers (SRCDS) 01-21-2019, 04:26
Replies: 21
Views: 2,650
Posted By ttasdasda
Re: Users can't connect to server after DDoS

Tried blocking both UDP and TCP traffic to and from 26900, no effect, I could still connect to the server just fine. Moreover, I captured the traffic for a minute using tcpdump and could't even find...
Forum: Source Servers (SRCDS) 01-20-2019, 13:46
Replies: 21
Views: 2,650
Posted By ttasdasda
Re: Users can't connect to server after DDoS

I highly doubt it has anything to do with my host's ddos mitigation. Like abdulsami34 correctly pointed out, I can join the server as soon as I restart it (but can't join other servers running on the...
Forum: Source Servers (SRCDS) 01-18-2019, 15:15
Replies: 21
Views: 2,650
Posted By ttasdasda
Users can't connect to server after DDoS

For some reason, even a successfully mitigated ddos attack makes the server completely unjoinable for a good 15 minutes. Even if the attack lasted less than a minute and half the users didn't time...
Forum: Plugin/Gameplay Ideas and Requests 01-11-2019, 22:41
Replies: 119
Views: 26,463
Posted By ttasdasda
Re: Prime status

After speaking with some of the players, I can confirm this confirmation.
Forum: Plugin/Gameplay Ideas and Requests 01-05-2019, 20:24
Replies: 119
Views: 26,463
Posted By ttasdasda
Re: Prime status

So... any way of fixing it?
Forum: Plugin/Gameplay Ideas and Requests 01-03-2019, 13:17
Replies: 119
Views: 26,463
Posted By ttasdasda
Re: Prime status

Seems so. Just got a complaint from one of those players.
Forum: Scripting 11-07-2018, 05:12
Replies: 2
Views: 501
Posted By ttasdasda
Awkward behavior after GetArray (memory corruption?)

I have a very weird problem. Two local variables suddenly change their value in the middle of a cycle right after I call GetArray.


for (int i = index; i < len; i++)
{
int counter =...
Showing results 1 to 25 of 32

 
Forum Jump

All times are GMT -4. The time now is 07:52.


Powered by vBulletin®
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Theme made by Freecode