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Posts Made By:
weeb1e
Forum:
Extensions
06-15-2014, 23:27
Replies:
577
[EXTENSION] Socket (3.0.1)
Views:
651,810
Posted By
weeb1e
Re: [EXTENSION] Socket (3.0.1)
This extension is missing socket exception handling which causes very rare segfaults on servers using listening sockets.
I have patched the issue and will be testing it on a single server for a...
Forum:
Extensions
04-18-2014, 20:21
Replies:
74
[CS:S/CS:GO] Bot Attack Control
Views:
70,814
Posted By
weeb1e
Re: [CS:S/CS:GO] Bot Attack Control
There seems to be some kind of flaw with these hooks when used to limit a bot to a single target on CS:GO, the bot will fire at other players randomly even though the forward says it shouldn't.
...
Forum:
General
02-13-2014, 20:06
Replies:
19
[CSGO] anyone know how to fix this
Views:
8,743
Posted By
weeb1e
Re: [CSGO] anyone know how to fix this
It appears that todays CS:GO update has stopped MM:S from loading before a second map change.
Forum:
Extensions
09-28-2012, 14:55
Replies:
254
[L4D,L4D2,TF2] BuiltinVotes 0.5.8 (2013-01-29)
Views:
187,084
Posted By
weeb1e
Re: [L4D,L4D2,TF2] BuiltinVotes 0.5.7 (2012-03-06)
I have since found out the legacy radio menus used by SM are not only badly bugged but also cause the entire server to segfault and crash randomly when used with CS:GO, making them completely...
Forum:
Scripting
09-19-2012, 16:58
Replies:
7
[CSGO] Vote system
Views:
7,729
Posted By
weeb1e
Re: [CSGO] Vote system
The legacy radio menus have many bugs in CS:GO
Forum:
Scripting
09-19-2012, 12:45
Replies:
3
[CS:GO] Way to Change gamemodes.txt through a script?
Views:
1,591
Posted By
weeb1e
Re: [CS:GO] Way to Change gamemodes.txt through a script?
Since when does GameModes_Server.txt get reloaded on map change? It never has before, changing maps and mapgroups in it requires restarting the entire CS:GO server.
Forum:
Extensions
09-18-2012, 19:57
Replies:
254
[L4D,L4D2,TF2] BuiltinVotes 0.5.8 (2013-01-29)
Views:
187,084
Posted By
weeb1e
Re: [L4D,L4D2,TF2] BuiltinVotes 0.5.7 (2012-03-06)
Looking forward to the CS:GO support, I hope it doesn't take too long as there is currently no other real option.
The native CS:GO map votes are bugged making them useless for anything but the...
Forum:
Extensions
09-17-2012, 07:28
Replies:
355
[ANY] Cleaner - Console warning supressor [UPDATED 28.10.12]
Views:
250,012
Posted By
weeb1e
Re: [ANY] Cleaner - Console warning supressor
Could you please add an option so that this can remove "<nick> attacked a teammate" lines too, which flood the console on Free For All servers?
Forum:
Plugins
09-06-2012, 14:07
Replies:
71
[DEV] WebSocket Server - Direct connection between webbrowser and gameserver
Views:
63,755
Posted By
weeb1e
Re: [DEV] WebSocket Server - Direct connection between webbrowser and gameserver
No.
Forum:
Plugin/Gameplay Ideas and Requests
07-08-2012, 18:16
Replies:
9
[Community Project] Bot Objective API
Views:
3,306
Posted By
weeb1e
Re: [Community Project] Bot Objective API
Great project, will contribute where I can. Can't wait to get bots working in Free For All gameplay!
Forum:
Plugins
02-21-2012, 02:00
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats! (Version 1.0.4 - 2/17/2012)
I just want to confirm that after over 48 hours of testing, this issue never ever occurs without sm_hats loaded.
It is definitely causing the bug for some strange reason, but it would be great to...
Forum:
Plugins
02-21-2012, 01:58
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats! (Version 1.0.4 - 2/17/2012)
I just want to confirm that after over 48 hours of testing, this issue never ever occurs without sm_hats loaded.
It is definitely causing the bug for some strange reason, but it would be great to be...
Forum:
Plugins
02-18-2012, 11:26
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats! (Version 1.0.4 - 2/17/2012)
The sm_dmlite issue only appears to occur when sm_hats is loaded, so I'm reasonably sure it is somehow causing it. Until I can solve that issue, I have to leave sm_hats disabled :(
Another thing I...
Forum:
Plugins
02-18-2012, 07:35
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats! (Version 1.0.4 - 2/17/2012)
Hi Zephyrus,
The previous menu issues appear to be fixed, but there are a few other issues players have experienced while testing.
While sm_hats is loaded, it randomly breaks sm_dmlite...
Forum:
Plugins
02-17-2012, 21:46
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats! (Version 1.0.4 - 2/17/2012)
I have experienced the following crash after unloading the plugin and changing the map:
Console History:
L 02/18/2012 - 04:37:38: -------- Mapchange to gg_liberty--------
---- Host_Changelevel...
Forum:
Plugins
02-17-2012, 20:13
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats! (Version 1.0.3 - 2/1/2012)
I have done a reasonable amount of testing and so far so good!
Forum:
Plugins
02-17-2012, 13:40
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats! (Version 1.0.3 - 2/1/2012)
I have tested your version and have experienced multiple crashes within an hour period of testing.
Right after using !hats while spectating: http://crash.limetech.org/stack.php?pubid=27179
And...
Forum:
Plugins
01-30-2012, 10:58
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,217
Posted By
weeb1e
Re: [ANY] Hats!
I too get random crashes and therefore cannot use it on our servers :(
Forum:
Plugins
10-28-2011, 05:15
Replies:
164
[CS:S] Auto Skin v2.0.3 (Updated: 4/14/13)
Views:
112,570
Posted By
weeb1e
Re: [CS:S] Auto Skin
I experienced this same issue with random players getting errors sporadically requiring them to have to restart their game client to fix it. I had to remove the custom skin and use the same normal...
Forum:
Metamod:Source Plugins
10-14-2011, 04:22
Replies:
166
VoiceHook - Developer preview of something.
Views:
138,705
Posted By
weeb1e
Re: VoiceHook - Developer preview of something.
Massive update broke extension :(
[META] Failed to load plugin addons/voicehook_mm: Could not find SV_BroadcastVoiceData function.
Forum:
Plugins
10-01-2011, 11:40
Replies:
135
Map Rate [RELOADED]
Views:
80,063
Posted By
weeb1e
Re: Map Rate [RELOADED]
I see, this is not the plugin that needs the addition, but it does at least store the rank per player. Thanks
Forum:
Plugins
10-01-2011, 02:21
Replies:
135
Map Rate [RELOADED]
Views:
80,063
Posted By
weeb1e
Re: Map Rate [RELOADED]
You clearly misunderstood my suggestion...
I meant that it would be great if the plugin could use past individual map ratings from only the players in the current game, instead of the average...
Forum:
Plugins
09-30-2011, 04:25
Replies:
135
Map Rate [RELOADED]
Views:
80,063
Posted By
weeb1e
Re: Map Rate [RELOADED]
Well it does not rate maps based on the ratings given by players in the current game
Forum:
Plugins
09-28-2011, 04:19
Replies:
135
Map Rate [RELOADED]
Views:
80,063
Posted By
weeb1e
Re: Map Rate [RELOADED]
Good job with taking over development on this plugin, I'm sure it is essential to many servers.
It would be great if it could save map ratings separately for each individual player and be able to...
Forum:
Unapproved Plugins
09-21-2011, 06:14
Replies:
849
Custom Votes v0.5.6 (1/07)
Views:
525,849
Posted By
weeb1e
Re: Custom Votes v0.5.6 (1/07)
I have obviously worked around it by checking that there are players, but it's a bug never the less, and one that causes the entire server to segfault is rather serious.
I said in my...
Showing results 1 to 25 of 27
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