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Search: Posts Made By: Dexon
Forum: New Plugin Submissions 05-22-2020, 19:20
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.5

Thanks for the testing, now everything is fine.
At least I also learned something from this mistake :3

Respect for you made this hard plugin, and then published it.
Forum: New Plugin Submissions 05-21-2020, 18:39
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.4

Well, I asked my friend who used this plugin about a week ago, and he also had problems with the saving system (he also uses zp)
May you check the saving system if there is any problem after the...
Forum: New Plugin Submissions 05-21-2020, 09:28
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.4

It doesn't matter, bcs as I said i tried it in Nvault as well.
I tried literally everything. Deleting files, readding files, change map, restart the server, tried to check sma, or the console, for...
Forum: New Plugin Submissions 05-20-2020, 17:19
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.4

I forgot to say, I already tried this. Deleted the table, and the vault, but when it creates again it saves nothing. When I rejoin, it's fine, but if there is a map change or anything like this, it...
Forum: New Plugin Submissions 05-20-2020, 15:54
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.4

Well, I have another problem (just realised);
The save is not working. I tried both of the saving methods (Nvault, Sql) nothing worked.
What I changed?
Took out some skins (CT, TR models) from the...
Forum: New Plugin Submissions 05-10-2020, 06:12
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.4

Well, today I started to turn off all my plugins, and I found out that one of my zombie classes were the wrong. Now it works fine.
Forum: New Plugin Submissions 05-05-2020, 14:01
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.4

Nah, I only have this.
Btw, when i'm using normal models and not these, I get nothing on my head.
P.S:Now there appears a Santa hat instead of deer...xd
Forum: New Plugin Submissions 05-04-2020, 07:15
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v3.4

Hello,
I have a bug in zp 4.3 like if I turn back to human, there appears a "deer" hat or idk, and it wont disappear even if I choose another hat.
Any idea?
Forum: New Plugin Submissions 09-13-2019, 15:04
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v2.5

I want to remove the SkinCT and SkinTR from all menus. There won't be any skin ye, ik, but there will still that 2 name.
Forum: New Plugin Submissions 09-13-2019, 14:44
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v2.5

Oh, sorry man. It's too late for me, and I digged into the sma to rewrite it a bit, to delete ct/t skins.
Forum: New Plugin Submissions 09-13-2019, 14:33
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v2.5

Thank you, for trying help. I don't know what could be the prob. I say may the server limits.

P.S.: May I know someone, if I'll write to you if he could help.

Edit: I just saw your idea, gonna...
Forum: New Plugin Submissions 09-13-2019, 13:39
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v2.5

May this all could be cuz low limits on the server. (20 player slot currently)
So, I will use everything expect the ct/t models. But could you tell me, why is this model bugs?
...
Forum: New Plugin Submissions 09-13-2019, 13:02
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v2.5

I disabled all. Still. And get kicked due to Reliable Channel Overflowed.
Forum: New Plugin Submissions 09-13-2019, 09:31
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v2.5

Thank you so much. It works! Btw, I'm using ZP 4.3 only because there are so many great old plugins for 4.3 version, and 5.0 doesn't compatible with them, even with the compatible plugin.
But there...
Forum: New Plugin Submissions 09-12-2019, 12:04
Replies: 144
Views: 36,000
Posted By Dexon
Re: CSO Costumes v2.4

Dear @Smilex_Gamer.
Your awesome plugin not working for me. If the ZP Support undefined it works, but if I define the ZP Support it doesn't react to commands, etc... Using zp 4.3. Any fix?
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