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Posts Made By:
kim_perm
Forum:
Plugins
07-02-2012, 07:51
Replies:
186
[TF2] Unlock Replacer
Views:
107,736
Posted By
kim_perm
Re: [TF2] Unlock Replacer
Mmm, it seems the plugin broken, after last update. Can somebody confirm this?
Forum:
Snippets and Tutorials
02-09-2012, 07:12
Replies:
35
TF2 Particles via TempEnts
Views:
47,163
Posted By
kim_perm
Re: TF2 Particles via TempEnts
how to use drg_cowmangler_impact_charged? I see only gray splash :(
Forum:
Scripting
02-08-2012, 14:40
Replies:
14
How to check if a handle is valid
Views:
11,868
Posted By
kim_perm
Re: How to check if a handle is valid
At the same time, how about plugin handle, when plugin is unloaded?
Forum:
General
01-16-2012, 06:58
Replies:
26
ClientPrefs Unstable (!settings)
Views:
4,946
Posted By
kim_perm
Re: ClientPrefs Unstable (!settings)
I try to debug my problem, and found bug in plugin what I'm write. This problem was with initial values of some variables. But test plugin what i write special for check clientprefs still crash...
Forum:
General
01-14-2012, 15:15
Replies:
26
ClientPrefs Unstable (!settings)
Views:
4,946
Posted By
kim_perm
Re: ClientPrefs Unstable (!settings)
it's not a answer. i confirm, that clientprefs unstable.
Try sm plugins reload <plugin who used clientprefs menu>
and then try !settings in chat. when use menu of reloaded plugin. Server crash in...
Forum:
TF2Items
12-16-2011, 05:50
Replies:
1,524
Sticky:
TF2Items - Items with custom attributes.
Views:
1,258,583
Posted By
kim_perm
Re: TF2Items - Items with custom attributes.
Can you update first post (and links)?
Forum:
Unapproved Plugins
11-02-2011, 01:40
Replies:
46
Admin Powers: Respawner
Views:
40,144
Posted By
kim_perm
Re: Admin Powers: Respawner
Zuko, another one little bug: in OnAdminMenuReady you use direct ADMFLAG_KICK, instead defined _ADMIN_FLAG_
Forum:
Plugins
10-15-2011, 00:48
Replies:
42
[ANY] Outdated do?
Views:
32,904
Posted By
kim_perm
Re: [ANY] Outdated do?
Hm. I using a RSS reader for this ;)
Forum:
Scripting
10-14-2011, 01:22
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
Mmm! Thanks, I'll try to learn more about proxy ;)
http://developer.valvesoftware.com/wiki/Networking_Entities
Forum:
Scripting
10-12-2011, 23:22
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
And you have some practical working code?
Forum:
Scripting
10-12-2011, 21:50
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
PrintToConsole(client, "before [%d]", GetEntProp(client, Prop_Send, "m_nSkin"));
TF2_AddCondition(client, TFCond_Ubercharged, 10.0);
PrintToConsole(client, "after [%d]", GetEntProp(client,...
Forum:
Scripting
10-11-2011, 22:22
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
Already try on prethink, postthink, postthikpost. Do not want to work. And I try set uber cond and get prop. no changes uber/no uber. Is anybody know working plugin with this? Maybe something wrong...
Forum:
Scripting
10-11-2011, 12:43
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
Yes. I'm pressing a key where binded my command, see no changes, look at console and see "command ok"... May be I must set something server cvar allowing this?
Forum:
Scripting
10-10-2011, 22:23
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
Nope (
Forum:
Scripting
10-10-2011, 21:59
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
And anyway +2 not work too.
Forum:
Scripting
10-10-2011, 14:16
Replies:
26
[TF2] Uber Effect without Godmode?
Views:
5,834
Posted By
kim_perm
Re: [TF2] Uber Effect without Godmode?
can't understand, what I'm do wrong?
#include <sourcemod>
public Plugin:myinfo =
{
name = "test uber",
author = "kim_perm ",
description = "test uber skin",
version =...
Forum:
Unapproved Plugins
10-07-2011, 05:42
Replies:
46
Admin Powers: Respawner
Views:
40,144
Posted By
kim_perm
Re: [TF2] Respawner
Maybe cas you try to spawn player via server console. This is error in source code replace if (IsClientConnected(client) && IsClientInGame(client) && !IsPlayerAlive(client)) with if...
Forum:
Plugins
10-04-2011, 13:23
Replies:
26
[TF2] First Client is Congratulated
Views:
22,610
Posted By
kim_perm
Re: [TF2] First Client is Congratulated
Hmm. How to use this with superrare_circling_peacesign ?
It rotating in wrong direction. And i try to all "kill" to remove it, but it's stay rotating in air :(
Forum:
VSH / Freak Fortress
09-16-2011, 05:11
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,827,655
Posted By
kim_perm
Re: [TF2] VS Saxton Hale Mode
funny glitch on our shm server :3
PS: It's a Heavy!
Forum:
Plugins
10-16-2010, 00:24
Replies:
98
[TF2] Trade Chat 1.5.1 (2012.10.09)
Views:
88,286
Posted By
kim_perm
Re: [TF2] Trade Chat
I have an idea about trade.
Players join to server, and setup their wishes.
f.e. change Earbuds for Pyro's Beanie.
or change Earbuds for any 2 hat.
plugin saves it in sql database.
when new...
Forum:
Plugins
10-15-2010, 06:06
Replies:
98
[TF2] Trade Chat 1.5.1 (2012.10.09)
Views:
88,286
Posted By
kim_perm
Re: [TF2] Trade Chat
Good idea, I'll install this now.
Forum:
Scripting Help
07-10-2010, 09:22
Replies:
32
enum & float double array - tag mismatch
Views:
13,678
Posted By
kim_perm
Re: enum & float double array - tag mismatch
hmmm. thanks!
and how about this:
enum e_test {
bool:valid,
Float:Origin[3],
bool:basic
}
Forum:
Scripting Help
07-10-2010, 07:54
Replies:
32
enum & float double array - tag mismatch
Views:
13,678
Posted By
kim_perm
Re: enum & float double array - tag mismatch
Hello, not the same problem, but...
Can somehow use double array in enum?
like this:
enum e_test {
arr[10][10]
}
new test[e_test];
Forum:
Plugins
05-11-2010, 04:15
Replies:
10
[TF2] Fast Teleports
Views:
22,435
Posted By
kim_perm
Re: [TF2] Fast Teleports
I don't want add same right's check to plugin, cas IMHO it's bad style. I add a native for individual time control. If you want use this plugin only for donators - set sm_teleblue_time and...
Forum:
Plugins
05-08-2010, 01:07
Replies:
10
[TF2] Fast Teleports
Views:
22,435
Posted By
kim_perm
Re: [TF2] Fast Teleports
10x! Plugin reuploaded :)
Showing results 1 to 25 of 48
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