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Posts Made By:
Vaggelis
Forum:
Plugins
03-21-2020, 13:16
Replies:
14
[CS:GO] Open/Close Jailbreak Cells
Views:
11,721
Posted By
Vaggelis
Re: [CS:GO] Open/Close Jailbreak Cells
i mean the server console. the error says you are trying to open the cells while u are not a valid client, so it can't get client's team. For me it works just fine.
Forum:
Plugins
03-20-2020, 16:35
Replies:
14
[CS:GO] Open/Close Jailbreak Cells
Views:
11,721
Posted By
Vaggelis
Re: [CS:GO] Open/Close Jailbreak Cells
Hi, did you used the console to open the cells?
Forum:
Scripting
03-13-2020, 02:48
Replies:
9
[CS:GO] GetClientTeam() returns incosistent numbers
Views:
2,731
Posted By
Vaggelis
Re: [CS:GO] GetClientTeam() returns incosistent numbers
if(CountPlayers() == 10)
{
...
}
int CountPlayers()
{
int count
for(int i = 1; i <= MaxClients; i++)
{
Forum:
Scripting
03-12-2020, 11:40
Replies:
9
[CS:GO] GetClientTeam() returns incosistent numbers
Views:
2,731
Posted By
Vaggelis
Re: [CS:GO] GetClientTeam() returns incosistent numbers
I guess you check their team too early with your way
#define CS_TEAM_NONE 0 /**< No team yet. */
#define CS_TEAM_SPECTATOR 1 /**< Spectators. */
#define CS_TEAM_T 2 /**<...
Forum:
Plugins
03-12-2020, 00:12
Replies:
16
[CS:GO] [Redirect] Auto Redirect
Views:
19,675
Posted By
Vaggelis
Re: [CS:GO] [Redirect] Auto Redirect
i thought that was impossible for CS:GO :P
Forum:
Scripting
03-11-2020, 18:39
Replies:
9
[CS:GO] GetClientTeam() returns incosistent numbers
Views:
2,731
Posted By
Vaggelis
Re: [CS:GO] GetClientTeam() returns incosistent numbers
Well, you can use if(GetClientTeam(client) > 1), also if you have spectators in-game GetClientCount may return them too, im not sure i have never used that function. Try the classic loop... <=...
Forum:
Off-Topic
03-02-2020, 10:03
Replies:
2
[SOLVED] Console to .txt as a client without server
Views:
1,592
Posted By
Vaggelis
Re: Console to .txt as a client without server
type condump in console
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2019, 18:54
Replies:
7
DeathRun Knife Menu help
Views:
2,638
Posted By
Vaggelis
Re: DeathRun Knife Menu help
Use SDKHook_WeaponSwitch
Forum:
Scripting
03-27-2019, 18:24
Replies:
4
Solved
[CSGO] Scoreboard Tags Help
Views:
2,194
Posted By
Vaggelis
Re: [CSGO] Scoreboard Tags Help
Add again this GetClientAuthId(client, AuthId_Steam2, g_szSteamID[client], sizeof(g_szSteamID[])) at OnClientPostAdminCheck
Forum:
Scripting
03-27-2019, 16:34
Replies:
4
Solved
[CSGO] Scoreboard Tags Help
Views:
2,194
Posted By
Vaggelis
Re: [CSGO] Scoreboard Tags Help
Not tested
public void OnClientPostAdminCheck(int client)
{
CreateTimer(10.0, GiveTag, GetClientUserId(client))
}
public Action GiveTag(Handle timer, any userid)
{
int client =...
Forum:
Scripting
03-08-2019, 19:23
Replies:
5
Solved
What does "error 092: number of arg..." mean?
Views:
2,590
Posted By
Vaggelis
Re: What does "error 092: number of arg..." mean?
It should be like this CS_SetClientClanTag(i, g_Kills[i]) but you cant use g_Kills[i] because its a integer variable, it needs to be a string
Forum:
Scripting Help
01-30-2019, 11:25
Replies:
4
Error copiler
Views:
1,362
Posted By
Vaggelis
Re: Error copiler
Here you are:
// Generated with v3x's AMXX Menu Generator
#include <amxmodx>
public plugin_init()
{
register_plugin("My Menu", "1.0", "Me");
register_clcmd("say /menu",...
Forum:
Plugin/Gameplay Ideas and Requests
01-23-2019, 07:00
Replies:
5
Solved
[REQ] CSGO sm_admins block
Views:
1,398
Posted By
Vaggelis
Re: [REQ] CSGO sm_admins block
I guess you have Advanced Admin Commands, use this cvar sm_advadmin_admins 0
Forum:
Scripting
01-08-2019, 10:20
Replies:
5
Solved
[CS GO] dont work hud message!!
Views:
1,963
Posted By
Vaggelis
Re: [CS GO] dont work hud message!!
Try with a 10 second delay (timer) and it will work
Forum:
Plugin/Gameplay Ideas and Requests
12-28-2018, 05:56
Replies:
5
DeathRun knife mod
Views:
4,155
Posted By
Vaggelis
Re: DeathRun knife mod
I dont think there is for CS:GO, also u remind me some servers i played in 1.6, deathrun + knife mod + auto respawn :D
Forum:
Plugins
12-20-2018, 18:27
Replies:
215
[CS:GO] ESP/WH for Admins (aka Cheater Buster Tools)
Views:
212,336
Posted By
Vaggelis
Re: [CS:GO] ESP/WH for Admins (aka Cheater Buster Tools)
When the admin dies, u can set his team number to 1, SetEntProp(client, Prop_Send, "m_iTeamNum", 1), and before the round starts set the number to his original team. I guess with this he dont need...
Forum:
Scripting
12-04-2018, 17:40
Replies:
2
[HELP] Answer of Client!
Views:
1,110
Posted By
Vaggelis
Re: [HELP] Answer of Client!
The whole thinking is wrong. You have to many variables for no reason, also u can't just create a variable named client and be an actual client. Instead of using GetClientName u can just print the...
Forum:
Source Servers (SRCDS)
10-02-2018, 13:11
Replies:
7
Server scorboard fps drop
Views:
1,720
Posted By
Vaggelis
Re: Server scorboard fps drop
set mp_maxrounds to low value and not 99999
Forum:
Scripting
09-26-2018, 09:06
Replies:
6
Server Side aimbot compile error HELP!
Views:
1,500
Posted By
Vaggelis
Re: Server Side aimbot compile error HELP!
He also needs to have z flag in order to use.
Forum:
General
09-25-2018, 17:57
Replies:
4
VoiceTranscoder crashing my server
Views:
1,658
Posted By
Vaggelis
Re: VoiceTranscoder crashing my server
VoiceTranscoder is needed so non steam players and steam players can talk eachother and thats not allowed here.
Forum:
General
09-25-2018, 15:11
Replies:
4
VoiceTranscoder crashing my server
Views:
1,658
Posted By
Vaggelis
Re: VoiceTranscoder crashing my server
VoiceTranscoder is a metamod plugin for CS 1.6
Forum:
Plugin/Gameplay Ideas and Requests
09-23-2018, 16:53
Replies:
8
Solved
CS:GO end round
Views:
1,841
Posted By
Vaggelis
Re: CS:GO x Kills = end round
Sorry i forgot something, do it like this: PrintToChatAll("%N reached %d kills and ended the round", attacker, KILLS)
Forum:
Plugin/Gameplay Ideas and Requests
09-23-2018, 16:32
Replies:
8
Solved
CS:GO end round
Views:
1,841
Posted By
Vaggelis
Re: CS:GO x Kills = end round
Whats the error?
Forum:
Plugin/Gameplay Ideas and Requests
09-23-2018, 16:20
Replies:
8
Solved
CS:GO end round
Views:
1,841
Posted By
Vaggelis
Re: CS:GO x Kills = end round
After CS_TerminateRound(5.0, CSRoundEnd_Draw) add this: PrintToChatAll("%N reached %d kills and ended the round", attacker)
Forum:
Plugin/Gameplay Ideas and Requests
09-22-2018, 18:51
Replies:
2
Solved
CS:GO Kill Counter
Views:
1,457
Posted By
Vaggelis
Re: CS:GO Kill Counter but goes down
Untested. The RED, GREEN and BLUE are for the color of the HUD
#include <sourcemod>
#define KILLS 10
#define RED 0
#define GREEN 255
#define BLUE 0
new g_Kills[MAXPLAYERS + 1]
Showing results 1 to 25 of 141
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